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Recent content by otuserbyme

  1. otuserbyme

    make npc talk to specific vocation only

    omg thank you soo much!
  2. otuserbyme

    make npc talk to specific vocation only

    I haven't found it yet using TFS 1.1 Can someone show me what to add to my npc lua file to make npc only talk to sorc druid or pally and not talk to noob or knight? This would really be helpful to me Thanks in advance
  3. otuserbyme

    Solved Starving script, Possible?

    It uses player Is cid then what is refered by boolean? Just trying to learn I have compat lua Does that mean no 1.1 scripts will have cid? Thanks for helping
  4. otuserbyme

    Solved Starving script, Possible?

    Sorry for the looooong delay i got sidetracked Using that script i get error in food lua onUse arrempt to preform arithmetic on boolean value. Traceback to addEvent. I cannot script well and would like to use this system TFS1.1
  5. otuserbyme

    My Gallery

    I thought it should go here as there will be sprites and such as well as more doodles :D
  6. otuserbyme

    My Gallery

    Super bored today so I decided to check if you guys would like to see some of my artwork. I need to dig around in the computer and see what else I can show but here's a few images for now If someone wants me to do something, give me some ideas and we can see what happens :D Ive remade some...
  7. otuserbyme

    OTclient particle system

    can you tell more about this?
  8. otuserbyme

    Compile OTclient, Without bot protection

    https://otland.net/threads/compiled-client.230399/ hope it helps
  9. otuserbyme

    pre 6.0 sprite sheet (old tibia)

    ...... anyone?
  10. otuserbyme

    pre 6.0 sprite sheet (old tibia)

    I've been looking for the older tibia sprite sheet online for a while and while I have found a few older clients I cannot get an editor to open the sprite sheet. Does anyone have a copy of the old sprite sheet in .png format anywhere? or maybe an editor that will actually open them? Any help...
  11. otuserbyme

    Lua TFS 1.0 function isDruid location in TFS 1.1

    I have been using TFS 1.0 and added new vocations so I added my new vocs to the array for the isDruid function(and the other vocs too) in data/global lua. I am trying to convert up to TFS 1.1 and I was wondering if someone can tell me where I find that same array in the 1.1 data. I haven't been...
  12. otuserbyme

    Solved Starving script, Possible?

    so I only need to add --------> function onThink(interval, lastExecution) for _, cid in pairs(getPlayersOnline()) do if getPlayerFood(cid) == 0 then doCreatureAddHealth(cid, -10) doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "You are starving.") end end return true...
  13. otuserbyme

    Compiling OTClient exe size?

    I have finally done my first compile of the client. It seems to launch fine but my exe seems like its way too big in size. The exe's that I see are 4-6k in sze and my compiled 1 is almost 110,000 k. What did I do wrong or is this the size of the new client? Thanks for any help
  14. otuserbyme

    OTCLient and the Community

    I still try but as of yet I have not been able to compile any files.... remeres, otclient, server distros, etc I have the tutorials and other postings all saved offline to my computer to help me. I'm willing to bet that one day I'll learn enough to succeed, and I will offer compiling services...
  15. otuserbyme

    OTCLient and the Community

    I have tried for many hours to compile this only to no avail. I also see many people asking for help with compiling the client. Usually the response is to do it yourself or the topic is just left unanswered. Unfortunatly only a very few are actually capable of compiling it as it is a difficult...
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