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[Weapons] Add skills or ml help-me plx

maxxjuba

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Feb 21, 2011
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Hello people!

I was trying to add axe skill and magic level in some weapons, but I can not, I can only put skills to add on armor, helmets, boots and legs (the shield is also not giving skill axe)

I wonder where I'm wrong ..
in items.xml is as follows:

Code:
<item id="8925" name="test axe" article="a">
<attribute key="description" value="Axe set to test in otland." />
<attribute key="weight" value="11000" />
<attribute key="defense" value="59" />
<attribute key="attack" value="198" />
<attribute key="skillAxe" value="10" /> <-- [I][COLOR="#FF0000"]This is not working[/COLOR][/I]
<attribute key="weaponType" value="axe" />
<attribute key="extradef" value="3" />
</item>

and the wand like this:

Code:
<item id="7410" name="test wand" article="a">
<attribute key="description" value="Wand set to test in otland." />
<attribute key="weight" value="2700" />
<attribute key="weaponType" value="wand" />
<attribute key="magicpoints" value="12" /> <-- [I][COLOR="#FF0000"]This is not working[/COLOR][/I]
<attribute key="shootType" value="holy" />
<attribute key="range" value="8" />
</item>

Is so, but is not adding skill axe.
I await response, thanks to those who help. : P

(If I wrote something wrong forgive me, I used google translate.) : Rolleyes:​
 
Last edited:
also you should add in "movements"
something like this...

Lua:
<movevent type="Equip" itemid="XXXX" slot="head" event="function" value="onEquipItem"/>
<movevent type="DeEquip" itemid="XXXX" slot="head" event="function" value="onDeEquipItem"/>
 
Code:
<item id="7894" name="God Mage legs">
<attribute key="weight" value="1900" />
<attribute key="armor" value="43" />
<attribute key="absorbPercentFire" value="7" />
<attribute key="absorbPercentIce" value="-6" />

<attribute key="slotType" value="legs" />
<attribute key="magiclevelpoints" value="7" />
 
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