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    Feature [TFS 1.3] Monster Levels

    Yes const Monster* monster = source->getMonster(); if (monster && monster->getLevel() > 0){ exp += (exp * 0.08) * monster->getLevel(); } g_events->eventPlayerOnGainExperience(this, source, exp, rawExp); if (exp == 0) { return; }
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    [France][Custom / 10.98] Everdale

    There will be a rework of the current weekly task system. The current tasks just involves turning in 100 ingots and 100 blossoms to NPC Steven and Wilford, which feels dull and boring. These tasks will, from next server save, be completely removed from the game, never to return again. They...
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    [France][Custom / 10.98] Everdale

    As most of you know we have been working hard on a big update for Algaros. This update includes huge overhauls of spawns and professions changes and some more, will try to list all in this post. Spawns that are changed are following: Heros, it has now become a huge Outlaw Camp. Dragon Crypt has...
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    [France][Custom / 10.98] Everdale

    After todays serversave there will be a big change to Summoners. When a Summoner reach higher level you will not just be able to summon different creatures, but older summons will also change appearance. Summoned Skeleton, after level 60 will become a Undead Gladiator. Summoned Spider, after...
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    [France][Custom / 10.98] Everdale

    Since you need 50exp instead of 100 to get level 2,yeah I’d say it’s 2x exp ☺️
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    [France][Custom / 10.98] Everdale

    Big change for summoners today. Summoners can now walk through their own summons, making them not able to block the summoner in tight places.
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    [France][Custom / 10.98] Everdale

    as stated, it’s being looked into right now. Discussions on how to change it is being made at the moment of writing (even has been changed a bit since I last wrote).
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    [France][Custom / 10.98] Everdale

    They are more of a glasscanon vocation. They can heal with potions and can convert damage taken to life, they also have manashield. Note, this healing form is being looked into, but since we dont have people playing Wizards we have a hard time getting input on this.
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    [France][Custom / 10.98] Everdale

    One more is fixed, two more on VirusTotal to go.. Your submission (20200805-065300532400/everdale client.exe) has been successfully processed. Your false detection(s) will be cleared within the next 72 hours; please notify us at [email protected] if that is not the case. For APEX...
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    [France][Custom / 10.98] Everdale

    Sadly there dont seem to be any way to share it.. But you can run your own here Submit a file for malware analysis - Microsoft Security Intelligence (https://www.microsoft.com/en-us/wdsi/filesubmission)
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    [France][Custom / 10.98] Everdale

    These are indeed false positives. The OTC with lua files are packed with enigma virtual box, which causes this. We are in dialog with with the providers that gives off false positives in virustotal scan. We have already been cleared by windows defender. Image of report below
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    [France][Custom / 10.98] Everdale

    Welcome to Everdale Alpha! A bit about Everdale: Everdale a fully customized project that is currently in Alpha Stage. Our goal is to provide a lowrate 2x exp server without any pay to win features. Premium account includes quality of life features such as auto-loot, houses, full access to...
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    Custom Client$$$

    Could you write to me on discord? Pox#7349
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    OT CLIENT - CHANGE RSA KEY

    If using 1.3 https://otland.net/threads/tutorial-generate-rsa-keys.261681/
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    [TFS 1.3] [Revscriptsys] Free Lua scripting service - Post your requests! Let's learn it together!

    Something like this maybe? /jail PLAYER,ROOMID,DAYS Ex. /jail Gabriel,5,10 Will teleport player Gabriel to room 5 (JailLocation * (jailOffset*5)) for 10days and lose 15% experience When player login and jailtime is lower than current time, player will be teleported to temple local...
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    Feature Quiver [TFS 1.X + 0.X]

    Yes I did. Not sure if all this needs to be added, but it works for me so.. in container.cpp In function ReturnValue Container::queryMaxCount Below this: if (hasBitSet(FLAG_NOLIMIT, flags)) { maxQueryCount = std::max<uint32_t>(1, count); return RETURNVALUE_NOERROR; }...
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    [Custom OT]Everdale Alpha - Needs feedback

    @Wirox I dont really feel that the skill multipliers and spells formula is of any interest at this stage because it all can change on a daily basis depending on feedback. But I have updated the mainpost with some more information
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    [Custom OT]Everdale Alpha - Needs feedback

    Try to download the new client, I just uploaded it. 1593117935 I will post the information you requested tomorrow
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    [Custom OT]Everdale Alpha - Needs feedback

    We havent 100% fletched out the pvp-system. But what can be bought with pvp-currency will crafting materials and the likes, stuff that you can get other ways its just QoL basically, nothing that will give players an upperhand with overpowered items. It will be low-exp RPG, no TP. We will have...
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    [Custom OT]Everdale Alpha - Needs feedback

    Very little time have been spent on the actual site. Most core-functions are 100% done at this point so more time will be focused on the site :)
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