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Recent content by izaakbuwalda

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    C++ i have a few questions regarding implementing a new npc

    1686850194 If i manage to create the result i am hoping for with the npc , i wil contribute it to the website , its allot of coding. And im not a good scripter. But i wont quit intil i get it right. The npcs have no way of taking damage and none of the engine calculations. However i am able to...
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    Compiling Somehow messed up Neikiro tfs downgrade

    How do yiu mean? Errors in the console , or in visual studio?
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    NPC Keywords, Flags, Fighting back NPC

    Maybe you can make the npc speak with lua code in his defailt.lua function onPlayerSpeak(message) message = string.lower(message) -- Convert the message to lowercase for case-insensitive comparisons -- Check for specific keywords and respond accordingly if message == "hi" or...
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    RME Map editor, how to make item unmovable? TFS 1.4.2

    Dous it help if you give it a random ununiqueid Post in thread 'RME Map editor, how to make item unmovable?' Windows - RME Map editor, how to make item unmovable? (https://otland.net/threads/rme-map-editor-how-to-make-item-unmovable.238798/post-2309642) I think this can solve your problem
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    C++ i have a few questions regarding implementing a new npc

    i want to implement a new npctype into the source of the server, (unpc) universal npc im checking how i can intergrate it into the server with the correct steps, i made the Unpc.cpp and .h now if i add all the code into those i have to add them to #include "otpch.h" but also i must add allot of...
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    Solved cant login to my own compiled server

    the problem was indeed sha1 / i was using xampp and it wasnt working when i swapped to uniserver it automaticly used sha1 by changing encryptionType = "plain" in my config.lua to encryptionType = "sha1" it let me login , thank you for the help guys i really apreciate it.
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    Solved problems compiling

    Wich aac do you use on this server? It could be that my aac dousnt use the right settings , i am using modern aac
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    Solved cant login to my own compiled server

    i did in the config , and the ip changer , there is no connection between the client and the server , no matterl how i change it , local / 192.168.0.3 / or 127.0.0.1 , also editting the host fle dousnt work , i also i have tried all of that , i have 2 ots 1 ot thats just an old ot , if i run...
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    Solved cant login to my own compiled server

    this is my console , had to make 2 ss because i have some creatures missing this is my config.lua -- Combat settings -- NOTE: valid values for worldType are: "pvp", "no-pvp" and "pvp-enforced" worldType = "pvp" hotkeyAimbotEnabled = true protectionLevel = 1 killsToRedSkull = 3 killsToBlackSkull...
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    Solved problems compiling

    this server that i compiled dous not let me log in to it , the schema file is maybe not working correctly , or the server dousnt read the file , because i have an old server where i can login to but the one i have compiled i cant , is there a solution tho this problem?
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    Solved problems compiling

    Thank you so much , that was it indeed. Im getting an error now though 0xc000007b Im trying to fix it with this video i wil update the post if it works incase someone gets the same error in the future this fixed my problem. its running now , thank you guys so much im super happy.
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    Solved problems compiling

    that solved my problem , thank you so much , im super happy , you really made my day :) , 1685369138 one other small question , after i compile it how do i run it? , i havent been at this point before haha , i created the. exe file but it dissapears when i click on it , even when i add the data...
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    Solved problems compiling

    thank you i wil try this one
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    Solved problems compiling

    i have spend 19 hours in the last 2 days trying to compile a server , ive tried so much diffrent ways but i really can not get it work. every error in a program that i fix creates a new error , ive tried vcpkg , cmake , visual studio , browsing google , forums , asking chatgpt , ive installed...
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