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Recent content by captcarl

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    Programmer Looking for OTClient + TFS 1.4 programmer (Paying you to tutor me)

    To your point, I haven't put a lot of effort into finding tutorials for OTC customization (and I also was intending to mean ExtendedOPcodes, so I'm with ya there). The reason why I'm looking to pay for some help is because the way I learn is by doing and guided experimentation. So for me to best...
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    Programmer Looking for OTClient + TFS 1.4 programmer (Paying you to tutor me)

    Why does this feel full satire? :D I appreciate what you are offering, but this only partial of what I'm looking for. My current hurdle is working with OPcode and OTC customization. Finding the necessary functions can help, but since I'm a bit weak on the programming side, I would need examples...
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    Programmer Looking for OTClient + TFS 1.4 programmer (Paying you to tutor me)

    Hi all, I am coming up with a pet project that I've been losing sleep over and I'm needing someone who is proficient in making various scripts and source edits for TFS 1.4 (I compile in VS on Windows) and is also proficient in customizing + compiling OTClient (current latest Mehah version)...
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    Lua Attempting to understand the Purse (TFS 1.4)

    Adding a widget is definitely a much better solution. I'll probably abandon my other method for this as I've been beating my head against the wall trying to get the store inbox to work.. I'll eventually need to know how to manage the store inbox since I'll be making premmy items and a website...
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    Lua Attempting to understand the Purse (TFS 1.4)

    Goal: I want a player to be able to always have a specific item in their purse which never moves. With this item, I'm going to setup an onUse script to pop-up a modalWindow for various things. This will function as a low effort custom menu within OTClient. Issue: I'm not able to figure out how...
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    Lua Attempting to better understand custom wands/rods (API docs?)

    If I used multiple IDs in the same revscript, wouldn't the items which match the wand ids all behave/damage exactly the same? I'm a bit confused as to what this accomplishes. I'm probably misunderstanding the method here..
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    Lua Attempting to better understand custom wands/rods (API docs?)

    With these snippets, I was able to figure out what was needed and where to put it all. My only concern from a revscript perspective is how to keep track of it all. For argument sake if I had 100 different wands, revscript would need only need 100 LUA scripts defining and registering each of...
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    Lua Attempting to better understand custom wands/rods (API docs?)

    I've been seeing a lot of references to revscript but haven't dove into it yet. I'll take a look and give this a try as well. 1649183907 I'm probably missing something basic here... When I try to use this, the mana is consumed, however, nothing happens and the console reveals that combat is a...
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    Lua Attempting to better understand custom wands/rods (API docs?)

    You had me worried for a moment. I did another test for this and I've confirmed that mana is not consumed or removed when I don't have line of sight on the current iteration of the script. 1649180505 @0x666 As a related side question, do you know if there is a way to parse/utilize...
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    Lua Attempting to better understand custom wands/rods (API docs?)

    Ahh, the combat:execute now makes more sense to me. Really appreciate your input here. I was able to update the script in the way you suggested and it works flawlessly. I'm not sure if I really need to add the isSightClear (not sure what the expected syntax is either..) as I was able to test if...
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    Lua Attempting to better understand custom wands/rods (API docs?)

    Thanks in advance to whomever is taking the time to look this over with me. The short and sweet is that I'm trying to figure out how to best script in LUA with TFS 1.4 (unaltered source). I'm undertaking what I thought was a simple task: Make a custom wand which consumes less mana for a...
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