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  1. 2Rec

    Movevent doesnt work as intended

    Well, looks like its works as it's supposed to. If event opens you are able to claim a castle, otherwise only owner guild can enter. Or am i missing sth?
  2. 2Rec

    Movevent doesnt work as intended

    Give us getCastleEventStatus().
  3. 2Rec

    Firestrom Event not kill players.

    That's probably because the script is using combat in behalf of a players. You have to make it get the creature from fire position and use addHealth() instead. /// that's some quick fix, im on my phone and dont really wanna bother much with it Instead of doAreaCombatHealth() Add something...
  4. 2Rec

    What otland Should do.

    There are native boards already.
  5. 2Rec

    Andreas Photoalbum

    Iceland isn't actually that "icy" as you could assume. Its much greener than Greenland in fact. :v
  6. 2Rec

    2rec//Mapping thread

    --- --- ? ---
  7. 2Rec

    SadBoy Galery

    Blastoise dropped his wallet?
  8. 2Rec

    Creativity - Post your mapping ideas

    Yeah i know, that's what i did actually. Thanks. Alternative for a not moving mill may be a water wheel on a stone counters. Looks pretty good too.
  9. 2Rec

    IsInRange how to use?

    Because you're still teleporting yourself instead of spectators. Also bring 'local spectators' into the function.
  10. 2Rec

    Verticos [Trinity Server Mapping]

    Well, don't mean to be a downer, but mapping-wise i'm not really digging it. It's mostly the sprites working here imo. Good luck with the project tho!
  11. 2Rec

    2rec//Mapping thread

    Bone Altar --- ---
  12. 2Rec

    Andreas Photoalbum

    Are you gonna recreate the whole Europe? :v
  13. 2Rec

    Create monster with human outfit and mount?

    I'm pretty sure you don't, if you had to pull out this question.
  14. 2Rec

    Create monster with human outfit and mount?

    [XML] How to make a monster? FULLY EXPLAINED. NEW!
  15. 2Rec

    I'm back! I think. Sorta. Maybe. But here's my new thread~

    I meant it stops in the midfle of nowhere. (Next to that orange tree) You're welcome.
  16. 2Rec

    I'm back! I think. Sorta. Maybe. But here's my new thread~

    I don't like those big-ass crystals and the fact that water stops running in the middle. The rest is lovely.
  17. 2Rec

    MoveEvent [Events][TFS 1.X] Runes backpack Medivia-styled

    It's working well. You just doesn't pass conditions since you drag it to a tile that is not a container slot. Try to add a line that checks if toposition is backpack slot.
  18. 2Rec

    TFS 1.X+ Items decaying at ground

    Didn't register DeEquip for id 26320?
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