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  1. Codinablack

    items.otb editor new TFS 1.7

    afaik the items otb parser code has not been changed in a very long time and is still running standard major version three... which should be compatible with any item editor out there... you simply just need to select the client version 10.98 I am guessing, and you should be able to open and...
  2. Codinablack

    Suggestion Limit the Jobs Section to prudent members

    "Spamming Solutions" Wouldn't that be a fantastic problem to have 🤣 Smh
  3. Codinablack

    Suggestion Limit the Jobs Section to prudent members

    So your whole point is that we should do absolutely nothing and leave it exactly as it is, and yet, you yourself state with your closing statement that every time a mistake is made, experience is gained... or as you put it "someone also learns something"... Can you not see how you are...
  4. Codinablack

    Suggestion Limit the Jobs Section to prudent members

    You entirely miss the point and/or are obviously only posting either for the attention or sheer joy of trolling someone else's thread or something... the point is not at all about discrimination, the point is in making that board a trustworthy place for the people using it... if you think that...
  5. Codinablack

    Suggestion Limit the Jobs Section to prudent members

    I believe it is far to common that a person will come here to otland for no other purpose but to try to build a money machine off the labor of others, completely destroying the foundations for which the community were built. Mark himself had a problem with what money was doing to the community...
  6. Codinablack

    Loading spawn.xml file into map file .otbm

    that looks like you have used the wrong .dat or .otb somewhere... this happened to me when I was trying to convert a .dat recently and it messed all the id's up, the monsters all failed to spawn because of that too... probably you took canary's real map and tried to run it on tfs, and thus your...
  7. Codinablack

    Object Builder shows wrong item ID in OTClientV8 (spawns floor instead)

    This means you need to export your .dat and .spr from the object builder for the target otb version. You select "compile as" in the object builder and select the appropriate version for export.. so you need to match correct otb.. version 19 is super old I would highly suggest updating the code...
  8. Codinablack

    [USA] [13.21] NEW TibiaOrigins 2.0 | Build Freedom | Real Map | Task Board | Item Rarity | Global Boosts

    It's against the rules to create multiple accounts on otland... at least try to make it not so obvious.
  9. Codinablack

    BlackTek-Server Development Thread

    Uhm how about you check yourself before making accusations! I most definitely didn't steal, copy or reproduce ANY work from Canary for this update... so please fact check what you are saying before you accuse someone of not giving credit to referenced work... if you were to look, blacktek...
  10. Codinablack

    BlackTek-Server Development Thread

    Another update for you guys: BlackTek has broken the 500 (currently 504) commit mark, and we have the project upgraded to C++23.
  11. Codinablack

    Voice Chat System (VOIP) – Free for the Community

    We are not using tibia files... we have a custom made .dat file... the .dat file extension is not owned by cipsoft... the data inside it is only metadata, also not owned by cipsoft... and as tofame already pointed out, you can't even use tibia client with blacktek without taking OUR custom...
  12. Codinablack

    OpenTibia OT map generator

    You simply create a new map for 10.98 in the mapeditor, a blank empty map, then "import" the 8.10 and viola
  13. Codinablack

    BlackTek-Server Development Thread

    Not a whole lot of activity has been seen on the repo lately because most the work I have done over the last few weeks has all been locally, working on a new spawning system from scratch.. but progress continues to be made! I wanted to let you all know, that we are about to break the 500...
  14. Codinablack

    Removing .otb – Only Using .dat

    How about no. This thread is not made for your discussion, if you want to know how to do it, I already told you, message me privately and I'll teach you... otherwise, lets both stop posting off topic as per otland rules.
  15. Codinablack

    Removing .otb – Only Using .dat

    Wrong! I am not false! I have created an entire system on this possible functionality, it's called "Custom Equipment" look it up! I first learned this was possible from a script that Amy Azzkaban wrote! It's 100 percent possible to reuse the same sprite to create veritable new items! Now if you...
  16. Codinablack

    Removing .otb – Only Using .dat

    You don't need an otb or server id to do that.. It's completely possible to use the exact same sprite for multiple items without any need in a "server id" to do it. Also as to your point, that it allowed custom things to be created easily... that's exactly what this change does! Without this...
  17. Codinablack

    Removing .otb – Only Using .dat

    I can absolutely verify everything Tofame says here is absolutely factual and correct! This solution was quite ingenious! As far as bugs go, there is zero concerns... like he stated, since he simply reordered based on server id, everything just works! There is no problems and no reason to...
  18. Codinablack

    Anyone remember Species? (The war server or the RPG server)

    That's hella sick! I assume you are using up and down arrows for going up and down the ladders?
  19. Codinablack

    YourOTServer - OTServer automation

    Ok yeah. I can completely agree with the statement of fact that BlackTek is making it increasingly difficult to migrate datapacks. Let's try to move past hijacking this thread with our conversation though... I have many reasons for these choices, which are quite logical if you are interested...
  20. Codinablack

    YourOTServer - OTServer automation

    Stats definitely are not needed, and just get in the way. Proxy system, ok yeah, for sure, that's agreed, it's needed... As for the new decay system, he has "optimized" decay how many times now? Like three times in the past 8 years? That new decay system is not really anything spectacular, and...
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