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    Lua Problem with isInArea script.

    Hello guys, I have the following script and it works perfectly: (I am using tfs 0.3.6, client 8.6) I wanted to remake it to works when the defined boss is inside area instead of x player online. But the console returns an error: @The solution: function onUse(cid, item, fromPosition...
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    Question--> Monsters

    Is it possible to add monsters from the newest versions of tibia to the oldest version of tibia like 8.6? Thank you for your anserws :)
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    Make EQ increase all damage dealt

    Bump
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    AAC Homepay configuration

    Hello, I have a problem with the hompay configuration. I am using Gesior2012-TFS-0.3.6_and_0.4_to_rev_3703. This is my homepay's page on the website. When I click at https://ssl.homepay.pl/wplata/1-LegendaryOTS or https://ssl.homepay.pl/wplata/2-LegendaryOTS I get something like this...
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    AAC Acc Gesior - Payments Methods

    Problem solved. I spent 15 long hours trying to deal with it and the solution was so easy... I just replaced the shop part in my ACC Gesior layout with that from Gesior2012/tree/TFS-0.3.6_and_0.4_to_rev_3703. The final result :D I will try to configure these payment methods tomorrow. Anyone...
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    AAC Acc Gesior - Payments Methods

    Hi guys, I downloaded GesiorACC 2012 modificado by Natanael Beckman for tfs 0.3.6 or 0.4. Everything works perfect but unfortunately I had one problem with it. When I click button "Buy now Premium Points here" I get the following error: I checked the index.php file and I think that there is...
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    Make EQ increase all damage dealt

    The storage value is no more the problem thanks to you. Although the script is no working for me. The help would be very appreciated to make it working at theforgottenserver tfs 0.3.6 :)
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    Make EQ increase all damage dealt

    I am very intrested in the script too. I used a storage value and the stack overflow is gone. I know that i should place a line " setPlayerStorageValue(target,storage,0)" when an item is unequiped but I don't know how to put it in into the script. Unfortunately the script itself isn't...
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    Lua Function OnSay to summon a creature

    Thank you very much you helped me a lot ! I have another problem though. I changed the script a little: I added else doPlayerSendCancel(cid,"") doPlayerSendTextMessage(cid, 21,"You haven't got all required things to make a ritual." , because the script was always true .Presently everything...
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    Lua Function OnSay to summon a creature

    It is no a solution. I can not imagine the script starting like this.
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    Lua Function OnSay to summon a creature

    hmm ,it works but I can still put like 1 ,2,3 and so items and the boss will be summoned. I need to declared also something like this: , because for this it is always true for every item >=1 but unfortunately that upper line is not correct.
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    Lua Function OnSay to summon a creature

    Hello Guys, I have the following script: It works fine but I want to rewrite that script a little. Presently when I place an itemid=2159 at piece1pos the item disapears after I use a lever (id9825) and the boss shows up. Although instead of using the lever I want to make the item=2159 to...
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    Lua Colour of a monster

    Hi guys, Is it possible to make a colour of Hydra pink instead of green without editing files like .dat and .spr? Thank you for anserw.
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    The Forgotten Server 1.2

    I have a question. Does it work for tibia 8.6? @Edit : Ok, i 've already know that I have to downgrade it in the source :)
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    Lua Monsters- Fast questions

    Thank you very much for the explanation!
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    Lua Monsters- Fast questions

    Could anyone explain me what it is: 1.<strategy attack="10" defense="0"/> 2.<flag staticattack="60"/> 3.<flag runonhealth="0"/> 4. <attack name="melee" interval="2000" skill="30" attack="20"/> (skill="30" Is it look of the skill ? ) Thanks for help :)
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    amulet of experience!

    Try it.
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    Lua Help to make only 1 infinite Rune! (only 1, not all)

    I am glad I could help you :D
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    Lua Help to make only 1 infinite Rune! (only 1, not all)

    At spells.xml set charges=0 An Example: <rune name="Manarune" id="2283" aggressive="0" charges="0" needtarget="1" lvl="10" maglv="5" exhaustion="250" enabled="1" allowfaruse="1" script="New/Manarune.lua"/> It should help you :)
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