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Item:
Animation Count: If item is Animated ( how many pictures has the item..)
Moving Group: Nothing for an item
Layers , Pattern X, Pattern Y, pattern Z = 1.
Outfit:
Animation Count: Not Moving monster it has animation? How many ?
Moving Group: Yes, Animation of Movement from a monster ( How...
I'm facing an error that I tried to resolve, but as soon as I resolve one, a new one appears.
I'm trying to Compile Otcv8 Under Visual studio 2019,
https://github.com/OTCv8/otcv8-dev
Easy until here, vcpkg folder is linked, extract, boostrap, integrate, then install all dependencies.
But when...
I Dont understand, i try compile Otcv8 from repo, with:
https://otland.net/resources/repositioning-otcv8-wings.6/
But i see now, without adding reposition of wings got same error.
Maybe otcv8 has something failing.
just because East/South wings are watching like weird, using offset on object...
Same here,
You need at least "2 or 3 animation frames":
I got like 1 Animation frame without the wing, but i got every animation full
1695650485
Ah yay, with this it will fix the problem of 1 missing animation, thanks mate!
1695653776
When you followed, if you do it, the reposition of the...
Reviving the post,
It works for deliver female or male, but what about addons ? 1/2/3, no number it works and doesnt deliver any addon.
About mounts ?
mount = 850, type = 850, looktype, tried 0, 0, 850, 850,
It doesnt deliver the mount.
Your code is correct, you just need add more if data.protection_all then , description = description .. 'Protection All:' ..data.protection_all.. '.'
The same way for reflect, drop_chance, etc.
Then for people who doesnt know, create a folder inside of data, called items, paste items.xml and...
Latest versions , you mean something 12 or 13x , TFS or Canary ?
It works, just it's needed to do some modifications on the outside script.
For example, only this won't work, you get an error about dirEmitPos for sure:
if (dirList ~= nil) then
Because the function says...
Well wiki is a good system for server that have plenty custom systems, if you just open an eco with tps or another real map of course it’s not needed a wiki.
Take examples of some customs like , arcani, zezenia, hellgrave, eagle , and more, for some people will be good understand things, for...
The system is really cool , and yes is possible , in my case I rework the system to work on a 13.20 and works perfectly with loot , if better level , I create the getMonsterLevel function on source code in order to know the level , as it random, then depending on level I just increase loot on...
Ec ,
Means that otbr doesn’t have eventcallback , so the part to register on eventcallback I think is the loot about monster (ondroop ) this part it’s needed to add it manually to monster.Lua on the loot part. Then the ec.onKill is a CreatureEvent onKill, register it as normal revscript will...
Directly convert from any map downloaded, doesnt work ( for me ) only if map is 12x and not clientID.
I fix it like this:
You need before open the map, change map from 8 - 9 - 10x, and save it as 12x.
Use your tool, then it will convert correctly the map.
But directly using your tool for a map...
Good Tool.
gitbook Otbr, has many maps, and much from here.
Take one, convert it, open it on RME using for example 13x spr/dat extracted and result:
Example for Emerald Map:
Another one, Atreyu: