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Recent content by Forsaken13126

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    Lever system (To spawn mobs)

    Bump
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    Lever system (To spawn mobs)

    Im currently using a basic lever system to spawn mobs, but i want something different.. i want it to spawn based on level (Possibly rebirth aswell?)... Check for a character CID (so only if u have the ID u can pull the lever) and spawn in 2 locations. Thanks in advance for any help :) My current...
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    Teleport to house door?

    Thanks :) it works, i had jsut come up with that.. but i forgot to remove the beginning function so it wasnt erroring, just not working :) working 100% now by account :D thanks alot for your help
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    Teleport to house door?

    function onUse(cid, item, frompos, item2, topos) local storage = 2313 local players = getPlayersByAccount(getPlayerAccountId(cid)) for x = 1, #players do if getHouseByPlayerGUID(players[x]) then local playerPos = getCreaturePosition(cid) if exhaustion.check(cid, storage) ~= false then...
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    Teleport to house door?

    Yeah i fixed that part xD i used the wrong script :) just working on making it search by account now :) ALso i made it so only 1 house per account :) so i wont have that issue
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    Teleport to house door?

    Do you think if maybe i just add this: function getPlayersByAccount(id) local f = db.getResult("SELECT `id` FROM `players` WHERE `account_id` = "..id..";") local players = {} if f:getID() ~= -1 then repeat table.insert(players, f:getDataInt("id")) until not f:next() f:free() end return players...
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    Teleport to house door?

    Would there be anyway to make this find an account house? instead of player? like account ID 6 so you could use said item for the entire account or do u think that wouldnt work?
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    Teleport to house door?

    Was curious if anyone had a script to teleport the player to the doorway of their house? For example: Right click an item and it finds their house and the location of the tile outside the door and teleports them to it? Or maybe even make it so they can rightclick a tile in the server and set...
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    New Vocations

    Never worked with 0.2.14 but possibility that u need to edit the acc manager itself? idk just throwing somthing out there
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    InsanityOT V7 Rebuilding Logs & Discussion thread

    oh joy thanks flash... love you too :(
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    can walk throw objects

    They have Ids in map editor that will stop u from moving the objects.. IE an invisible item that u can still look at the time and see what it is and what it may say on it but it will stop players from moving the item.. try looking into that
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    [Canada] [8.60] DeathZot | 99% Custom Map | 22 Vocations | Over 200 New Items | Prestige | Dungeons

    Barbs weapon throw takes 10 soul and warcry takes 15 soul.... even with full soul regen in perks i still get low on soul all the time and with the nerf to weapon throw dmg i think it at least should cost less?
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    Solved Potion causing debug

    its your items.otb file than... there are either editors u can use or u will hav to find the rev u have that someone else posted and take the items.otb from there
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    Solved Potion causing debug

    Have you tried removing the script and making the potion just to see if its the script causing the error or another problem? If that is not the cause then its your items.otb more than likely and the easiest way would be to find your rev from another post and take the items.otb and replace them
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