• There is NO official Otland's Discord server and NO official Otland's server list. The Otland's Staff does not manage any Discord server or server list. Moderators or administrator of any Discord server or server lists have NO connection to the Otland's Staff. Do not get scammed!
  • 2026 staff recruitment is open! Check it out and consider applying!

[USA] [8.0] Mythibia v2 | Launch 06.03.2026 (March 6th) | Heavily customized | Character stat points | Rarity system | Autoloot

Server Website/AAC
https://mythibia.online
Server Address
mythibia.online
Server Port
7171
Client Protocol
10
kinda boring to play after some time, everyone is using bot, nobody gets banned (no ban list) 90% is afk on trainers, online numbers never go down because everyone is online 24/7 and has auto-reconnect in client so can literally stand afk 24/7

so sad could have been a good server but this is really low quality.. admin can try to fix server how much he wants but he doesn't wanna fix the main issue.

this is not a long term server
 
kinda boring to play after some time, everyone is using bot, nobody gets banned (no ban list) 90% is afk on trainers, online numbers never go down because everyone is online 24/7 and has auto-reconnect in client so can literally stand afk 24/7

so sad could have been a good server but this is really low quality.. admin can try to fix server how much he wants but he doesn't wanna fix the main issue.

this is not a long term server

You're hating this ots from day one, anything that happens will be bad to you, whats the point of even reading this?
Edit: It's a first start of an ot - we're learning constantly on how to run things effectively.
 
Last edited:
A week has passed, the server seems to be growing :P
Things are also starting to look more stable

Mythibia Changelog #7

Map Updates

  • Fixed minor map bugs (missing borders, etc.).
  • Fixed issues with the Pirate Bosses' area and removed Skull of Ratha from their drop list.

NPC Updates
  • Added another pool of missing items to NPCs: Rashid, Fiona, Memech, Azil, Habdel.
  • Added Golden Mug to Yasir.
  • Fixed dialogues for the NPC "Prisoner".
  • Cut the price of blessings by half.

Quest and Task Updates
  • Changed Demona level door requirement from 80 to 60 and adjusted monster spawns.
  • Added rarity to the reward from the Honey Flower Quest (Studded Legs Quest).
  • Added bonus rewards for completing tasks.
  • Slightly reduced experience rewards from tasks.
  • Increased task points gained from epic mobs (x3).

Item and Drop Changes
  • Raised drop bonus from rarity mobs (example: Epic Dragon has 6x chance to drop any item).
  • Reverted scarab coin digging change (now only creatures block digging).
  • Increased Bast Skirts' drop rates.

Spell and Combat Changes
  • Reduced "Exeta res" mana cost from 90 to 60.
  • Increased spell frequency for rarity mobs (by a little bit).
  • Improved hit chance for all spears slightly.
 
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MythibiaV2
March 6th, 2026
(06.03.2026)

Official website
Join our Discord


A new season is going live in a week!
The server has been through a massive glow-up - tons of updates, endless testing, and way too many late nights.
We’ve poured our hearts into making the grind less painful and the fun parts way more addictive and rewarding.
Big news: A brand new season is kicking off! :)



RATES:
EXP x2 (Staged late game)
Loot x1
Skill x2
Magic x1

Server type: PVP


Here’s what makes Mythibia special


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Fully custom 8.0 map with brand new areas dropping constantly. This season unleashes a lot of fresh custom hunting spots
the ENTIRE CONTINENT OF FARMINE is now open and ready alongside new (and old good known) spots.


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Build your character as you want.
Glass cannon Knight that deletes everything
Conjuration Druid that makes lots of runes
Holy AOE Paladin nuking entire maps
The sky’s the limit - and it’s deliciously broken.


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temporary attack speed bursts to become the dragon-slaying berserker, double conjured item chance, insane mana regen, spell cost reduction
…and a lot of other modifiers that enhance how you play.


EQUIPMENT UPGRADING & MODIFYING

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Your gear is already strong - and you can make it even better.
Roll rarity, reroll attributes, tweak values, go feral.
Powered by stone fragments you farm → craft stones in the forge.
You can also upgrade your equipment using gold!


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Hunt dragons → get automatic bonus exp, make it more interesting with some extra rewards too.



DAILY TASK

Every day pick 1 out of 6 monsters as your personal daily target.
Stack it with auto tasks → double efficiency and double the loot shower.


IN-GAME WIKI

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As the drop tables have evolved - straying a bit from the default, we've introduced an in game wiki to the client. You can quickly browse the items, find one you wish to obtain, and see the monster it drops. Search any item → instantly see which monster drops it + advanced tooltips that actually help.

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Presets so you switch hunts in one click.
Find any item in the wiki → add to autoloot instantly.
Don't want to click around the wiki? Select the item directly!


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OFFLINE SHOPS
Set your shop and log off. Keep stacking gold coins while you sleep. No more 24/7 market slave life.


 
Last edited:
Aaaand as usual,
if you register before the server starts
you will get free 3 DAYS OF PACC to test things out :)

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Hi!
5 days
until the server launches

Register and receive three days of PACC
Join our discord and get the latest news

The open beta closes today. I though it'd be nice to share the changes the server has undergone, soo, if you want to read through, here it is.
Lots of work has also been put in the background and cannot easily be written in the changelog :D

Mythibia Open Beta - Full Cumulative Changelog
Status: All changes live

NPC Fixes & Changes
──────────────────────
• Obi now buys “Bow”
• Fiona now buys “Talon” (fixed missing ID)
• Standardized ammunition prices for all NPCs
• The Sweaty Cyclops no longer takes equipped items during exchanges
• Adjusted rune prices at NPCs (some more expensive, some cheaper)
• Fixed NPC Cedrik and various other NPC errors
• Moved nobleman addon selling to Solituda (Rookgaard)
• Improved right-click to open shop with NPCs
• Added Vampire Cape Chain to Yasir

General Fixes & QoL
──────────────────────
• Fixed sugar cane harvesting
• Fixed runes adding to offline shops
• Fixed saving bed states
• Fixed autoloot issues
• Fixed bug with worn Soft Boots
• Fixed small bugs when equipping certain items
• Fixed exploit allowing disconnect mid-PvP
• Fixed some items laying around
• Rewrote the cooldown system
• Lots of technical improvements & background work
• Enabled soul system – passive soul regeneration while online
• Introduced loyalty system – earn tokens for online time / activities, spend in premium Loyalty tab
• Global Boosts can now be purchased anonymously
• Added new offline shop system
• Right-clicking NPC auto-opens shop (if available and requirements met)
• Added PZ in market zone
• Fixed item links looping in window (no longer stay forever)
• Improved item prices in tooltips, item colorisation in drops, reduced RAM usage (client restart required for some)

Summons (utevo res)
──────────────────────
• No longer steal experience or task progress
• Teleport to player if too far away
• Restricted to Druids only

Protection System
────────────────────
• Active only during the early stages of the server in case of difficulties, protects from monster attacks when:
• Ping > X
• Player lost connection
• Still allows exit on training dummies
• Turns off on movement / attacking

Spell & Conjuring Changes
────────────────────────────
• Exevo Pan requires enough capacity + empty backpack slots
• Reworked rune conjuring costs
• Runes no longer conjurable by all vocations – check spellbooks
• Conjuring spells (conjure arrow etc.) now correctly reduce souls
• Exeta res mana: 50 → 40
• New Knight spell: exeta res hur (mlvl 2, 60 mana, usable at distance)
• New Druid spell: utura sio “name” (mlvl 6, 60 mana, 400 hp over 1 min)
• Utura sio scales with healing attributes + little with level
• Wand of Vortex & Snakebite Rod: 0 mana cost (safety for bad stats)
• Exura gran mas res heals only players/summons

Paladin & Distance Changes
─────────────────────────────
Distance Weapons:
• Bow → unchanged
• Elvish Bow → +5% hitchance, +1 Atk
• Icicle Bow → +5% hitchance, +1 Atk, +1 Dist
• Composite Hornbow → +3% hitchance, +2 Atk
• Warsinger Bow → +5% hitchance, +4 Atk, +2 Dist
• Crossbow → +1 Atk
• Modified Crossbow → +1% hitchance, +1 Atk
• Ornate Crossbow: +3 hitchance, +6 Atk
• Arbalest → +2% hitchance, +3 Atk
• Royal Crossbow → +4% hitchance, +5 Atk
• Silkweaver Bow (rare): +2 Atk, +3% hitchance, +2 Dist

Ammunition:
• Weights significantly reduced (Arrow 0.7→0.3 oz, most others 0.7/0.8→0.4 oz, bolts similar)
• Added Onyx Arrows and Drill Bolts to NPCs
• Elemental arrows now purely elemental + scale like normal arrows but use INT as multiplier
• Added Holy Arrows (also to NPCs, price 9→11 gp)

Item & Inventory Changes
───────────────────────────
• Backpack of Holding: 32 vol (Premium 28, Loyalty 24)
• Postman Cap tier → 7 (lol)
• Steel Axe Atk: 21 → 24
• Ornate Mace: Atk 52, Def 24

SHOP CHANGES
───────────────────────────
• Added new shop items:
• Henricus Bless Pass (unlocks blesses without INQ)
• Key Ring (save keys permanently, auto-try on doors)
• Offline Shop Permit: 20 → 10 coins
• Key Ring: 50 → 30 coins
• Offline shop extension: 10 coins for 3 days (cheaper than new)

Attributes & Upgrading
─────────────────────────
• Refactored attributes system
• New attributes (various slots):
• Bleed / Poison / Burn chance (10 dmg ×5, scales level/5)
• 20% paralyze on hit
• +X HP on kill
• Double attack chance (20% dmg)
• Flat +X ms attack speed (two-handed)
• 20% attack speed chance (two-handed melee)
• Explode on kill (wands/rods)
• Mana cost reduction (attack/support/conjuration)
• Double rune/ammo conjuring chance
• Shield: 33% flat reflect, 20% % reflect
• Boots: X% ignore paralyze
• Passive soul gain +X (neck/ring)

• Mana cost reduction attributes no longer roll together
• Melee weapons no longer roll resistances
• Upgrading:
• Distance weapons +1 atk per 2 levels
• Wands/Rods +3% dmg per level
• 70% downgrade chance on fail
• Small anti-spam cooldown
• Dismantling added: rarity items → stone fragments (scales with tier)
• Dismantlers added to various NPCs + premium version in shop

Loot & Monster Changes
─────────────────────────
• Orshabaal’s Brain & Morgaroth’s Heart: 100% drop (1 per kill)
• Mini-boss spawns no longer announced
• Early monsters higher tiers faster (minotaurs/elf scouts Tier 2+)
• Early monsters drop more utility (stones etc.)
• More secret high tiers added
• Increased drop rates: Elvish Bow (Elf Scout), beholder eyes
• Nerfed Destroyer loot slightly
• Monsters no longer drop potions
• Xodet no longer sells stones
• Additional drops for minibosses & special monsters
• New drops: Crimson Knight, Primal Wyvern, Ice T, Envilion The Third (Yalahari Set, Ornate Mace/Crossbow)
• Crimson Knight loot chance raised A LOT
• Mount Sternum Undead exp increased

Boss & Spawn System
──────────────────────
• Raid bosses now spawn at fixed daily times (minor variance)
• New boss system with unique mechanics
• INQ bosses every 15 min + loot heavily nerfed
• World bosses (Orshabaal, Ferumbras, Ghazbaran, Morgaroth): more HP, faster run, more dmg
• Envilion The Third: much higher damage
• Bosses auto-spawn with rarity
• Fixed reward boss code (rarity/tier)
• Reward containers auto-remove when emptied
• Fixed spawn timing delays

Quest & Map Changes
──────────────────────
• Tortoise Egg (Nargor): 24h nest respawn if mission active
• Added Pits of Inferno thrones to Quest Log
• Lowered Black Knight Quest items to Tier 6
• Fixed Mission 10 (New Frontier)
• Fixed Farmine steamboat (wrong city state)
• Removed Tarantula from Rook quest
• Removed concentrated demonic blood from drops
• Fixed various map bugs, holes, broken stairs (LB), Tarantula paths, house bugs
• Added no-logout zones on bosses
• Added new island (bugs/widows, lizards, hill bats/rats/souleaters)
• Added Liberty Bay Mountain Spawn
• Added vampire bride/viscount in Edron
• Expanded Ankrahmun/PH hydras
• Added drillworm under Kazordoon
• Added Nibelor Ice Cave (custom)
• Added Asura Palace (overworld)
• Opened Queen Tower doors (Carlin)
• Added vines in Rook north (descending)
• Added shortcut back from Grim Reaper spawn (no spoiler)
• Fixed logical error in one mystery
• Added level 50 door to Heroes' wedding ring
• Fixed elves door on Rook
• Changed anvil → workbench sprite
• Moved trading hub teleports into depots
• Fixed all house walls (decorations persist restarts)

Rookgaard & Early Game
─────────────────────────
• Added lots of content to Rookgaard
• Added 2 new houses (one big)
• Removed trap from poacher loot
• Removed Elf questline

Task & Daily System
──────────────────────
• Auto task thresholds: 100 / 300 / 600 / 1000 / 2000 kills
• Added cancel active daily task
• Tasks no longer reset on restart
• Cancel keeps 20h cooldown
• Free reroll on completion + restart
• Added task tracking to kill tracker

Client, Wiki & UI
────────────────────
• Fixed incorrect item prices / tooltips
• Updated loot channel price colours
• Added in-game Wiki (items/monsters/bosses/loot simulator)
• Charges/time displayed in slot
• Item linking to chat
• Right-click NPC auto “Hi” if close
• Option to disable item tooltips
• Fixed unidentified items highlight in loot channel (nested)
• Added upgrade level to onlook/trade
• Added ammunition attack to wiki
• Fixed wiki boss click → goes to boss page
• Updated minimap
• Wiki pagination for items (less stuttering/FPS drop)
• Added new boost icons in item shop
• Added retarget dummy to trainer (targets closest)

Balance & Economy
────────────────────
• All vocations: +5 HP / 0 MP per level
• Reworked item attributes balance
• Adjusted most attribute values
• Tier 10 items only from T9 rarity monsters
• Quest items at least 1 tier lower than guarding monsters
• Removed attribute locking (unlock only)
• Weakened Arena reward weapons slightly
• Knight HP per Con: 1.8 → 1.3 (nerf)
• Monsters melee dmg slightly increased
• Some late game monsters buffed

Tutor & Chat
───────────────
• Tutors stand out in channels
• Added tutor commands to mute on global channels
• Auto-response to “where is Rashid/Yasir?” in world chat

Other / Miscellaneous
────────────────────────
• Fixed 0 max mana visual glitch in mana circle
• Added info about daily bosses on login
• Opened Carlin library
 
Finally someone combined best systems from diffrent servers without bloodthirsty p2w systems.
Also there is chance gm is not too delulu.. or he hides it well ;D
 
Yoooooooo!
I hope we all meet tomorrow to get some epic items, fight some monsters or whatever people do in Tibia (xd)
Naa but really, will love to have you guys there, we worked hard for this to be an enjoyable experience.

24 hours left.

Create your account before the server starts! (To get 3 days of free pacc)
Latest News - Mythibia (https://mythibia.online/)
 
450 Players online!
It's going nicely guys. Everything is smooth!

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Mythibia patch #1
*Status: After server save *

Item & System Fixes
──────────────────────
• Fixed Key Ring functionality (Bug making it disappear)
• Fixed bug that didn't allow to kill monsters in arena using traps
• Stones cleanup (lottery tickets etc. properly handled/removed where needed)

Spell Changes
─────────────────
• Adori Flam mana cost: 270 → 225
• Exura gran mas res mana cost increased: 150 → 190
• Added minimum heal to "IH" (Intense Healing) – at least 55 HP healed
• Fixed bug causing Exura min sio to heal too much - was supposed to be half of Exura sio, but there was a small error in the calculation...

Crafting & Economy Changes
─────────────────────────────
• Cost of crafting minor stones reduced by 35% - encourages using them more

Knight Balance
─────────────────
• Knights HP gain per point in Constitution: 1.3 → 1.5 (There you go Carlos)

Death & Survival Changes
───────────────────────────
• Players no longer lose hunger on death
• Players no longer get 0 mana on death, regain full natural mana (base, excluding attribute bonuses), old remnant from pre-soul system.
 
The maximum on this game world was 632 players.
If you havent tried yet - it's highly encouraged :)

Next patch has came in. From the feedback of players.
Spell & Summon Changes
─────────────────────────
• Utevo res – Sorcerers can use it again
• Exura sio & exura min sio healing reduced slightly.
• Exeta con magic level reduced to 13

Knight Changes
──────────────────
• Early auto attack damage boosted (late game unchanged)

Shop & Price Changes
───────────────────────
• Drill Bolt price: 12 → 13 gp
• Rune shops: fixed price mismatches (Wrong price in svar for example)
• GFB rune: 90 → 70 gp
• NPC Sarina now sells Machete
• NPC Willard: fixed wrong prices
• Rashid added: Vampire Silk Slippers, Dwarven Axe

Loot Changes
────────────────
• Added Modified Crossbow drop to Drillworms
• Added missing Carrion Worm Fang to Carrion Worm
• Ice Witch drop rates slightly buffed

Map Fixes
─────────────
• Fixed Theater Avenue 11a/b houses (Carlin)
• Various smaller map bugs
• Fixed PZ in front of “House in the Wild” (Port Hope)
• Unlocked doors near NPC Adrenius

Monster Fixes
─────────────────
• Crystal Spiders: paralyze spells cast too often – fixed

QoL & System Changes
───────────────────────
• Daily task boss teleporters now show required task to enter
• Soul gain now boosted by level (every 50 levels = +1 passive soul)
• Esrik (Zao) trade: Tomes of Knowledge required 9 → 6
• Char Bazaar: fixed display of new attributes
• Chat links: corrected names for Astral Protector & Rarity Infuser
• Wiki: fixed Rashid not showing up

Added ban messages on server log
Sudden death rune mana cost: 655 -> 605
Some other costs were slightly reduced too
 
New record: 734 players are logged in
We are breaking records again.:)

The ot is supposedly fun, come check it out <3

Patch Notes: Mythibia Release - Cumulative Changelog (11-14 March 2026)
Status: Live

General & QoL Changes

────────────────────────
• Daily Tasks – every tier now grants access to the Boss (if a boss exists for that monster)
• Loyalty tokens now awarded only to players level 8 and above
• Changed armor/defense calculations slightly (overall buff, knights benefit more from good equipment)
• Mount descriptions in the store updated
• Fixed "Banuta" access description in the shop

Spell Changes
─────────────────
• Exori Hur mana cost: 40 → 35
• Exori mana cost: 150 → 120
• Exori Gran mana cost: 340 → 305
• Added new spell: Cure Bleeding (exana kor)
• Ultimate Healing (UH) price in NPCs: 210 → 190 gp
• Daily boss cooldown reduced: 23 hours → 20 hours

Item & Backpack Fixes
────────────────────────
• Fixed Expedition Backpack and Dragon Backpack volume (28 → 20 slots)
• Fixed incorrect stats on some items (Crimson items, Postman Cap, etc.)
• Fixed shader purchasing from store (if you bought it and didn’t receive – ping me after SS in ticket)

NPC & Shop Changes
─────────────────────
• Yasir – added Tooth File to his offer
• Livielle – fixed her shop offer
• Atrad now only checks if you own the outfit (no longer requires wearing it)

Bug Fixes
────────────
• Fixed a rare floor desync bug
• Fixed house tile saving (tiles were saved in reversed order after SS)
• Fixed digging on walls/blocked tiles
• Fixed digging on holes with splashes on top
• Fixed various New Frontier / Children of the Revolution / Wrath of the Emperor mission issues (boss arenas now properly cleared)
• Fixed loot simulator in client (now shows correct values)
• Fixed Postman broken door (again)

Wiki Updates
───────────────
• Added missing monsters: Werewolf, Gnarlhound
• Fixed various wiki issues

Map & Quest Fixes
────────────────────
• Added reward chest to Venore temple
• Added reward room for Wrath of the Emperor
• Added more training dummies on Rookgaard
• Fixed Theater Avenue 11a/b houses (Carlin) – already in previous, but confirmed
• Various smaller map fixes
• Fixed another broken Postman door
• Fixed New Frontier “Mortal Kombat” wave spawn timings
• Fixed PZ and other small map bugs

Daily Boss Rewards
─────────────────────
• Rewards now granted to ALL players who survive the fight and are on the contribution list
• Removed minimum contribution threshold (damage dealt/taken, healing)
 
You guys gotta fix more custom spawns.... No darashia dragons, most caves are old design, slow respawn in tiny caves is bad for task.
 
Easter Event Announcement
WILL LAST FOR A WEEK (Until next friday)

What's in it:
• Random **carrot spawn**s across the map!
Click them → a rabbit pops out (with a chance for something nice)
• Defeat the rabbits, collect Easter Eggs and exchange them for cool rewards (From the item shop!)
• New outfit and new mount available in exchange for eggs

• New boss: The Eggbeater
Code:
- Harmless, quick & fun boss that can be done **ONLY ONCE**
- Highly recommended to do with friends  
- Has a fun mechanic
- Located in the Trade Hub
• New crafting mechanic
Code:
- Exchange eggs for various rewards  
- Available in the Trade Hub and in Rookgaard (sheep field)
• There's supposedly a world-ending reward in play too... 😏

Enjoy the event and happy hunting!
AND UPDATE YOUR CLIENT OR ITS GONNA BE BROKEN THANKS

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After playing on Mythibia for a little over two weeks, I can honestly say it’s a very exciting server. There’s a lot of different things to do besides just killing monsters and PKing other players. The server offers plenty of variety and keeps the gameplay interesting, which makes it really enjoyable to play. Definitely worth checking out!
 
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