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  1. S

    Do you know this item? ClientId needed.

    Thanks! Repd.
  2. S

    Do you know this item? ClientId needed.

    I have found this item: There's more animations of this item as it's sprites start from 24415 to 24418. I couldn't find a compiled item anywhere, any clues?
  3. S

    Lua Constant loop

    I want to create an addEvent which will constantly loop itself if a condition is met: function run(left) if (left > 0) then doSendMagicEffect(getPlayerPosition(cid),5) addEvent(run, 1000, left-1) if...
  4. S

    Lua Statschange

    Yay, it does work, thanks :) /crap, can't rep you. Sorry.
  5. S

    Lua Statschange

    It's meant to work as an evasion if you wear certain item and it does, but damage number coming up is still bit annoying. I'll try yours. Be back in few minutes.
  6. S

    Lua Statschange

    function onStatsChange(cid, attacker, type, combat, value) if type == STATSCHANGE_HEALTHLOSS and combat == COMBAT_PHYSICALDAMAGE then if isPlayer(cid) == TRUE then local weapon = getPlayerSlotItem(cid, CONST_SLOT_ARMOR) if(weapon.itemid == 2464) then if math.random(1,10) == 1...
  7. S

    Two weapons, two shields

    There are particular reasons why. I am also nearly positive it would include source edits. I need a hint of where to find it.
  8. S

    Two weapons, two shields

    What changes I must make to allow players, (best certain vocations only) to benefit from having two shields and/or two one-handed weapons? Also, first I would have to find out how to allow them to wear two of those altogether at the same type.
  9. S

    Thinking of two servers...

    For now I have Magnataur, Crystal Maiden, Slayer and Omniknight done. TibiaDota requires a LOT of vocations :D Those heroes don't fit too bad as they are not too gank vulnerable. I made this entire room thing lot different, everyone is in one big place, and can join certain teleports which...
  10. S

    Thinking of two servers...

    I have recently stopped developing my latest project: http://otland.net/f43/uk-neverending-fight-zombies-aliens-mutants-ots-future-custom-client-exp-156486/#post1506580 as simply, I guess it was either too hard or just far too different. Whatever the reason, I left it just for current players to...
  11. S

    [UK] Neverending Fight [Zombies Aliens Mutants] Ots in the future [Custom client exp]

    I am officially closing this project for new players. It will only be kept for existing players. Here's why: I finally come to the conclusion that making a hardcore server for tibia players is a missed idea. Players often expect nearly everything for free, starting from loads of cash, thousands...
  12. S

    Lua Creaturescript - statschange

    function onStatsChange(cid, attacker, type, combat, value) if type == STATSCHANGE_HEALTHLOSS and combat == COMBAT_PHYSICALDAMAGE then attacker = attacker if isPlayer(attacker) == TRUE then doSendAnimatedText(getPlayerPosition(cid), "XYZ!", 18) end end return true end How to...
  13. S

    Lua Rune spell - local target tile

    How can I easily local location of my casted rune spell? Possibly runes that does not require target, thanks.
  14. S

    Team [Lots of Jobs] Ots in the FUTURE!

    Recruitment is still opened. Need somebody good at designing games.
  15. S

    [UK] Neverending Fight [Zombies Aliens Mutants] Ots in the future [Custom client exp]

    New ability is added. Is absolutely the same as was expected to be. Use it by writting: knockback
  16. S

    Lua DoPlayerDamage...?!

    used : doTargetCombatHealth
  17. S

    Lua DoPlayerDamage...?!

    I guess it could be done the same way with addEvent or few local scripts like in here: http://otland.net/f82/advanced-rapid-shooting-like-lineage-seven-arrows-diablo-amazons-strafe-144932/
  18. S

    Lua DoPlayerDamage...?!

    Okay, I guess I am already known for asking dodgy questions, here's yet another one. I want to deal a certain amount of damage (or random at some point) random between x1 up to x2 player level. However, this spell is not a rune, nor a wave and even if it was I guess I can't load (cid) parts like...
  19. S

    Lua Need little config support, rather simple

    Got it working slightly different using: Thanks! local creaturename = getCreatureName(tmp.uid) if Monsters[creaturename] then
  20. S

    Lua Need little config support, rather simple

    Erm, local tmp = getThingFromPos(toPos) if(tmp.uid ~= 0) then if(isCreature(tmp.uid)) then if isInArray(Monsters,getCreatureName(tmp.uid)) then It is wolf being checked, it fails.
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