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  1. PuszekLDZ

    7.4 ots coming out?

    i got my own 7.7 before, now Im working on a 7.4 - so Im looking for place to ask for test players to check it and report mistakes to make it even better - because I going to make 7.4 fun server + second one for an custom RPG in 7.4 climate :) when I got my servers done - i will properlty pay...
  2. PuszekLDZ

    7.4 ots coming out?

    maybe join our tests on Latest News - 7.4 test server (http://www.tibia74.eu) :) 7.4 server
  3. PuszekLDZ

    Services for Nostalrius TFS 1.2

    could You tell me, where to check that my nostalrius distro use "money check for house auction"? Now, i got that, it use a money from bank, but I try to start a 7.4 feel - so I want to check that i got it or not - if not I will start to work with You on it :)
  4. PuszekLDZ

    [POLAND][7.7] BrosOTS

    no one? XD
  5. PuszekLDZ

    [POLAND][7.7] BrosOTS

    its online for a fun :) enjoy XD
  6. PuszekLDZ

    [POLAND][7.7] BrosOTS

    Winter time has come, and with it comes diseases... these have also reached our world... a certain plague has affected the trolls, but don't worry! Dr. Givaggio is already investigating this case. He pays for every snot sample that drops from an infected monster!
  7. PuszekLDZ

    [POLAND][7.7] BrosOTS

    doing right now PS - New record: 21 players are logged in. :)
  8. PuszekLDZ

    [POLAND][7.7] BrosOTS

    it will be developed flor-by-floor, so be patient :)
  9. PuszekLDZ

    [POLAND][7.7] BrosOTS

    Pyramid is still in work of archeologist, and it will be able to explore tomorow :)
  10. PuszekLDZ

    [POLAND][7.7] BrosOTS

    I heard that some new pyramid has just been discovered in Ankrahmun... I wonder what's inside... That's not all.. Apparently, in POH, spiders are growing at an alarming rate and more GSs have been seen than before! Apparently, even a stray adventurer found their nest! Check it
  11. PuszekLDZ

    [POLAND][7.7] BrosOTS

    The maintenance is complete and the server power rebuild is successful. The network is already protected against overvoltage and power failure. In addition, taking advantage of the opportunity, we added new things. They are runes with 10x charge. At the moment, these are UH, HMM, SD, GFB...
  12. PuszekLDZ

    [POLAND][7.7] BrosOTS

    runes NPC sell them - in every city for 200gp :) enjoy! new place - Dragons Cave near Kazordoon tomorow is 6 December St Nicholas Day
  13. PuszekLDZ

    [POLAND][7.7] BrosOTS

    We have done some changes :) - regeneration of mana for Sorcerer and Druid was changed from 1mp/6sec to 1mp/4sec (see all at regeneration page Regeneration rates - BrosOTS (http://brosots.com/?regeneration) - changed power ring to distance ring - done some "rune backpacks"
  14. PuszekLDZ

    Nostalrius 7.7

    i thought that "chance" is like sort of interval here... like from hunter <attacks attack="13" skill="18"> <attack name="physical" min="-50" max="-100" range="7" chance="2"> <attribute key="shootEffect" value="arrow" /> </attack> thanks @pink_panther for explain ;)
  15. PuszekLDZ

    Nostalrius 7.7

    First of all in monster xml, where will be what should he act
  16. PuszekLDZ

    TFS 1.X+ Walk Through GMs

    so I am... i think that works like that: void Game::playerTurn(uint32_t playerId, Direction dir) { Player* player = getPlayerByID(playerId); if (!player) { return; } // till here its tell You about action of holding CTRL (like to change direction of character, "dancing"...
  17. PuszekLDZ

    TFS 1.X+ Walk Through GMs

    yea, i know but with that, You dont have to type any :) 1669410795 btw - i think its just should be edited with some like void Game::playerWalk(uint32_t playerId, Direction dir) { Player* player = getPlayerByID(playerId); if (!god) { return; idk, im not a programmer - im...
  18. PuszekLDZ

    TFS 1.X+ Walk Through GMs

    maybe that one will point You some i found it here in other topic go to src > game.cpp change that void Game::playerTurn(uint32_t playerId, Direction dir) { Player* player = getPlayerByID(playerId); if (!player) { return; } player->resetIdleTime()...
  19. PuszekLDZ

    Nostalrius 7.7

    the uniform attack formula is the closest I think to a true 7.x time attack if it doesn't suit your requirements, reduce the monster intervals separately
  20. PuszekLDZ

    Storage value when use a item?

    Why did You do two if/then? I mean to add storagevalue with value, as "StorageValue, Value" Try to check how it works with djinns, so You can take my point 😘
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