• There is NO official Otland's Discord server and NO official Otland's server list. The Otland's Staff does not manage any Discord server or server list. Moderators or administrator of any Discord server or server lists have NO connection to the Otland's Staff. Do not get scammed!

Gesior Acc - error while configuration! Help!

Krzkru

New Member
Joined
Jan 10, 2013
Messages
89
Reaction score
1
Location
Poland
Can u help me?

clipboard04v.jpg


I tried with uniformserver, xampp and same error.

Its cryingdamson 0.3.6 v7

configlua.php
PHP:
<?php
if(!defined('INITIALIZED'))
	exit;

class ConfigLUA extends Errors // NOT SAFE CLASS, LUA CONFIG CAN BE EXECUTED AS PHP CODE
{
	private $config;

	public function __construct($path = false)
	{
		if($path)
			$this->loadFromFile($path);
	}

	public function loadFromFile($path)
	{
		if(Website::fileExists($path))
		{
			$content = Website::getFileContents($path);
			$this->loadFromString($content);
		}
		else
		{
			new Error_Critic('#C-2', 'ERROR: <b>#C-2</b> : Class::ConfigLUA - LUA config file doesn\'t exist. Path: <b>' . $path . '</b>');
		}
	}

	public function fileExists($path)
	{
		return Website::fileExists($path);
	}

	public function loadFromString($string)
	{
		$lines = explode("\n", $string);
		if(count($lines) > 0)
			foreach($lines as $ln => $line)
			{
				$tmp_exp = explode('=', $line, 2);
				if(count($tmp_exp) >= 2)
				{
					$key = trim($tmp_exp[0]);
					if(substr($key, 0, 2) != '--')
					{
						$value = trim($tmp_exp[1]);
						if(is_numeric($value))
							$this->config[ $key ] = (float) $value;
						elseif(in_array(substr($value, 0 , 1), array("'", '"')) && in_array(substr($value, -1 , 1), array("'", '"')))
							$this->config[ $key ] = (string) substr(substr($value, 1), 0, -1);
						elseif(in_array($value, array('true', 'false')))
							$this->config[ $key ] = ($value == 'true') ? true : false;
						else
						{
							foreach($this->config as $tmp_key => $tmp_value) // load values definied by other keys, like: dailyFragsToBlackSkull = dailyFragsToRedSkull
								$value = str_replace($tmp_key, $tmp_value, $value);
							$ret = @eval("return $value;");
							if((string) $ret == '') // = parser error
							{
								new Error_Critic('', 'ERROR: <b>#C-1</b> : Class::ConfigLUA - Line <b>' . ($ln + 1) . '</b> of LUA config file is not valid [key: <b>' . $key . '</b>]');
							}
							$this->config[ $key ] = $ret;
						}
					}
				}
			}
	}

	public function getValue($key)
	{
		if(isset($this->config[ $key ]))
			return $this->config[ $key ];
		else
			new Error_Critic('#C-3', 'ERROR: <b>#C-3</b> : Class::ConfigLUA - Key <b>' . $key . '</b> doesn\'t exist.');
	}

	public function isSetKey($key)
	{
		return isset($this->config[ $key ]);
	}

	public function getConfig()
	{
		return $this->config;
	}
}

config.lua
PHP:
-- The Forgotten Server Config

	-- Account manager
	accountManager = true
	namelockManager = true
	newPlayerChooseVoc = true
	newPlayerSpawnPosX = 1000
	newPlayerSpawnPosY = 1000
	newPlayerSpawnPosZ = 7
	newPlayerTownId = 1
	newPlayerLevel = 8
	newPlayerMagicLevel = 0
	generateAccountNumber = false

	-- Auto Combo Dedecter
 	comboTime = 100
   	 comboMembers = 2
    	comboFriends = 3
    	comboFriendsClearTime = 5 * 60 * 1000
    	comboFriendsClearInterval = 1 * 60 * 1000
    	comboShowAnimation = 1  

	-- Damage Guild/Party --
	noDamageToGuildMates = true -- if true then no damage, if false then damage
	noDamageToPartyMembers = false -- if true then no damage, if false then damage

	-- Anti-Push Prevention System by Xampy
	useAntiPush = true --// enabled = true or disabled = false
	antiPushDelay = 3000 --// default is 3000 (3 seconds)
	antiPushItems = "2148,2152,2160,3976" --// add as much items as you want separated by comma

	capacityOverload = 0.75


	-- Unjustified kills
	-- NOTE: *Banishment and *BlackSkull variables are >summed up<
	-- (dailyFragsToRedSkull + dailyFragsToBanishment) with their
	-- *RedSkull equivalents.
	-- Auto banishing works only if useBlackSkull set to negative.
	-- advancedFragList is not advised if you use huge frags
	-- requirements.
	redSkullLength = 30 * 24 * 60 * 60
	blackSkullLength = 45 * 24 * 60 * 60
	dailyFragsToRedSkull = 3
	weeklyFragsToRedSkull = 5
	monthlyFragsToRedSkull = 10
	dailyFragsToBlackSkull = dailyFragsToRedSkull
	weeklyFragsToBlackSkull = weeklyFragsToRedSkull
	monthlyFragsToBlackSkull = monthlyFragsToRedSkull
	dailyFragsToBanishment = dailyFragsToRedSkull
	weeklyFragsToBanishment = weeklyFragsToRedSkull
	monthlyFragsToBanishment = monthlyFragsToRedSkull
	blackSkulledDeathHealth = 40
	blackSkulledDeathMana = 0
	useBlackSkull = true
	useFragHandler = true
	advancedFragList = false

	-- Banishments
	-- violationNameReportActionType 1 = just a report, 2 = name lock, 3 = player banishment
	-- killsBanLength works only if useBlackSkull option is disabled.
	notationsToBan = 3
	warningsToFinalBan = 4
	warningsToDeletion = 5
	banLength = 7 * 24 * 60 * 60
	killsBanLength = 7 * 24 * 60 * 60
	finalBanLength = 30 * 24 * 60 * 60
	ipBanishmentLength = 1 * 24 * 60 * 60
	broadcastBanishments = true
	maxViolationCommentSize = 200
	violationNameReportActionType = 2
	autoBanishUnknownBytes = false

	-- Battle
	-- NOTE: showHealingDamageForMonsters inheritates from showHealingDamage.
	-- loginProtectionPeriod is the famous Tibia anti-magebomb system.
	-- deathLostPercent set to nil enables manual mode.
	worldType = "pvp"
	protectionLevel = 1
	pvpTileIgnoreLevelAndVocationProtection = true
	pzLocked = 60 * 1000
	huntingDuration = 60 * 1000
	criticalHitChance = 7
	criticalHitMultiplier = 1
	displayCriticalHitNotify = false
	removeWeaponAmmunition = true
	removeWeaponCharges = true
	removeRuneCharges = true
	whiteSkullTime = 15 * 60 * 1000
	noDamageToSameLookfeet = false
	showHealingDamage = false
	showHealingDamageForMonsters = false
	fieldOwnershipDuration = 5 * 1000
	stopAttackingAtExit = false
	oldConditionAccuracy = false
	loginProtectionPeriod = 10 * 1000
	deathLostPercent = 10
	stairhopDelay = 2 * 1000
	pushCreatureDelay = 2 * 1000
	deathContainerId = 1987
	gainExperienceColor = 215
	addManaSpentInPvPZone = true
	squareColor = 0
	allowFightback = true

	-- Connection config
	worldId = 0
	ip = "ego.sytes.net"
	bindOnlyConfiguredIpAddress = false
	loginPort = 7171
	gamePort = 7172
	adminPort = 7171
	statusPort = 7171
	loginTries = 10
	retryTimeout = 5 * 1000
	loginTimeout = 60 * 1000
	maxPlayers = 1000
	motd = "Welcome to the Forgotten Server 8.60!"
	displayOnOrOffAtCharlist = false
	onePlayerOnlinePerAccount = true
	allowClones = false
	serverName = "Forgotten 8.60"
	loginMessage = "Welcome to the Forgotten Server 8.60!"
	statusTimeout = 5 * 60 * 1000
	replaceKickOnLogin = true
	forceSlowConnectionsToDisconnect = false
	loginOnlyWithLoginServer = false
	premiumPlayerSkipWaitList = false

	-- Database
	-- NOTE: sqlFile is used only by sqlite database, and sqlKeepAlive by mysql database.
	-- To disable sqlKeepAlive such as mysqlReadTimeout use 0 value.
	sqlType = "mysql"
	sqlHost = "127.0.0.1"
	sqlPort = 3306
	sqlUser = "yyy"
	sqlPass = "xxx"
	sqlDatabase = "yyy"
	sqlFile = "forgottenserver"
	sqlKeepAlive = 0
	mysqlReadTimeout = 10
	mysqlWriteTimeout = 10
	encryptionType = "salt"

	-- Deathlist
	deathListEnabled = true
	deathListRequiredTime = 1 * 60 * 1000
	deathAssistCount = 19
	maxDeathRecords = 5

	-- Guilds
	ingameGuildManagement = true
	levelToFormGuild = 8
	premiumDaysToFormGuild = 0
	guildNameMinLength = 4
	guildNameMaxLength = 20

	-- Highscores
	highscoreDisplayPlayers = 15
	updateHighscoresAfterMinutes = 60

	-- Houses
	buyableAndSellableHouses = true
	houseNeedPremium = true
	bedsRequirePremium = true
	levelToBuyHouse = 1
	housesPerAccount = 0
	houseRentAsPrice = false
	housePriceAsRent = false
	housePriceEachSquare = 1000
	houseRentPeriod = "never"
	houseCleanOld = 0
	guildHalls = false

	-- Item usage
	timeBetweenActions = 200
	timeBetweenExActions = 1000
	hotkeyAimbotEnabled = true

	-- Map
	-- NOTE: storeTrash costs more memory, but will perform alot faster cleaning.
	mapName = "forgotten"
	mapAuthor = "Komic"
	randomizeTiles = true
	storeTrash = true
	cleanProtectedZones = true
	mailboxDisabledTowns = "-1"

	-- Process
	-- NOTE: defaultPriority works only on Windows and niceLevel on *nix
	-- coresUsed are seperated by comma cores ids used by server process,
	-- default is -1, so it stays untouched (automaticaly assigned by OS).
	defaultPriority = "high"
	niceLevel = 5
	coresUsed = "-1"

	-- Startup
	optimizeDatabaseAtStartup = true
	removePremiumOnInit = true
	confirmOutdatedVersion = false

	-- Spells
	formulaLevel = 5.0
	formulaMagic = 1.0
	bufferMutedOnSpellFailure = false
	spellNameInsteadOfWords = false
	emoteSpells = false

	-- Outfits
	allowChangeOutfit = true
	allowChangeColors = true
	allowChangeAddons = true
	disableOutfitsForPrivilegedPlayers = false
	addonsOnlyPremium = true

	-- Miscellaneous
	-- NOTE: promptExceptionTracerErrorBox works only with precompiled support feature,
	-- called "exception tracer" (__EXCEPTION_TRACER__ flag).
	dataDirectory = "data/"
	bankSystem = true
	displaySkillLevelOnAdvance = false
	promptExceptionTracerErrorBox = true
	separateViplistPerCharacter = false
	maximumDoorLevel = 500
	maxMessageBuffer = 4

	-- Saving-related
	-- useHouseDataStorage usage may be found at README.
	saveGlobalStorage = true
	useHouseDataStorage = false
	storePlayerDirection = false

	-- Loot
	-- monsterLootMessage 0 to disable, 1 - only party, 2 - only player, 3 - party or player (like Tibia's)
	checkCorpseOwner = true
	monsterLootMessage = 3
	monsterLootMessageType = 25

	-- Ghost mode
	ghostModeInvisibleEffect = false
	ghostModeSpellEffects = true

	-- Limits
	idleWarningTime = 14 * 60 * 1000
	idleKickTime = 15 * 60 * 1000
	expireReportsAfterReads = 1
	playerQueryDeepness = 2
	maxItemsPerPZTile = 0
	maxItemsPerHouseTile = 0

	-- Premium-related
	freePremium = false
	premiumForPromotion = true

	-- Blessings
	-- NOTE: blessingReduction* regards items/containers loss.
	-- eachBlessReduction is how much each bless reduces the experience/magic/skills loss.
	blessingOnlyPremium = true
	blessingReductionBase = 30
	blessingReductionDecreament = 5
	eachBlessReduction = 8

	-- Rates
	-- NOTE: experienceStages configuration is located in data/XML/stages.xml.
	-- rateExperienceFromPlayers 0 to disable.
	experienceStages = false
	rateExperience = 5.0
	rateExperienceFromPlayers = 0
	rateSkill = 3.0
	rateMagic = 3.0
	rateLoot = 2.0
	rateSpawn = 1

	-- Monster rates
	rateMonsterHealth = 1.0
	rateMonsterMana = 1.0
	rateMonsterAttack = 1.0
	rateMonsterDefense = 1.0

	-- Experience from players
	-- NOTE: min~Threshold* set to 0 will disable the minimum threshold:
	-- player will gain experience from every lower leveled player.
	-- max~Threshold* set to 0 will disable the maximum threshold:
	-- player will gain experience from every higher leveled player.
	minLevelThresholdForKilledPlayer = 0.9
	maxLevelThresholdForKilledPlayer = 1.1

	-- Stamina
	-- NOTE: Stamina is stored in miliseconds, so seconds are multiplied by 1000.
	-- rateStaminaHits multiplies every hit done a creature, which are later
	-- multiplied by player attack speed.
	-- rateStaminaGain is divider of every logged out second, eg:
	-- 60000 / 3 = 20000 milliseconds, what gives 20 stamina seconds for 1 minute being logged off.
	-- rateStaminaThresholdGain is divider for the premium stamina.
	-- staminaRatingLimit* is in minutes.
	rateStaminaLoss = 1
	rateStaminaGain = 3
	rateStaminaThresholdGain = 12
	staminaRatingLimitTop = 41 * 60
	staminaRatingLimitBottom = 14 * 60
	rateStaminaAboveNormal = 1.5
	rateStaminaUnderNormal = 0.5
	staminaThresholdOnlyPremium = true

	-- Party
	-- NOTE: experienceShareLevelDifference is float number.
	-- experienceShareLevelDifference is highestLevel * value
	experienceShareRadiusX = 30
	experienceShareRadiusY = 30
	experienceShareRadiusZ = 1
	experienceShareLevelDifference = 2 / 3
	extraPartyExperienceLimit = 20
	extraPartyExperiencePercent = 5
	experienceShareActivity = 2 * 60 * 1000

	-- Global save
	-- NOTE: globalSaveHour means like 03:00, not that it will save every 3 hours,
	-- if you want such a system please check out data/globalevents/globalevents.xml.
	globalSaveEnabled = false
	globalSaveHour = 8
	shutdownAtGlobalSave = true
	cleanMapAtGlobalSave = false

	-- Spawns
	deSpawnRange = 2
	deSpawnRadius = 50

	-- Summons
	maxPlayerSummons = 2
	teleportAllSummons = false
	teleportPlayerSummons = false

	-- Status
	ownerName = ""
	ownerEmail = "@otland.net"
	url = "http://otland.net/"
	location = "Europe"
	displayGamemastersWithOnlineCommand = false

	-- Logs
	-- NOTE: This kind of logging does not work in GUI version.
	-- For such, please compile the software with __GUI_LOGS__ flag.
	adminLogsEnabled = false
	displayPlayersLogging = true
	prefixChannelLogs = ""
	runFile = ""
	outLogName = ""
	errorLogName = ""
	truncateLogsOnStartup = false
 
Try to delete the 2 lines too. you can add it later.

@up
I assume you getting a new error then? because you can't get the same error when they are gone.
So post the new error.
 
Last edited:
This will work just fine,
Lua:
   -- Damage Guild/Party -- 
    noDamageToGuildMates = true
    noDamageToPartyMembers = false

    -- Anti-Push Prevention System by Xampy 
    useAntiPush = true
    antiPushDelay = 3000
    antiPushItems = "2148,2152,2160,3976"

This is not working, you'll have to remove the comments.
Lua:
-- Damage Guild/Party -- 
    noDamageToGuildMates = true -- if true then no damage, if false then damage 
    noDamageToPartyMembers = false -- if true then no damage, if false then damage 

    -- Anti-Push Prevention System by Xampy 
    useAntiPush = true --// enabled = true or disabled = false 
    antiPushDelay = 3000 --// default is 3000 (3 seconds) 
    antiPushItems = "2148,2152,2160,3976" --// add as much items as you want separated by comma
 
oke, thx for this one but got another problem:
Parse error: syntax error, unexpected T_PAAMAYIM_NEKUDOTAYIM in C:\xampp\htdocs\classes\databaselist.php on line 105
it is shown when i log in my account or highscores, guilds, etc.

what to do to make it work?

line 105 on databelist:
$this->fields = $instance::$fields;
 
Parse error: syntax error, unexpected identifier "a", expecting ";" in C:\xampp\htdocs\classes\configlua.php(56) : eval()'d code on line 1
 

Attachments

Back
Top