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Recent content by Ninja Bodil

  1. N

    onKill help.

    Thx alot Gesior, it was kind of an easy problem. But I've never thought of that print thing. It can be rly usefull. thx alot and rep+! :)
  2. N

    onKill help.

    So this script should give a storage value when you kill a monster, but nothing happens. I've put the name of the event in login.lua but nothing. And I get no errors. function onKill(cid, target, lastHit) if getCreatureName(target) == "Test Monster" then if isPlayer(target) then...
  3. N

    doSendAnimatedText on a itemID.

    function onThink(interval, lastExecution) if item.itemid == item1 then doSendAnimatedText(item.uid, text, 1) end return TRUE end I've tried this but as you see, item.ex isn't in the function.
  4. N

    doSendAnimatedText on a itemID.

    Dude making a new sprite wouldn't help this.
  5. N

    doSendAnimatedText on a itemID.

    ye dude, i know this but this is only for a certain tile, i mean like all items that have this itemID will send this text.
  6. N

    doSendAnimatedText on a itemID.

    Oh I mean things that you can't pick up, like a tree
  7. N

    doSendAnimatedText on a itemID.

    As the title says ; I need a script that doSendAnimatedText every 5 second on a certain itemID. Is this possible?
  8. N

    Non-pushalbe npc?

    This npc is important in a quest and I don't wanna "tp" him after every ss. Cmon someone must know this.
  9. N

    Non-pushalbe npc?

    Bump
  10. N

    Non-pushalbe npc?

    Nope don't work
  11. N

    Non-pushalbe npc?

    How do I make an npc "unpushable"?
  12. N

    Talkaction -.-

    rep+ on both :p
  13. N

    Talkaction -.-

    working now thanks.
  14. N

    Talkaction -.-

    Still the same :'(
  15. N

    Talkaction -.-

    Yeah I realised that also (I'm abit off as i said :p) But nothing happens when I stand at the right position it you says "Maybe the isn't the right place to pray?".
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