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  1. R

    TFS 1.X+ tfs 1.3 player:getCondition(CONDITION_PARALYZE)

    printed: but, player are paralyzed:
  2. R

    TFS 1.X+ tfs 1.3 player:getCondition(CONDITION_PARALYZE)

    Hi, i`m using tfs 1.3 downgraded by nekiro, i paralyzed a player and used this code: but it print (nil). why? function onUse(player, item, fromPosition, target, toPosition, isHotkey) print(player:getCondition(CONDITION_PARALYZE)) return true end
  3. R

    AAC Znote AAC, how can i check if game is online or offline?

    i tried to cried a function, but not success: layout/widgests/serverinfo.php checkingServerStatus() { if ($config['status']['status_check']) { @$sock = fsockopen ($config['status']['status_ip'], $config['status']['status_port'], $errno, $errstr, 1); if(!$sock) {...
  4. R

    AAC ZnoteAac Shop

    config.php // Show outfits $config['show_outfits'] = array( 'shop' => true, 'highscores' => true, 'characterprofile' => true, 'onlinelist' => true, // Image server may be unreliable and only for test, // host yourself...
  5. R

    Lua Hide spell animation and unhide with !command

    I've been told that to do this on the cipsoft client, only with 'Dll inject' to be able to catch the spectators, something like that they informed me
  6. R

    RevScripts spell repeated

    https://otland.net/threads/spell-repeating.273408/
  7. R

    AAC ZnoteAac Shop

    have you tried this?
  8. R

    [TFS 1.3, Nekiro 8.6] Battle sign never dissappears.

    config.lua pzLocked = ???
  9. R

    AAC ZnoteAac Shop

    local type_desc = { "itemids", "pending premium (skip)", "pending gender change (skip)", "pending character name change (skip)", "Outfit and addons", "Mounts", "Instant house purchase" } function onThink(interval, lastExecution) if...
  10. R

    TFS 1.X+ How can i check item hasAttribute(ITEM_ATTRIBUTE_CHARGES)

    How can i check if this item have attribute? i tried something like this, but return (hasAttribute) nil value. But i have another code with hasAttribute work fine. local randomic_itemsID = {1540, 1541, 1566, 1800, 9222} function onTime(interval) local players = Game.getPlayers() for i...
  11. R

    AAC ZnoteAac Shop

    data/globalevents.xml (every 10 secs will run) <globalevent name="shop" interval="10" event="script" value="shop.lua"/> data/globalevents/shop.lua function onThink(interval, lastExecution) if #getPlayersOnline() >= 1 then local type_desc = { "itemids"...
  12. R

    TFS 1.X+ Doubt About How Can I Use Creature Functions in AddEvent?

    put addEvent inside a function too, exemple, execute every 5 seconds: local function returnMagic(cid, effect) local player = Player(cid) if not player then return true end return player:getPosition():sendMagicEffect(effect) and addEvent(returnMagic, 1000, player:getId(), effect) end...
  13. R

    TFS 1.X+ Doubt About How Can I Use Creature Functions in AddEvent?

    the code I posted above is working, I tested it here on my computer.
  14. R

    TFS 1.X+ Doubt About How Can I Use Creature Functions in AddEvent?

    error? what u need to code to? this way you are using the "for" function without needing.... if you want the effect to come out every X seconds, change that part addEvent(returnMagic, 60000, player:getId(), effect) for something like this: addEvent(returnMagic, 1000 * i, player:getId(), effect)
  15. R

    TFS 1.X+ Doubt About How Can I Use Creature Functions in AddEvent?

    local effect = 25 -- LOCAL FUNCTION TO USE SENDMAGICEFFECT IN ADDEVENT-- local function returnMagic(cid, effect) local player = Player(cid) if not player then return true end return player:getPosition():sendMagicEffect(effect) end function onSay(player, words, param) for i = 1, 5...
  16. R

    The reason why tfs is delayed: we let the great programmers goes away

    in addition to the ready phrases, your solution is: "let's leave it as it is". it's a great solution, I don't know how i didn't think about it before
  17. R

    TFS 1.X+ Doubt About How Can I Use Creature Functions in AddEvent?

    addEvent(returnMagic, 60000, player:getId(), effect)
  18. R

    The reason why tfs is delayed: we let the great programmers goes away

    I don't know how much he wants, and I don't even know who wants to help, I'm posting here to get answers. if i already knew the answers i wouldn't be posting this. You have no answer for everything, just like me, I am searching a possible solution. Your comment does not contribute anything...
  19. R

    The reason why tfs is delayed: we let the great programmers goes away

    I already contributed to it, when he solved a bug that I needed, but alone I can't get a value that is high. A tfs bug since 2017 that was only solved in 2020, for me tfs advances like a turtle https://otland.net/threads/bug-in-wait-list-tfs-1-3-downgraded-8-6.270717/#post-2608419 I don't know...
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