Lopaskurwa
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Does anyone solved this comits weird behavor? Basically it should freeze the player from moving but instead it kinda does the job but you can move one square and until hes freezed it loops that walking animation. How can i prevent it and legit stop him from walking so it would look cleaner
Creature:isMovementBlocked and Create:setMovementBlocked (#2553) · otland/forgottenserver@3b42c0e
Includes compatibility functions: getCreatureNoMove(cid) doCreatureSetNoMove(cid, block)
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