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Recent content by Fredrikli

  1. Fredrikli

    good oldschool server?

    Faloria seems much more serious than original-tibia. Although, why did you choose to have such high experience rates? also, rashid for premium only, and why rashid at all?
  2. Fredrikli

    good oldschool server?

    But those servers still have online shops for RL money. also, they aren't really focused on rpg are they? seeing as they have like 5-10x exp and such.
  3. Fredrikli

    good oldschool server?

    Anyone?
  4. Fredrikli

    Can't read blackboards

    Bump
  5. Fredrikli

    NEW OT - [SWEDEN]Coldwinter - Custom Client & Custom Map

    Thanks for the feedback! Yeah, I agree some of the caves in the map could be more detailed, and I'll work on it!
  6. Fredrikli

    Can't read blackboards

    Bump
  7. Fredrikli

    Can't read blackboards

    Good question! This one: http://otland.net/threads/10-10-the-forgotten-server-0-3.199331/ It worked until I compiled the .OTB file myself. Now it just doesn't work anymore.
  8. Fredrikli

    Can't read blackboards

    bump
  9. Fredrikli

    Can't read blackboards

    necro bump
  10. Fredrikli

    NEW OT - [SWEDEN]Coldwinter - Custom Client & Custom Map

    There are small health potions in the shop for 20gp! I'll consider boosting new players in some way. Especially knight and paladins since they seem to have some problems starting. Edit: I've added some more starter items for all classes!
  11. Fredrikli

    Can't read blackboards

    Bump
  12. Fredrikli

    Can't read blackboards

    They're writable and you can read them if you rightclick them, but on distance you can not read them. I've ticked the "readable" option in OTItemEditor, but still i can't read them. Signs work perfectly, but they don't even have the "readable" flag ticked. I've also added <attribute...
  13. Fredrikli

    Solved Problems with using items and exhaust

    I figured that but it seems like the server has hard-coded that you get exhausted in "timeBetweenExActions" whenever you use "onUse" I solved it myself doing the following: In game.cpp, in functions "playerUseItemEx" and "playerUseItem", create an if-statement around: if...
  14. Fredrikli

    Solved Problems with using items and exhaust

    I've got a minor but alas very annoying problem. When you use rune, potion, shovel, rope or whatever you get exhausted in all kinds of actions you can do. For example, If you use a manapotion, you need to wait 1 entire second before you can open or move a corpse, or use a rope for that matter...
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