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  1. F

    TFS 0.X How/where to add "onMove" to TFS 0.4? (Anti house trash)

    I came across this script: Searching anti house trash system :P (https://otland.net/threads/searching-anti-house-trash-system-p.245283/post-2385810) But TFS 0.4 doesn't have onMove function, is somebody know how/where to add onMove function to TFS 0.4?
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    Short freeze after 50 seconds from server start only with real maps

    I discovered annoying thing that everybody probably missed Only real maps are affected When you start the server and begin running around the map continually after 50 seconds (checked with a timer) you will notice character freeze for about 1-2 second depends on the map For example with map...
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    TFS 0.X /usr/include/boost/thread/pthread/condition_variable_fwd.hpp:85: boost::condition_variable::~condition_variable(): Assertion `!ret' failed.

    Using TFS 0.4 r3884 Debian 10 When I shutdown my server with /shutdown command everything seems fine but there is an error at the end: Preparing to shutdown the server- done. tfs: /usr/include/boost/thread/pthread/condition_variable_fwd.hpp:85: boost::condition_variable::~condition_variable()...
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    0.4 r3884 bug z itemami które emitują światło po zdjęciu lub wyłączeniu światło pozostaje na postaci

    FIx: w player.cpp zamień to: if(maxLight.level > itemsLight.level || (maxLight.level == itemsLight.level && maxLight.color != itemsLight.color)) na to: if(itemsLight.level != maxLight.level || itemsLight.color != maxLight.color)
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    TFS 0.X 0.4 r3884 equip item with light then de-equip and light stays on

    It works lol I replaced this: if(maxLight.level > itemsLight.level || (maxLight.level == itemsLight.level && maxLight.color != itemsLight.color)) with this: if(itemsLight.level != maxLight.level || itemsLight.color != maxLight.color) Thanks!
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    TFS 0.X Talkactions! [ Need Help ]

    nvm
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    MyAAC v0.8.21

    Also something isn't right with Create Account page it doesn't load for me When I click Create Account from the side panel or under login button it loads for about 30 seconds then error '504 Gateway Time-out' and I have to restart nginx and php to restore website
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    MyAAC v0.8.21

    Transition of the background artwork at the bottom is broken when the site is slightly zoomed It depends on your resolution and scaling In my case it's 110% already Especially if you're using screen with resolution lower than 1920x1080 or big scaling in windows Gesior 2012 works properly
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    [PHP] Get skill percent

    sorry I'm noob in this how to use it and what is it for?
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    Debian 10 TFS 0.4 r3884 compiling warning/error

    I'm trying to compile TFS 0.4 r3884 on Debian 10 and I encountered this warning treated as an error luascript.h: In member function ‘virtual bool Action::executeUse(Player*, Item*, const PositionEx&, const PositionEx&, bool, uint32_t)’: luascript.h:279:106: error...
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    OVH doesn't offer Debian 8 for VPS?

    Okay thank you for the answers
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    0.4 r3884 bug z itemami które emitują światło po zdjęciu lub wyłączeniu światło pozostaje na postaci

    Czy ktoś wie gdzie w source to naprawić tutaj przykład z torchem torch wyłaczony a postać nadal emituje światło co ciekawe 3777 nie ma tego błędu
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    OVH doesn't offer Debian 8 for VPS?

    I checked the OVH offer and was surprised that they don't have Debian 8 to choose for VPS Do you know any other service which have Debian 8?
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    MyAAC v0.8.21

    damn this is fine acc maker good improvement from archaic gesior 2012 but I'm having a hard time believing that you're doing it for free our privacy is compromised I think
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    TFS 0.X 0.4 r3884 equip item with light then de-equip and light stays on

    Does anyone has any clue where to look in source to fix that Here is example with torch Torch is off but character still emits light every item that emits light causing this shields frozen starlight etc. interestingly r3777 doesn't have that bug but r3884 does
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    Custom Client [8.6 - 10.XX]

    nvm
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    [8.60] TFS 0.4 Rev3996 War & Cast

    rsa.o: In function `RSA::~RSA()': rsa.cpp:(.text+0xa6): undefined reference to `__gmpz_clear' rsa.cpp:(.text+0xaf): undefined reference to `__gmpz_clear' rsa.cpp:(.text+0xb8): undefined reference to `__gmpz_clear' rsa.cpp:(.text+0xc1): undefined reference to `__gmpz_clear' rsa.cpp:(.text+0xca)...
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    TFS 0.X A question about monster flags

    oh okay thanks 1589378140 I have another question, what's the difference between skill and attack like here in demon example: <attack name="melee" interval="2000" skill="70" attack="130"/> because in cipsoft 7.4 virgin files demon has only attack value Attack = 80 so what "skill" value...
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