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Recent content by insaiyan

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    How to write a checking function. On Logout

    if you want to check every quest than replace elseif with if and close it properly ofc
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    TFS 1.X+ Help with refactoring code

    ofc becouse it check the position only once on spell cast, you need to place it in event to work properly, also i dont know what you want to achive with avoiding if statements in movePlayer but you need them anyway to check player exist and check the teleporting position is walkable and isn't pz...
  3. I

    Linux Debug when using effects

    Programmer - Effects Limit - OldClient
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    TFS 1.X+ I have weird Health/Mana bug with transforms

    of course you can do it like this, no one will punish you for lack of culture, but still you show with this behavior that you are potential thief. if you have problem with elementary math you can do something like @gudan garam said that is calculate your max health instead of using function...
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    TFS 1.X+ I have weird Health/Mana bug with transforms

    grammar has nothing to do with understanding, beside that the whole subject is based on the lack of basic mathematical concepts, why you should check the level of the character you currently are, when you have the last transform, you check lvl of vocation that dont exist? When you buy food in a...
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    TFS 1.X+ I have weird Health/Mana bug with transforms

    I know in these days logic thinking is not so popular but how you dont get it already? the level required for transform getting from the transform(tovoc) vocation id, same with stats/effect/looktype Transformations = { [1] = { toVoc = 5, effect = CONST_ME_HITAREA, lookType = 5 }, [5] = {...
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    TFS 1.X+ I have weird Health/Mana bug with transforms

    post your transformations config, I'm curious what you created there xD
  8. I

    TFS 1.X+ I have weird Health/Mana bug with transforms

    i meant that on specific vocation id not all, you know you must stop somewhere right? so if the first vocation(no transform) is vocation with id 1 you dont add there fromvoc, i dont know how to tell it more easier.
  9. I

    TFS 1.X+ I have weird Health/Mana bug with transforms

    you probably just bad config script, if you dont want to revert on 1 voc than dont add fromvoc there and it will return 0 and if you dont add to config vocation with id 0 it will always stop
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    TFS 1.X+ Command /i itemid, count doesnt work

    You must separate the next parameters with a comma /i 2674,10
  11. I

    Is it possible to get item description?

    if the attributes are dynamical and items unique, you can send informations by c++ with clientId, than parse and save it in otc item object, the global function for sending item id was in networkmessage.cpp as i remember
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    C++ I need help with custom client

    that's the point what i was saying before when you inject dll it dont need to search for tibia it just running on and if there is no changed protocols than you can use it normally without problems. https://www.mpcforum.pl/topic/521702-elfbot-pokemon-naruto-dragon-ball-inne/
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    C++ I need help with custom client

    all protocol types that declaring player move/use items/move items/open items/attack etc etc for ex. if now the moving player is "named" 0x6B(i give random number) change it to something else like 0x350 but as i said it hard to do it into already compiled client and to easy to break, if it was...
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    C++ I need help with custom client

    hehe sad but true, the only thing that will help is changing sending and parsing protocol types in client and tfs ofc but this is quite hard without any hex knowledge and still it is pointless without a good anti-debugger, but even with that it will take few days for casual programmer to break...
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    C++ I need help with custom client

    even if you block automatic load of bot (probably some hex change or window class) still you can just inject bot by his dll so its pointless to even bother
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