roriscrave
Advanced OT User
- Joined
- Dec 7, 2011
- Messages
- 1,188
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Hi, i`m using tfs 1.3 downgraded by nekiro, i paralyzed a player and used this code:
but it print (nil).
why?
but it print (nil).
why?
Lua:
function onUse(player, item, fromPosition, target, toPosition, isHotkey)
print(player:getCondition(CONDITION_PARALYZE))
return true
end