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Recent content by kpdo

  1. K

    [Pokemon] [Exclusive] [BR] Pokemon Kpdo Pack

    so any doubt ask
  2. K

    [Pokemon] [Exclusive] [BR] Pokemon Kpdo Pack

    Hello dear friends of the forum here I am posting the complete pack of pokemon kpdo currently meet online to 3 years, I so the current server administrator pokemon kpdo, first I will talk about the reason I'm posting. One of my EX-staffs stole the files that I passed and decided to sell to...
  3. K

    [Tfs 0.3.6]Pokemon Kpdo Pack [Exclusive]

    Fixe Link Download: Download: Client + Server: https://mega.co.nz/#!jAQnxA7C!lz2Jg-2vfGQIVqraZMHIXwKTTL71CBR9Ach5wCRP-Ho
  4. K

    [Tfs 0.3.6]Pokemon Kpdo Pack [Exclusive]

    Hello dear friends of the forum here I am posting the complete pack of pokemon kpdo currently meet online to 3 years, I so the current server administrator pokemon kpdo, first I will talk about the reason I'm posting. One of my EX-staffs stole the files that I passed and decided to sell to...
  5. K

    CreatureEvent [Lua&C++]Absolute anti clon system!

    Ou mock pra essa função ficar melhor e realmente evitar o clone e até evitaria rollback na parte de perda de itens, seria você criar uma função que identifica se o item que esta sendo arrastado está em house se tiver em house salva essa especifica house isso em c++,e mesma coisa se o player...
  6. K

    doUseItem(cid, item) ^^

    Hoow nice
  7. K

    Tutorial Por que ta dando esse Crash e rollback na hora do save?

    descarto a possibilidade de falta de memoria pois sempre ta sobrando 6 gb de ram, e uso de cpu sempre sobra tambem. obs: se for lib desatualizada nao ia crashar sempre? e como que atualiza as libs?
  8. K

    Tutorial Por que ta dando esse Crash e rollback na hora do save?

    en-us Hello why the times when the server will save ta giving this error? these early time the server is not getting more stable and how to solve this problem before my server was not there many people online database and increased influence this increase in giving these rollback? ps: I use...
  9. K

    Linux Why is this crash sometimes Saving server... *** buffer overflow detected ***:

    en-us Hello why the times when the server will save ta giving this error? these early time the server is not getting more stable and how to solve this problem before my server was not there many people online database and increased influence this increase in giving these rollback? ps: I use...
  10. K

    Compiling [TFS 0.3.6]Have Warning fail,protocol tcp connects crash by exploits,flood .

    TFS 0.3.6 has a flaw and I'm looking for where it is not my fault so I tested it on both linux and windows so filtering the packets using raw ip tables, and even remove the udp protocological and even then the hacker package I could using anti-ddos, the fault lies precisely in the application...
  11. K

    [hide]only you character name and life only for you :(EX:Ctrl+n command)

    It Is Possible to hide the username and life outside the client so to you and only your character, equal to the command ctrl + n to the tibia client hides the name of the life and character, but I wanted something That only externally hide name / Life of Being a player without specific function...
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