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Recent content by gloriouscupcake

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    [list] CIPSoft lazy solutions

    That's what I'm wondering, the game server itself used this 'chunking' cylindrical mechanism, and maybe they somehow integrated that into the map editor?
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    [list] CIPSoft lazy solutions

    How did they get it to not crash with the actual Real Tibia Map? I remember RME crashing a lot around the 8.0 time due to RAM limitations.
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    [list] CIPSoft lazy solutions

    As far as I can remember, the black barrier is hard coded into the client.
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    Does anyone have the ORIGINAL CIP map editor?

    I had a dig through the web archive looking for it but had no luck. A few interviews suggested the editor was publicly available, but maybe they misremembered. I'm just hoping someone has stashed it away somewhere.
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    Does anyone have the ORIGINAL CIP map editor?

    Hi all. For those that aren't aware, in the very early days of the game, CIP used to let people download a map editor to make content to contribute to Tibia. This was over 20 years ago mind you. People like Knightmare started off using this tool to build parts of Tibia. I'm curious if anyone...
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    The state of this community

    @Avallach @SCREECH Mapping used to be very popular. It was one of the more accessible aspects of OT development. Didn't really have to write code - you just needed the map editor. That fell by the wayside with REAL TIBIA MAP REAL TIBIA MAP REAL TIBIA MAP, but that doesn't mean it wasn't one of...
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    The state of this community

    I've read through a healthy amount of the feedback in here, and there are a couple of things: 1) OT Development was always niche, and the forums were always slow-moving, and often had rivalries and petty behaviour in them. OTFans wasn't especially different. Most of the boards were somewhat dead...
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    [list] CIPSoft lazy solutions

    I'm talking about CIP's newer mapping. I'm not talking about their old stuff, which has some justification in being a bit rougher, but the new stuff is bland. The new sprites also look gross and rubbery. Tibia is pure Soul vs Soulless.
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    [list] CIPSoft lazy solutions

    A lot of these are stuff like mapping bugs, but if I'm being entirely honest... CIP's mapping is pretty bad nowadays. Most of the stuff they make feels like a '10-minute-OT-cave'.
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    [USA] [8.0] Old DeathZot

    The best one was the myth that you could randomly get the ancient voc haha
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    [USA] [8.0] Old DeathZot

    Chaos/Death/Nova always made interesting servers, even if they could be rough. Honestly I feel like this is the roughest one though, I preferred ChaosOT and Abaddon.
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    [USA] [7.4] Dura - A Harder Tibia | Massively Customized | New Meta | Long Term | Regular Updates | Never Reset | For Skilled Players

    I think that this evidence shows the administrators are giving experience, but there's nothing to prove they're doing so inappropriately (i.e., in exchange for money) but rather as a way to off set some perceived unfairness in a death. The biggest question mark I'd have about this whole...
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    [USA] [7.4] Dura - A Harder Tibia | Massively Customized | New Meta | Long Term | Regular Updates | Never Reset | For Skilled Players

    I'm sure you'll get a private message from one of the staff accusing you of being slanderous and malicious, and then asking you to join them on discord to talk. Can't say I'd advise taking them up on it if they do.
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    [USA] [8.0] Old DeathZot

    What ARE the benefits? The weapons seem ok, but I'm not sure what I gained from going ranger over anything else. If I use !spells, I don't see any for Ranger. There's no information on rates that make it obvious what the perks of each voc are.
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    [USA] [8.0] Old DeathZot

    Did you ever find out? Also, after playing this for a bit, it's mostly ok. It has the trademark roughness of one of their OTs (not OP's fault by any stretch, just how they were made; Chaos, Death, and Nova seemed to produce content very quickly, but it was always quite rough). Personally I...
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