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  1. Evil Hero

    Happy Birthday to me ;)

    Happy birthday Bruh :D
  2. Evil Hero

    Lua Segmentation Fault onEquip

    If you add an item via command or chest and it goes directly into the helmet slot then it gives you the segfault because it doesn't properly execute the onEquip but tries to hook the script. This is an error in your source code
  3. Evil Hero

    Spell only Healing Party

    GetMemberCount() returns only the number of party members. You need to use getMembers() that returns the metadata of the party members
  4. Evil Hero

    New here

    Holy shit.. to what point has this community come to. Welcome to otland, feel free to ask your questions and try your best to learn and contribute. Don't mind all those trolls...
  5. Evil Hero

    [Account Manager bug] Your character couldn't be created, please try again.

    Remove 'id' and NULL, this will be auto assigned
  6. Evil Hero

    [TFS 1.2] Modal Window Helper Lib

    that's easily explained, you basicly have to keep a save for every different player on modal windows, it keeps showing first player only because you do only save that one here is a code snippet from my old ingame manager where it shows how you can do it. if state[player:getId()] == nil then...
  7. Evil Hero

    [C++ / LUA] Loot rate or chance

    Delete this, looked wrong
  8. Evil Hero

    Using lua instead of xml

    I've worked on pretty much the same thing quite a while ago. It might be of some help and it's an already working server example of how lua can handle all of that easily https://github.com/EvilHero90/forgottenserver
  9. Evil Hero

    Compiling [TFS 1.1] Constant health/mana regeneration

    wouldn't do it in globalevents, either in an onAdvance creaturescript or implement updating it in onThink (but sources)
  10. Evil Hero

    I'm new with creating an ot and i need help

    you might want to go with a pre compiled version of tfs 1.1 whch you can find here https://otland.net/threads/nightly-releases-for-tfs-1-x.226985/ you just have to put the 2 .dll files into the same directory as the exe then you go and watch this...
  11. Evil Hero

    Argardh mapping: The Worldforge, Castles and Landscapes

    I'm just letting you taste the same medicine you gave others, kinda bitter or? If I placed a bet on what you where about to say then I certainly would have won my bet. It's a poor excuse saying it's normal in Tibia like that, I'm not refering to the building as a failure, indeed I would have...
  12. Evil Hero

    Argardh mapping: The Worldforge, Castles and Landscapes

    Well you said you have 8 years experience of construction working, then honestly I don't want to live in one of those houses if they're build like the one you showed. Your chimneys are still floating midair without anything down under them holding it. I could understand if you showed something...
  13. Evil Hero

    Argardh mapping: The Worldforge, Castles and Landscapes

    What I'm more disturbed of than the fact that the grass wouldn't hold up the stone walls is that if you actually added walls under that stone thingy to support it "realisticly looking" you wouldn't be able to walk inside. These images show the both only "functioning" versions of this...
  14. Evil Hero

    OTX Server 3 - Based on TFS 1.2 (7.6/7.72 - 8.6 - 8.70/71 - 10.96)

    I'm not @EvulMastah if you gone on my profile page you'd quickly discover https://otland.net/threads/10-41-tfs-1-0-custom-version-github-project.218984/ I've deleted that branch a long time ago because it contained bugs and i didnt maintain it, that however doesnt mean that people can claim the...
  15. Evil Hero

    OTX Server 3 - Based on TFS 1.2 (7.6/7.72 - 8.6 - 8.70/71 - 10.96)

    If you give out credits to people who made that stuff then atleast do it right. Just by looking 2 minutes I already found several stuff done by me in my old custom branch. I'm normaly not the type to bitch about something but shit like that makes me angry.
  16. Evil Hero

    stop mailing me otland

    I know that feeling :D
  17. Evil Hero

    stop mailing me otland

    "Your Account" "Contact Details"
  18. Evil Hero

    Lua FOR LOOP (Display text inside a foor loop one time)

    If the thread owner would tell us what he's trying to accomplish, then we could get rid of this mess. I'm certainly as confused about this as @tetra20 @Jo3Bingham
  19. Evil Hero

    Lua [creaturescript] healthchange

    creaturescripts are not working by default, they have to be registered for every player and monster in order if you want to use a global system with it for players you can do this on login -> player:registerEvent("damage") ("damage" refers in this case to the event name set in the...
  20. Evil Hero

    Lua [creaturescript] healthchange

    you need to register it properly for players and monsters in order to use it correctly :registerEvent("damage")
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