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Recent content by ayla

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    Train Syste As Exori Mas Effect

    Bump!
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    Train Syste As Exori Mas Effect

    Well as my title says... im searching this script what it do the next things... 1.- spent all of your mana and it increse your magic level, 2.- increse your skills it depends what kind of weapong are you carrying in your hand also increse your shield skill. 3.- This Train Stay in a SQM...
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    Vip Scroll

    Bump!
  4. A

    [MoveEvent]Walk on water and show effect.

    there's floor in Remeres map editor, wich could leave you walk in SQM from water
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    Vip Scroll

    thnx, but the vip scroll never rant out why?
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    Vip Scroll

    bump
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    Vip Scroll

    hello i've making my server but got a problem i got my vip scroll and it works but only for 1 sqm and never ran out. these are my sqms from VIP Only It seems to be a switch. ItemID: [446], ActionID: [13500]. Position: [X: 32310] [Y: 32214] [Z: 6]. It seems to be a switch. ItemID...
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    Add Health or mana %

    you're welcome.
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    Add Health or mana %

    <movevent type="Equip" itemid="8866" slot="armor" event="function" value="onEquipItem"> <movevent type="DeEquip" itemid="8866" slot="armor" event="function" value="onDeEquipItem"/> <vocation id="2"/> <vocation id="6" showInDescription="0"/> </movevent> Try this way i did in my server and...
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    Add Health or mana %

    you did something like this... <movevent type="Equip" itemid="8866" slot="armor" event="function" value="onEquipItem"/> <movevent type="DeEquip" itemid="8866" slot="armor" event="function" value="onDeEquipItem"/>
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    Add Health or mana %

    but the ID whit your items?
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    Add Health or mana %

    <movevent type="Equip" itemid="xxxx" slot="depends if are head, armor, legs, feet" event="function" value="onEquipItem"/> <movevent type="DeEquip" itemid="xxxx" slot="depends if are head, armor, legs, feet" event="function" value="onDeEquipItem"/> if they are equip should it works. :D
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    [Weapons] Add skills or ml help-me plx

    also you should add in "movements" something like this... <movevent type="Equip" itemid="XXXX" slot="head" event="function" value="onEquipItem"/> <movevent type="DeEquip" itemid="XXXX" slot="head" event="function" value="onDeEquipItem"/>
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