local repeatAmount = 3
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_DEATHDAMAGE)
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MORTAREA)
setCombatParam(combat, COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_SUDDENDEATH)
setCombatFormula(combat, COMBAT_FORMULA_LEVELMAGIC, -1, -10, -1, -20, 5, 5, 1.4, 2.1)
function castSpell(cid, var)
if(isCreature(cid)) then
return doCombat(cid, combat, var)
end
end
function onCastSpell(cid, var)
for i = 0, repeatAmount-1 do
addEvent(castSpell, 300 * i, cid, var)
end
return true
end