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Recent content by mewses

  1. mewses

    [8.60] Tracked Tibia Map (RME 2.1)

    Im not getting the house.xml to load properly either, replaced the one posted by you, edited towns to right numbers. Any tips? edit: Just importing a houses.xml won't work, they also need to be added in the editor for anyone looking for the same issue, unless there is a work around somehow.
  2. mewses

    Public opinion. What if a HARDCORE server was created? death=delete

    I agree 100% Atleast having some sort of highscore to it which makes people want to keep trying, highest level achieved/most frags/most days alive > reward to account(i.e characters created in the future). Some sort of currency thats gained when you for example gain XP, Once you die on that...
  3. mewses

    OTClient Exp Analyzer Button and Reset Button

    Thank you very much <3
  4. mewses

    OTClient Exp Analyzer Button and Reset Button

    do you remember how you solved this @potinho?
  5. mewses

    Free task module made by @zQt

    did you solve this?
  6. mewses

    Downgraded 13.x assets to .dat/.spr format

    dang.. did you get any of the new items in raw/others to load?
  7. mewses

    Downgraded 13.x assets to .dat/.spr format

    Did you find a solution to this? @Shalaby
  8. mewses

    [FAQ] Your first 13.10 TFS-master OT explained

    also looking for this^ edit:
  9. mewses

    Solved RME/OTAcademy map editor multi-selection

    Hello, trying to multi selecting more than one - read somewhere on the forum that you can hold shift + left click to select multiple squares and then copy/paste, can't get it to select anything when marking squares with shift then left click. What am I missing? big thanks! edit: Solved...
  10. mewses

    bugged runes TFS 1.2

    I checked runes as stackable in both item-editor and object builder, now the runes are working. Instead I managed to create another problem for myself somehow - probably by updating items.otb and not updating RME's see GIF: https://gyazo.com/532ec8c26a2b612b762880225a396294 1676591186 Alright...
  11. mewses

    bugged runes TFS 1.2

    worked by changing every rune to stackable, but now when starting the server all doors and beds are stacked x4 .......... xD
  12. mewses

    bugged runes TFS 1.2

    Im currently using object builder and there's no option for "rune". Was it something you had to configure in the older files? version 8.00
  13. mewses

    bugged runes TFS 1.2

    don't recognize the program, what is that? :D
  14. mewses

    bugged runes TFS 1.2

    removed stackable in tibia.dat and checked item editor - looked fine. Do I need to recompile? still the same problems example: https://i.gyazo.com/9e6821a4bdfc7dbd3cbf6a6018d774cb.png edit: if I dont open the backpack and drag the rune from ground/arrow slot to the backpack I can no longer...
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