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Recent content by steviemongolin

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    MoveEvent 0.3.6 - 8.6 - Custom Equipment with stat attributes, based on vocation.

    How can I make this script give different stats to different items without doing one script for each item?
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    [0.3.6 TFS] Zao items wrong id's

    Hello everyone, my RME 8.60 and my cryingdamson 0.3.6 V8.2 (8.60) server have different ids on all the zao items, is it possible to export the items from the RME to the server so all items get the same ids?
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    Stonehold Mansion - Snow City [8.6]

    Anyone wants to reupload this map? :D
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    Castle Black "The Wall"

    Can you reupload again :D Thank you
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    [0.3.6 TFS] Addon bonus system

    And how do I do that xD I'm a newbie :(
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    [0.3.6 TFS] Addon bonus system

    Hello everyone, I was wondering if there is a way to make an addon bonus script that you get certain bonuses when you have X number of addons. For example, if you have 5 full addons, you would get 5 magic levels and if you have 10 addons you would get another 10 magic level plus the 5 that you...
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    [0.3.6 TFS] Starting skills samples on Gesior AAC

    Hello everyone, I'm having problems changing the starting skills from each vocation on gesior, they told me I had to change the skills to the samples, but on the database it doesnt appear any skill, only magic level appears. Where can I change the skills or how can I add the other skills to the...
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    [0.3.6 TFS] Change starting skills znote

    I already installed gesior acc but I have a problem with the samples, the skills doesn't show up on the database, only magic level shows up. How can I add the rest of the skills to each sample?
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    [0.3.6 TFS] Gesior ACC

    Thank you very much :D
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    [0.3.6 TFS] Gesior ACC

    Anyone know a link to download gesior acc, I found some links but they are dead :(
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    [0.3.6 TFS] Change starting skills znote

    Thank you very much so I'll have to change to gesior aac
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    [0.3.6 TFS] Change starting skills znote

    I changed every doPlayerAddSkillTry for doPlayerAddSkill but still doesn't work. Do I need to change something else?
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    [0.3.6 TFS] Change starting skills znote

    I have a starting skill script on my login.lua but I don't know why for example if I make a new char with voc 6 I start with the skills that I want that it is 81, but with 85% to advance to 82. I have this script but I don't know if the script that I have doesn't work as it should be. If you...
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    [0.3.6 TFS] Change starting skills znote

    I have been trying to work on my starting skill script but I'm a noob xd I havent been able to set my skills the way I want, because everytime I change the skill rate my starting skills changes, so I dont understand very well how it works. Sometimes my new characters start with half the skill...
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    [0.3.6 TFS] Change starting skills znote

    I dont have any samples, I only have an account manager. Is there a way to create those samples?
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