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  1. bpm91

    Lua Loot real tibia

    It would be interesting to create a system where I choose a probability of which item falls into the bag or out of it. example:ham, royal helmet, and medusa shield, 40% chance of falling into or out of a bag
  2. bpm91

    RevScripts HELP PICK FENROCK

    local crackItem = Tile(toPosition):getItemById(ID CRACK ITEM)
  3. bpm91

    Lua Loot real tibia

    In TFS this doesn't work, right?
  4. bpm91

    TFS 1.X+ TFS 1.5 Downgrade Nekiro - 772 - Fire on top of door

    I tried adding the transposefield function but it didn't work
  5. bpm91

    Lua Loot real tibia

    So what I'm saying is that in the video the "ham" if you watch it you will notice that it can fall inside or outside, but it never doubles the loot. In other words, the ham can fall both inside the bag and outside.... 1712261312
  6. bpm91

    Lua Loot real tibia

    In this case, do they have a chance of falling inside or outside the bag?
  7. bpm91

    Lua Loot real tibia

    I have to put it inside the bag, but for example, "ham" it had the chance of falling outside or inside the bag... That's what I'm thinking about how it was set up for this to happen
  8. bpm91

    Lua Loot real tibia

    I was watching some tibia old 7.6 videos and noticed a small detail, it seems silly, but it's a detail. The hydra, for example, dropped Ham and meat normally or inside a bag. How would this be possible to do in tfs? because if I put bag, I would have to have the loot inside and outside but that...
  9. bpm91

    TFS 1.X+ beds no working

    From what I researched, regeneration is only given if you eat food.... however I got confused because many years ago I played retrocolors and there the beds regenerated all life and sis if you slept... so in that case my post it's wrong. I looked for some information in tibiabr from 2005 and it...
  10. bpm91

    TFS 0.X This error appears when you import the player from the database into players

    It appears that the player ID already exists. he needs to have another id
  11. bpm91

    TFS 1.X+ beds no working

    I noticed that the beds I'm using in tfs 1.5 7.72 are healing at a very low limit, I don't know if it's because I consumed food before, but I imagined waking up with my character and having more life and mana after 1 full day of sleep. it went up something like 100 or 200 in mana or life alone...
  12. bpm91

    [Tool] OTUI Editor

    your windowed text would easily solve this otv8 problem xD https://otland.net/threads/bug-letters-or-pappers-how-fix.288224/#post-2747892
  13. bpm91

    Tibia for busy people

    I'm almost finished, thank God, now just waiting for the site to be ready, and to start a beta... otherwise I tested almost everything myself.
  14. bpm91

    Tibia for busy people

    I've been building a server for 2 years, and it's still not online, but I have friends who say that the server should be easy because they have little time, so I'll tell you the same thing I told them. Players who don't have time to play simply either don't play, or play for as long as they...
  15. bpm91

    Miracle 7.4 - A New Nostalgic Experience

    and soon mine won't have 1 real p2w extras =
  16. bpm91

    OTClient margin top otv8

    I want to give a top margin of 5 pixels, but I can't, would anyone know how to do it? MiniPanel id: friendList text: Friends List anchors.top: parent.top anchors.left: neutralList.right margin-left: 10 size: 180 150 ScrollablePanel id: friendListGuilds...
  17. bpm91

    Miracle 7.4 - A New Nostalgic Experience

    your project is good.
  18. bpm91

    Miracle 7.4 - A New Nostalgic Experience

    sprites, website, programming, repairs, client, and many things that I won't remember.It's already 2 years.
  19. bpm91

    C++ Tfs 1.5 Skill lose

    config.lua -- Deaths -- NOTE: Leave deathLosePercent as -1 if you want to use the default -- death penalty formula. For the old formula, set it to 10. For -- no skill/experience loss, set it to 0. deathLosePercent = 10
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