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  1. Michcol94

    [TFS 1.3] Small Autoloot

    where should I get the banking system? Use tfs 1.5 nekiro 8.6
  2. Michcol94

    [TFS 1.3] Small Autoloot

    Well, I tested it on rats and added cheese to the autoloot and it only collects one. and where does the money go?
  3. Michcol94

    Converting .dat, .spr to a sprite atlas.

    someone knows how to solve this problem and why it happens ?
  4. Michcol94

    OTClient .dat and .spr files for assets !!!

    the thing is that I need to migrate 1500 outfits from protocol 8.60 to protocol 12.86 which uses assets and I don't know how to do it the fastest. Does anyone have any suggestions? 1701866628 is it possible to reprogram the otc to still use the Tibia.spr and Tibia.dat files in the 12.86 protocol
  5. Michcol94

    OTClient .dat and .spr files for assets !!!

    sorry knows who how to change .dat and .spr files to resource files very urgent request needs what conventer or how it is done let someone say
  6. Michcol94

    tooltip OTC V8

    Purely theoretically, I'm also interested in something like this and I'm very curious how much it costs, can you write priv if you don't want to write publicly? I would like to add that I just want to get acquainted with the price and I don't want to buy anything right now, this question is for...
  7. Michcol94

    OTClient Files SPR and DAT Conveter from protocol 8.6 to a minimum of 10.98

    Hello. I would like to transfer a large number of graphics from protocol version 8.6 of .spr .dat files to the protocol version of the minimum version 10.98, but I want to transfer graphics to protocol version 12.00 but if it is not possible, then at least to version 10.98 I mean exporting and...
  8. Michcol94

    TFS 1.X+ OFF TARGET EFFECT

    The magic effect when using a spell on the target position is probably some hit effect or I don't know it appears from time to time, it is not displayed every time you use a spell, sometimes it changes to another effect, how to turn it off? Please help, I'll add the lua spell code, but the...
  9. Michcol94

    TFS 1.X+ function onhealthchange how use item attribute

    I can't program from objects, I did it for the first time and I still can't hehe... but I found a solution for myself and it was: local attackAttribute = attacker:getSlotItem(CONST_SLOT_LEFT):getAttack() --and-- local defenceAttribute = creature:getSlotItem(CONST_SLOT_LEFT):getDefense()...
  10. Michcol94

    TFS 1.X+ function onhealthchange how use item attribute

    or onHealthChangeandSkills - Pastebin.com (https://pastebin.com/vZsRyAig) use in line 77 local attackAttribute = itemType:getAttack() and local attackAttribute = item:getAttribute(ITEM_ATTRIBUTE_ATTACK) USE TFS 1.5 DOWNGRADE 8.6 BY NEKIRO
  11. Michcol94

    TFS 1.X+ function onhealthchange how use item attribute

    Line:77 how load attack atribute item ? onHealthChangeandSkills - Pastebin.com (https://pastebin.com/vZsRyAig) I know it's a mess but the working version of the code is just coding
  12. Michcol94

    TFS 1.X+ function onhealthchange how use item attribute

    Hello. I want to load the attack and defense attribute in the onhealthchange function and I don't know how to do it, can anyone help? because I keep getting a nil value error
  13. Michcol94

    opcode instalation doSendPlayerExtendedOpcode 1.5 Nekiro downgrade 8.6

    1691350268 1691358393 Omg it started but I don't know what now? he writes hi ... and the npc replies in chat "23:36 Gengo: Greetings, Aaaaaaaaaaaaaaaaaaaaa." and no dialog box appears :( it doesn't throw any errors in the console, help someone show in the pictures what the effect was supposed...
  14. Michcol94

    Free task module made by @zQt

    Oh, but it popped up when I changed the client's language and hit the task button, well I don't know much about clients, you're probably right mate.
  15. Michcol94

    Free task module made by @zQt

    Thanks a lot works, now I'm using otcv8 forgot to add... I tested for a while and crashes otclient error. When during the game we change the language to another and use the module.
  16. Michcol94

    Free task module made by @zQt

    Sorry, I wanted to add to my otcv8, but I don't have a button and I don't have any errors in the console, anyone have any ideas? I have ExtendedOpcode enabled in feature. Please help mee. Use tfs 1.5 Nekiro Downgrade.
  17. Michcol94

    [TFS 1.X] Flexible spells lib + Spell Level System (configurable with growing areas, damage etc)

    The script works, although not quite, because the last two spells do not display and do damage without errors in the console, but the ability to cast spells is promoted. How do I reduce spell skill growth so it doesn't pick up after one spell use?
  18. Michcol94

    [TFS 1.X] Flexible spells lib + Spell Level System (configurable with growing areas, damage etc)

    It seems that in the lib in spells I don't have such a Squares table and that's why the script crashes an error, I have to go to work after work, I'll check and let you know.
  19. Michcol94

    [TFS 1.X] Flexible spells lib + Spell Level System (configurable with growing areas, damage etc)

    TFS 1.5 BY NEKIRO DOWNGRADE 8.6 creaturescripts/firstlogin.lua EDIT: local voc = self:getVocation:getId() CHANGE: local voc = self:getVocation():getId() error in line: table.insert(arrs, createCombatArea(_G[SPELLS_LEVEL_AREAS[y]]))
  20. Michcol94

    opcode instalation doSendPlayerExtendedOpcode 1.5 Nekiro downgrade 8.6

    Where should I use this code " function Player.doSendDialogNpc(self, npc, msg, opc) " and " player:doSendDialogNpc(getNpcCid(), "??????????", "1&2&4&5&6") " whether the function file should also be added to lib.lua dofile('data/lib/npcdialog_lib.lua') ????????? then it throws more...
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