--Created with OSM--
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_TYPE,COMBAT_NONE)
setCombatParam(combat, COMBAT_PARAM_EFFECT,CONST_ME_NONE)
setCombatParam(combat, COMBAT_PARAM_EFFECT,CONST_ANI_NONE)
setCombatFormula(combat, COMBAT_FORMULA_LEVELMAGIC, -1.0...