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  1. Tufte

    Wanna get high on SHROOMS? - 9.80

    nvm, its legit. well done
  2. Tufte

    Wanna get high on SHROOMS? - 9.80

    this is fake or what? this guy dosent seem very trustworthy
  3. Tufte

    about all ot servers

    yo bruh free tip go play rl tibia
  4. Tufte

    Solved [RME] Top left stonewall piece for Vampire Stone Walls?

    Where is the small pillar piece for walls top left corner for vampire stone walls?
  5. Tufte

    Solved Quest teleport bug

    local newPosition = {x=1468, y=847, z=7} --- new position local spawn = {x=1466, y=850, z=7} --- Spawn position function onStepIn(cid, item, position, fromPosition) local quester = getGlobalStorageValue(7778) local monster = getGlobalStorageValue(7779) if(isPlayer(quester) == FALSE) then...
  6. Tufte

    Solved Quest teleport bug

    local pos = {x=1468, y=853, z=7} --- Position monster summon local spawn = {x=1466, y=850, z=7} --- Spawn position function onStepIn(cid, item, position, fromPosition) local newPosition = {x=1468, y=847, z=7} --- new position local noPosition = {x=1469, y=858, z=8} --- no position...
  7. Tufte

    Solved Quest teleport bug

    what do you want to do? if someone is already doing the quest, you dont want other people to enter the room?
  8. Tufte

    Solved Quest teleport bug

    ok if he wants to clean up the script: dupe if statement if name == 'dragonator' then no need for this twice if(getGlobalStorageValue(7778) < 1) and (getPlayerStorageValue(cid, 7778) == -1) then doing 2 different checks returning the same cancel message. 1 to check if quest is...
  9. Tufte

    Solved Quest teleport bug

    show me dragonator.xml and creaturescripts.xml
  10. Tufte

    Lua [TFS 1.0] Specify damage values for custom monster spells?

    <attacks> <attack script="custom/firecircle.lua" interval="10000" chance="50" min="-400" max="-500"/> <attack name="fire" interval="2000" chance="100" range="7" min="-30" max="-50"> <attribute key="shootEffect" value="fire"/> <attribute key="areaEffect"...
  11. Tufte

    Solved [TFS 1.0] Make monsters use my custom spells?

    I have made a bunch of crazy custom spells that want my bosses to use, but how? Thanks
  12. Tufte

    RME open source once again!

    are you norsk remere?
  13. Tufte

    {Solved} Attacking Area

    put this if(c==0) then doPlayerSendTextMessage(cid, m_Desc, 'No targets!') end outside the loop no need to check this 8 times. it does only damage to 1 creature because you return, so you cancel the loop. remove return from doTargetCombathHealth
  14. Tufte

    {Solved} Attacking Area

    show me what you changed
  15. Tufte

    Lua [TFS 1.0] Remove exhaust conditions dosent work?

    So I have this script that removes all the conditions I've added in a table. It works, except it wont remove exhaust conditions. For instance, if I cast a spell, then use the script, the spell is still on cooldown. Here are all the conditions i'm removing: local removeConditions = {...
  16. Tufte

    Uber Attack speed!! And Quick healing

    there is an event in game.cpp checkCreatures that acivates alot of onthink events, including the onthink that checks for next attack. if you want to make super quick attack speed, you must change the interval of checkCreatures, which will make it activate alot of things super quick. idk if it...
  17. Tufte

    Uber Attack speed!! And Quick healing

    yes it is a bit complicated. you wont manage to do ut if you dont know how to compile and have little experience with c++.
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