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Recent content by samco

  1. samco

    Tibia 3D Multiplayer Project - what do you think?

    Are you instancing the tiled rendered? I mean, you dont place a new object in the game per tile, but an instance instead? Should cost you way less and be more performant
  2. samco

    Complaint For god sake, find new moderator for server gala

    If you pay 7.60 forna coffe, you are braindead
  3. samco

    How to use upscaled sprites (64x64 or bigger) in OTCv8

    Same thing happening here. Using 10.98 Spr
  4. samco

    supported item size sprite

    You can have bigger, if all are bigger
  5. samco

    Open Letter To The 3D Tibia guys (the indi devs behind 3DDragons)

    I can just say that i was trying to connect to Ron like 2 times in last year and never got an answer.
  6. samco

    How popular are you?

    Sex system made you popular so🤫
  7. samco

    [Allynn] Custom and original sprites

    What does custom + cipsoft means? To use then in a different way cipsoft combines them ?
  8. samco

    Tibia In Unreal Engine?

    Yeah thats fine, even if everything is blueprints
  9. samco

    Tibia In Unreal Engine?

    I have done several projects in ue. Some in 2d some in 3d... I agree with Jeidi, its better to start doing replication from start... Otherwise you will be refactoring lot of code... I would like to check your code if you are open to share
  10. samco

    Tibia In Unreal Engine?

    If you are planning to make it multi without tfs integrarion gl. If not, you are writing code that is already in tfs
  11. samco

    OpenTibia Sprite Pack

    It looks OK, a bit blurry maybe but its good for use.
  12. samco

    MoveEvent [TFS 1.x] Spell System onEquip

    You can also learn/unlearn it when equip/unequip
  13. samco

    tibia sprites not divided

    That does converts the individual sprites (32x32) into atlas, which is great, but not as TileMap i'd say. From protobuff might be better, but i am not sure if this will provide output for mountains, grass, mud etc all together
  14. samco

    Programmer Modify RME and TFS 1.4.2 to use map sectors

    So server loads and unloads sectors only when players are near by?
  15. samco

    tibia sprites not divided

    I guess he wants the images in tileset format, but i doubt that was doen before
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