Can u help me?
I tried with uniformserver, xampp and same error.
Its cryingdamson 0.3.6 v7
configlua.php
config.lua
I tried with uniformserver, xampp and same error.
Its cryingdamson 0.3.6 v7
configlua.php
PHP:
<?php
if(!defined('INITIALIZED'))
exit;
class ConfigLUA extends Errors // NOT SAFE CLASS, LUA CONFIG CAN BE EXECUTED AS PHP CODE
{
private $config;
public function __construct($path = false)
{
if($path)
$this->loadFromFile($path);
}
public function loadFromFile($path)
{
if(Website::fileExists($path))
{
$content = Website::getFileContents($path);
$this->loadFromString($content);
}
else
{
new Error_Critic('#C-2', 'ERROR: <b>#C-2</b> : Class::ConfigLUA - LUA config file doesn\'t exist. Path: <b>' . $path . '</b>');
}
}
public function fileExists($path)
{
return Website::fileExists($path);
}
public function loadFromString($string)
{
$lines = explode("\n", $string);
if(count($lines) > 0)
foreach($lines as $ln => $line)
{
$tmp_exp = explode('=', $line, 2);
if(count($tmp_exp) >= 2)
{
$key = trim($tmp_exp[0]);
if(substr($key, 0, 2) != '--')
{
$value = trim($tmp_exp[1]);
if(is_numeric($value))
$this->config[ $key ] = (float) $value;
elseif(in_array(substr($value, 0 , 1), array("'", '"')) && in_array(substr($value, -1 , 1), array("'", '"')))
$this->config[ $key ] = (string) substr(substr($value, 1), 0, -1);
elseif(in_array($value, array('true', 'false')))
$this->config[ $key ] = ($value == 'true') ? true : false;
else
{
foreach($this->config as $tmp_key => $tmp_value) // load values definied by other keys, like: dailyFragsToBlackSkull = dailyFragsToRedSkull
$value = str_replace($tmp_key, $tmp_value, $value);
$ret = @eval("return $value;");
if((string) $ret == '') // = parser error
{
new Error_Critic('', 'ERROR: <b>#C-1</b> : Class::ConfigLUA - Line <b>' . ($ln + 1) . '</b> of LUA config file is not valid [key: <b>' . $key . '</b>]');
}
$this->config[ $key ] = $ret;
}
}
}
}
}
public function getValue($key)
{
if(isset($this->config[ $key ]))
return $this->config[ $key ];
else
new Error_Critic('#C-3', 'ERROR: <b>#C-3</b> : Class::ConfigLUA - Key <b>' . $key . '</b> doesn\'t exist.');
}
public function isSetKey($key)
{
return isset($this->config[ $key ]);
}
public function getConfig()
{
return $this->config;
}
}
config.lua
PHP:
-- The Forgotten Server Config
-- Account manager
accountManager = true
namelockManager = true
newPlayerChooseVoc = true
newPlayerSpawnPosX = 1000
newPlayerSpawnPosY = 1000
newPlayerSpawnPosZ = 7
newPlayerTownId = 1
newPlayerLevel = 8
newPlayerMagicLevel = 0
generateAccountNumber = false
-- Auto Combo Dedecter
comboTime = 100
comboMembers = 2
comboFriends = 3
comboFriendsClearTime = 5 * 60 * 1000
comboFriendsClearInterval = 1 * 60 * 1000
comboShowAnimation = 1
-- Damage Guild/Party --
noDamageToGuildMates = true -- if true then no damage, if false then damage
noDamageToPartyMembers = false -- if true then no damage, if false then damage
-- Anti-Push Prevention System by Xampy
useAntiPush = true --// enabled = true or disabled = false
antiPushDelay = 3000 --// default is 3000 (3 seconds)
antiPushItems = "2148,2152,2160,3976" --// add as much items as you want separated by comma
capacityOverload = 0.75
-- Unjustified kills
-- NOTE: *Banishment and *BlackSkull variables are >summed up<
-- (dailyFragsToRedSkull + dailyFragsToBanishment) with their
-- *RedSkull equivalents.
-- Auto banishing works only if useBlackSkull set to negative.
-- advancedFragList is not advised if you use huge frags
-- requirements.
redSkullLength = 30 * 24 * 60 * 60
blackSkullLength = 45 * 24 * 60 * 60
dailyFragsToRedSkull = 3
weeklyFragsToRedSkull = 5
monthlyFragsToRedSkull = 10
dailyFragsToBlackSkull = dailyFragsToRedSkull
weeklyFragsToBlackSkull = weeklyFragsToRedSkull
monthlyFragsToBlackSkull = monthlyFragsToRedSkull
dailyFragsToBanishment = dailyFragsToRedSkull
weeklyFragsToBanishment = weeklyFragsToRedSkull
monthlyFragsToBanishment = monthlyFragsToRedSkull
blackSkulledDeathHealth = 40
blackSkulledDeathMana = 0
useBlackSkull = true
useFragHandler = true
advancedFragList = false
-- Banishments
-- violationNameReportActionType 1 = just a report, 2 = name lock, 3 = player banishment
-- killsBanLength works only if useBlackSkull option is disabled.
notationsToBan = 3
warningsToFinalBan = 4
warningsToDeletion = 5
banLength = 7 * 24 * 60 * 60
killsBanLength = 7 * 24 * 60 * 60
finalBanLength = 30 * 24 * 60 * 60
ipBanishmentLength = 1 * 24 * 60 * 60
broadcastBanishments = true
maxViolationCommentSize = 200
violationNameReportActionType = 2
autoBanishUnknownBytes = false
-- Battle
-- NOTE: showHealingDamageForMonsters inheritates from showHealingDamage.
-- loginProtectionPeriod is the famous Tibia anti-magebomb system.
-- deathLostPercent set to nil enables manual mode.
worldType = "pvp"
protectionLevel = 1
pvpTileIgnoreLevelAndVocationProtection = true
pzLocked = 60 * 1000
huntingDuration = 60 * 1000
criticalHitChance = 7
criticalHitMultiplier = 1
displayCriticalHitNotify = false
removeWeaponAmmunition = true
removeWeaponCharges = true
removeRuneCharges = true
whiteSkullTime = 15 * 60 * 1000
noDamageToSameLookfeet = false
showHealingDamage = false
showHealingDamageForMonsters = false
fieldOwnershipDuration = 5 * 1000
stopAttackingAtExit = false
oldConditionAccuracy = false
loginProtectionPeriod = 10 * 1000
deathLostPercent = 10
stairhopDelay = 2 * 1000
pushCreatureDelay = 2 * 1000
deathContainerId = 1987
gainExperienceColor = 215
addManaSpentInPvPZone = true
squareColor = 0
allowFightback = true
-- Connection config
worldId = 0
ip = "ego.sytes.net"
bindOnlyConfiguredIpAddress = false
loginPort = 7171
gamePort = 7172
adminPort = 7171
statusPort = 7171
loginTries = 10
retryTimeout = 5 * 1000
loginTimeout = 60 * 1000
maxPlayers = 1000
motd = "Welcome to the Forgotten Server 8.60!"
displayOnOrOffAtCharlist = false
onePlayerOnlinePerAccount = true
allowClones = false
serverName = "Forgotten 8.60"
loginMessage = "Welcome to the Forgotten Server 8.60!"
statusTimeout = 5 * 60 * 1000
replaceKickOnLogin = true
forceSlowConnectionsToDisconnect = false
loginOnlyWithLoginServer = false
premiumPlayerSkipWaitList = false
-- Database
-- NOTE: sqlFile is used only by sqlite database, and sqlKeepAlive by mysql database.
-- To disable sqlKeepAlive such as mysqlReadTimeout use 0 value.
sqlType = "mysql"
sqlHost = "127.0.0.1"
sqlPort = 3306
sqlUser = "yyy"
sqlPass = "xxx"
sqlDatabase = "yyy"
sqlFile = "forgottenserver"
sqlKeepAlive = 0
mysqlReadTimeout = 10
mysqlWriteTimeout = 10
encryptionType = "salt"
-- Deathlist
deathListEnabled = true
deathListRequiredTime = 1 * 60 * 1000
deathAssistCount = 19
maxDeathRecords = 5
-- Guilds
ingameGuildManagement = true
levelToFormGuild = 8
premiumDaysToFormGuild = 0
guildNameMinLength = 4
guildNameMaxLength = 20
-- Highscores
highscoreDisplayPlayers = 15
updateHighscoresAfterMinutes = 60
-- Houses
buyableAndSellableHouses = true
houseNeedPremium = true
bedsRequirePremium = true
levelToBuyHouse = 1
housesPerAccount = 0
houseRentAsPrice = false
housePriceAsRent = false
housePriceEachSquare = 1000
houseRentPeriod = "never"
houseCleanOld = 0
guildHalls = false
-- Item usage
timeBetweenActions = 200
timeBetweenExActions = 1000
hotkeyAimbotEnabled = true
-- Map
-- NOTE: storeTrash costs more memory, but will perform alot faster cleaning.
mapName = "forgotten"
mapAuthor = "Komic"
randomizeTiles = true
storeTrash = true
cleanProtectedZones = true
mailboxDisabledTowns = "-1"
-- Process
-- NOTE: defaultPriority works only on Windows and niceLevel on *nix
-- coresUsed are seperated by comma cores ids used by server process,
-- default is -1, so it stays untouched (automaticaly assigned by OS).
defaultPriority = "high"
niceLevel = 5
coresUsed = "-1"
-- Startup
optimizeDatabaseAtStartup = true
removePremiumOnInit = true
confirmOutdatedVersion = false
-- Spells
formulaLevel = 5.0
formulaMagic = 1.0
bufferMutedOnSpellFailure = false
spellNameInsteadOfWords = false
emoteSpells = false
-- Outfits
allowChangeOutfit = true
allowChangeColors = true
allowChangeAddons = true
disableOutfitsForPrivilegedPlayers = false
addonsOnlyPremium = true
-- Miscellaneous
-- NOTE: promptExceptionTracerErrorBox works only with precompiled support feature,
-- called "exception tracer" (__EXCEPTION_TRACER__ flag).
dataDirectory = "data/"
bankSystem = true
displaySkillLevelOnAdvance = false
promptExceptionTracerErrorBox = true
separateViplistPerCharacter = false
maximumDoorLevel = 500
maxMessageBuffer = 4
-- Saving-related
-- useHouseDataStorage usage may be found at README.
saveGlobalStorage = true
useHouseDataStorage = false
storePlayerDirection = false
-- Loot
-- monsterLootMessage 0 to disable, 1 - only party, 2 - only player, 3 - party or player (like Tibia's)
checkCorpseOwner = true
monsterLootMessage = 3
monsterLootMessageType = 25
-- Ghost mode
ghostModeInvisibleEffect = false
ghostModeSpellEffects = true
-- Limits
idleWarningTime = 14 * 60 * 1000
idleKickTime = 15 * 60 * 1000
expireReportsAfterReads = 1
playerQueryDeepness = 2
maxItemsPerPZTile = 0
maxItemsPerHouseTile = 0
-- Premium-related
freePremium = false
premiumForPromotion = true
-- Blessings
-- NOTE: blessingReduction* regards items/containers loss.
-- eachBlessReduction is how much each bless reduces the experience/magic/skills loss.
blessingOnlyPremium = true
blessingReductionBase = 30
blessingReductionDecreament = 5
eachBlessReduction = 8
-- Rates
-- NOTE: experienceStages configuration is located in data/XML/stages.xml.
-- rateExperienceFromPlayers 0 to disable.
experienceStages = false
rateExperience = 5.0
rateExperienceFromPlayers = 0
rateSkill = 3.0
rateMagic = 3.0
rateLoot = 2.0
rateSpawn = 1
-- Monster rates
rateMonsterHealth = 1.0
rateMonsterMana = 1.0
rateMonsterAttack = 1.0
rateMonsterDefense = 1.0
-- Experience from players
-- NOTE: min~Threshold* set to 0 will disable the minimum threshold:
-- player will gain experience from every lower leveled player.
-- max~Threshold* set to 0 will disable the maximum threshold:
-- player will gain experience from every higher leveled player.
minLevelThresholdForKilledPlayer = 0.9
maxLevelThresholdForKilledPlayer = 1.1
-- Stamina
-- NOTE: Stamina is stored in miliseconds, so seconds are multiplied by 1000.
-- rateStaminaHits multiplies every hit done a creature, which are later
-- multiplied by player attack speed.
-- rateStaminaGain is divider of every logged out second, eg:
-- 60000 / 3 = 20000 milliseconds, what gives 20 stamina seconds for 1 minute being logged off.
-- rateStaminaThresholdGain is divider for the premium stamina.
-- staminaRatingLimit* is in minutes.
rateStaminaLoss = 1
rateStaminaGain = 3
rateStaminaThresholdGain = 12
staminaRatingLimitTop = 41 * 60
staminaRatingLimitBottom = 14 * 60
rateStaminaAboveNormal = 1.5
rateStaminaUnderNormal = 0.5
staminaThresholdOnlyPremium = true
-- Party
-- NOTE: experienceShareLevelDifference is float number.
-- experienceShareLevelDifference is highestLevel * value
experienceShareRadiusX = 30
experienceShareRadiusY = 30
experienceShareRadiusZ = 1
experienceShareLevelDifference = 2 / 3
extraPartyExperienceLimit = 20
extraPartyExperiencePercent = 5
experienceShareActivity = 2 * 60 * 1000
-- Global save
-- NOTE: globalSaveHour means like 03:00, not that it will save every 3 hours,
-- if you want such a system please check out data/globalevents/globalevents.xml.
globalSaveEnabled = false
globalSaveHour = 8
shutdownAtGlobalSave = true
cleanMapAtGlobalSave = false
-- Spawns
deSpawnRange = 2
deSpawnRadius = 50
-- Summons
maxPlayerSummons = 2
teleportAllSummons = false
teleportPlayerSummons = false
-- Status
ownerName = ""
ownerEmail = "@otland.net"
url = "http://otland.net/"
location = "Europe"
displayGamemastersWithOnlineCommand = false
-- Logs
-- NOTE: This kind of logging does not work in GUI version.
-- For such, please compile the software with __GUI_LOGS__ flag.
adminLogsEnabled = false
displayPlayersLogging = true
prefixChannelLogs = ""
runFile = ""
outLogName = ""
errorLogName = ""
truncateLogsOnStartup = false