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  1. Byte

    Solved Free Premium

    Thank You!
  2. Byte

    Solved Free Premium

    Okay So I assume I replace "days" for the amount of days I want them to receive, but what about the storage value. Where does that go?
  3. Byte

    Solved Free Premium

    Could you show me how I would add that into my login.lua please? (I'm not very experienced with this) Here's my login.lua function onLogin(cid) --Register the kill/die event registerCreatureEvent(cid, "RemoveBlesses") --Register the Give_Bag_After_Death event...
  4. Byte

    Solved Free Premium

    I need to know how to make every account (including new ones) have free premium(Gratis Premium Account). I can't find anything regarding that in config.lua or anywhere else. Using OTHire 7.72 and ZnoteACC
  5. Byte

    Solved RME Chest message

    Once again, very much appreciated. Thanks!
  6. Byte

    Solved RME Chest message

    Thanks for the reply. system.lua: local specialQuests = { [2001] = 30015 --Annihilator } local questsExperience = { [30015] = 10000 } function onUse(cid, item, fromPosition, itemEx, toPosition) local storage = specialQuests[item.actionid] if(not storage) then storage =...
  7. Byte

    Solved RME Chest message

    I've made a chest in my map that gives you 5 crystal coins and a crown helmet as you can see below: However, when I open the chest in-game it shows this message: There's no names for the items it just says: You have found 5 *blank* and *blank*. Also, I've noticed that this ONLY happens...
  8. Byte

    Lua Znote Shop Command for OTHire (7.72)

    bump
  9. Byte

    7.8 Monsters

    Few questions: -The oldest working link I could find of OTitemeditor was one for 7.8 but i don't think that would work would it? -Also, is it necessary to make a custom client? -If I want to edit existing sprites for custom monsters (for example, taking the sprite of a dragon and making it...
  10. Byte

    7.8 Monsters

    I guess the question is how? :P Do I have to edit the .spr file or just use the 7.8 .spr file and replace the 7.72 one?
  11. Byte

    7.8 Monsters

    Is it possible to use 7.8 monster files on a 7.72 server? would they work? If not can I at least use the sprites for a custom monster?
  12. Byte

    Solved First items?

    Aw man I love you lol jk but really, thanks. Totally worked!
  13. Byte

    [7.72] OTHire 0.0.1b - Based in OTServ Trunk (Latest)

    Late edit: Fixed.
  14. Byte

    Solved First items?

    Using OTHire does anyone have a script for firstitems.lua? the one I tried does not work: local vocitems = { [1] = { -- sorcerer container = { {id = 2120, count = 1}, {id = 2554, count = 1}, {id = 2674, count = 1} }, eq = { {id = 2525, count = 1}...
  15. Byte

    Znote AAC 1.4 - [TFS 0.2.13+] & [TFS 0.3.6+/0.4]

    I need some help with Znote !shop command if anyone could give me a hand here's the thread: http://otland.net/threads/znote-shop-command-for-othire-7-72.220243/
  16. Byte

    Lua Znote Shop Command for OTHire (7.72)

    I need to know how to make a script that comes with ZnoteACC (for TFS) work on OTHire. I managed to get the shop system working to where you can buy points and items from the shop. However I cannot use the command "!shop" in-game to receive the item. I tried to use the TFS XML and LUA files but...
  17. Byte

    Solved Server close when open

    Try changing 'localhost' in config.lua to '127.0.0.1'
  18. Byte

    Solved Ports

    I've solved the issue. In case anybody else is having the same problem what I did was find this in config.lua: bind_only_global_address = true And set it to: false Also, make sure OTHire has access to both private and public networks. This is done by allowing it through the Firewall in the...
  19. Byte

    Solved Ports

    Still closed... It might be that I am running a 7.72 server (OTHire) does it require different ports to be opened? (besides tcp) I feel that the problem might be on the server side (OTHire) since port 80 appears as open when running uniform server
  20. Byte

    Solved Ports

    Something odd is happening with my ports I've followed several guides on port forwarding but the ports 7171 7172 still remain closed. Anybody know what might be causing this?
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