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Recent content by Eventide

  1. E

    [8.60] Thais War with PvP bots

    is it still getting banned on otservlist?
  2. E

    What does bot protection actually blocks?

    @Nothxbye Thanks!
  3. E

    What does bot protection actually blocks?

    AFAIK, every function needed for a bot is used on the client modules, so, what does it blocks?
  4. E

    Solved Server detecting StepIn on quest tile without players on it

    function onStepIn(cid, item, pos) local ice = {x=32193, y=31419, z=2} local earth = {x=32974, y=32224, z=7} local fire = {x=32909, y=32338, z=15} local energy = {x=33060, y=32711, z=5} if getPlayerLookDir(cid) == 0 then newdir = 2 newdir2 = 2 elseif...
  5. E

    Solved Server detecting StepIn on quest tile without players on it

    There are 0 players online, and i periodically receive a weird error message regarding a StepIn movement script that can't get the player info. The error message: [8:26:04.190] [Error - MoveEvents Interface] [8:26:04.211] data/movements/scripts/alters/alterstpvenore.lua:onStepIn [8:26:04.245]...
  6. E

    How Terminal and Module Manager are usually hidden?

    That worked, thanks!
  7. E

    How Terminal and Module Manager are usually hidden?

    That part of the original scripts wasn't changed at all
  8. E

    Dragon Ball Legend, Candybot (+sprites)

    It's probably compiled with bot protection
  9. E

    How Terminal and Module Manager are usually hidden?

    I'm trying to script on otpiece's client and tried to unhide Terminal and Module Manager, but they're not hidden on their module scripts, they're just normal! What can i do to unhide those modules?
  10. E

    setting anchors on a Lua file

    Ok, solved the issue by creating a widget style...
  11. E

    setting anchors on a Lua file

    I'm creating an widget on a lua file, like this: tmpLabel = g_ui.createWidget('Label', parent) It works fine, except that i don't know how to set anchors, is there a function for that?
  12. E

    Do we have a list of used/unused opcodes?

    Nice! Thanks! But is that valid for server->client, client->server or both?
  13. E

    Do we have a list of used/unused opcodes?

    That would be really useful! thx in advance
  14. E

    Feature Attributes MOD

    AWESOME! This will fit perfectly on my project, thanks!
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