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Recent content by rickgv

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    BlackTek-Server Development Thread

    Those are great news, the community could use this fresh blood and energy. I'm sorry, but I didn't happen to notice if you're willing to make the project open source. Perhaps, when I'm comfortable enough with C++, I could contribute (assuming it's open source). Keep posting your progress...
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    How to choose the most suitable stack?

    Thanks for your reply. I'll surely watch it out.
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    Protocols, versions and HttpServer

    Hi, everyone, I'm just coming back to the OTS community, and a lot has changed in the last 5 years. I find myself digging the source code of TFS a lot, especially the main branch, but, even tho I'm a developer (I work mostly with front-end web development), there are a lot of stuff that I'm...
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    Solved [Error - mysql_real_query] when I try to connect to the server

    I had the same issue. The IP passed to INET6_ATON isn't quoted, so I changed the source files, just like froomzin did in the link provided by sharinn. Check MariaDB (or MySQL) documentation for reference: INET6 (https://mariadb.com/kb/en/inet6/) I found that weird because older TFS versions...
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    How to choose the most suitable stack?

    I think there ain't a clear distinction when to categorize a change as a new update, upgrade, patch, version or game. Counter Strike made some changes recently and was released as Counter Strike 2. It ain't rare for games to release DLC's with more content than the base game. Lots of games are...
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    How to choose the most suitable stack?

    Hi, Tenzhiro, thanks for your reply. You pointed out some good ideas. I'll definitely give OTAcademy a try. I'm still gathering the data I need to get my project started and would be awesome to have someone to talk to. I'll send you a DM, is that alright? Hi, Dercas, I'm sorry, I didn't...
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    How to choose the most suitable stack?

    Hi everyone, I'm not sure if this is the right place to post, but I hope so. If not, please point me in the right direction. Regarding my question: I'm a web developer who refers to the technologies I use to build my apps as my "stack." Although outdated, I have some prior knowledge about...
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    Feature Simple passive monsters

    I've made some changes to adjust this code to TFS 1.3. I haven't tested deeply, so feel free to use. monster.cpp // FROM bool Monster::selectTarget(Creature* creature) { if (!isTarget(creature)) { return false; } auto it = std::find(targetList.begin(), targetList.end()...
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    Lua TFS 1.3 Check condition

    I tried to remove some conditions when changing my form (as a druid), it wasn't working, and @Infernum 's tip helped me. local condition = Condition(CONDITION_OUTFIT) condition:setTicks(1800000) function onCastSpell(creature, variant) local returnValue = RETURNVALUE_NOERROR local...
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    Damage over time without using Condition [TFS 1.3]

    As pointed here, the solution is to use: condition:setParameter(CONDITION_PARAM_SUBID, subId)
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    Spell [TFS 1.X] Animated Spells (Dynamic vs Static)

    I have just tested it, and it works perfectly. This system is so great that I'm trying a lot of new things; Thanks, @Leo32
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    Show additional skills on client

    I followed step-by-step, carefully, adding 9 new skills, and it worked perfectly.
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    Feature [TFS 1.3] Adding New Skills

    Hey, guys, I'm gonna try this tonight. I have a bunch of ideas and this is going to help me a lot :D After testing, I'll post my results. Will use the latest source. Btw, is the github source stable? Thanks, @Ramirow I followed step-by-step, carefully, adding 9 new skills, and it worked...
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    NPC TFS 1.2 Promotion Npc for the second promotion.

    Thanks for the script. It is going to be very useful.
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    Spell [TFS 1.X] Shove

    As usual, a nice script from @Leo32 Thanks, sir
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