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Lua DoPlayerDamage...?!

sestorme

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Okay, I guess I am already known for asking dodgy questions, here's yet another one. I want to deal a certain amount of damage (or random at some point) random between x1 up to x2 player level. However, this spell is not a rune, nor a wave and even if it was I guess I can't load (cid) parts like player level into setCombatParam, so question is, how to deal damage to certain monster, like thing.uid via script without spell/rune?
 

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