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  1. Crevasse

    help with this script please!

    Please read the rules for the support board before you post so we know how to help you. Rules for the Support board
  2. Crevasse

    Complete 8.0 map etc, but missing the exe file.

    Message me.
  3. Crevasse

    Complete 8.0 map etc, but missing the exe file.

    You need to recompile the sources to make a new .exe file.
  4. Crevasse

    Complete 8.0 map etc, but missing the exe file.

    Do you still have the source files? Because you definitely can not run any random .exe file.
  5. Crevasse

    Solved Monster Attack Minimum Interval (Source Editing) [OTX3]

    I'm looking for the file in the sources where the minimum monster attack interval is determined. In newer versions of Tibia, there is a forced cooldown on all of their (monster) spells. In older versions of Tibia, there was no minimum cooldown between spells. A Minotaur Mage could stand there...
  6. Crevasse

    Solved Corpse Ownership [OTX3] (Compiling)

    Solved by blocking out the following line of code in actions.cpp /* uint32_t corpseOwner = container->getCorpseOwner(); if (container->isRewardCorpse()) { //only players who participated in the fight can open the corpse if...
  7. Crevasse

    Solved Corpse Ownership [OTX3] (Compiling)

    Yes I reported it. I have been instructed how to fix it but my visual studio is not working so I can not test it yet.
  8. Crevasse

    Solved Corpse Ownership [OTX3] (Compiling)

    Been 24, giving this a bump, still can't solve it.
  9. Crevasse

    Solved Corpse Ownership [OTX3] (Compiling)

    I've discovered an issue in this distro I'm using (OTX Server 3 - Based on TFS 1.2 (7.6/7.72 - 8.6 - 8.70/71 - 10.96)) with corpse ownership and I can't seem to solve it. First of all, I don't want to have "corpse ownership" be in the game at all (I'm working with version 7.72). But the problem...
  10. Crevasse

    Solved Lifesteal Melee Weapon [TFS 1.2]

    I'm getting the same issues as OP, healing is inconsistent even though I set chance to 100% or remove the chance function altogether.
  11. Crevasse

    Solved Storage Issue (Max HP) [OTX3]

    Sorry man I had a hard time explaining the problem the way I worded it made it kind of confusing. But question though, if I just addHealth to maximum like in the way you just posted, won't that mean that anytime someone relogs they will just get max HP?
  12. Crevasse

    Solved Storage Issue (Max HP) [OTX3]

    SOLVED thanks to @Il Knight by adding the following to the end of login.lua (right above the last return true): if player:getLastLoginSaved() > 0 then local hp = player:getStorageValue(5678) local chp = player:getHealth() local mp = player:getStorageValue(5679)...
  13. Crevasse

    How can I edit an item to be a container?

    @Sebastian Vega I have used TFS1.2 and OTX, I like both. Working on an OTX project right now.
  14. Crevasse

    How can I edit an item to be a container?

    Oh snap man I've never used that one before I'm not sure. All I know is from my own experience from adding custom items is this: 1) Put the sprite in the game with Object Builder, 2) mark all the attributes/flags in Object Builder (container, useable, pickupable, etc), 3) edit the items.otb...
  15. Crevasse

    Solved Storage Issue (Max HP) [OTX3]

    Sure man! It's this one: OTX Server 3 - Based on TFS 1.2 (7.6/7.72 - 8.6 - 8.70/71 - 10.96) I downloaded the 7.72 source and compiled without making any changes.
  16. Crevasse

    Solved Storage Issue (Max HP) [OTX3]

    Yes @Xeraphus I mentioned that in a previous comment, it seems to be the last piece only is saved.
  17. Crevasse

    How can I edit an item to be a container?

    What type of server are you using?
  18. Crevasse

    Solved Storage Issue (Max HP) [OTX3]

    @Il Knight hey man thanks for the response but I don't think I understand exactly what you mean. Maybe I'm just not experienced enough but I don't know what "print" means or what it does or why I need to use it. Could you explain it in more detail? Thank you!
  19. Crevasse

    How can I edit an item to be a container?

    You also need to edit the items.otb and make sure you flag it as a container in there. If you don't do that, only changing the xml file won't fix it.
  20. Crevasse

    Solved Storage Issue (Max HP) [OTX3]

    As soon as I login: You lose 260 hitpoints. You are dead. That one doesn't work xD
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