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  1. D

    AAC ZNOTE Shop

    Hi, is it possible to add to shop: -name unlock -change name -remove frags for points?
  2. D

    Zombie Event MOD

    BUMP
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    Zombie Event MOD

    Maybe someone can fix my talkactions?
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    Zombie Event MOD

    Hi, I have Zombie Event MOD and I tried to add command to run this event by GM,CM,GOD. Everything is working but... I can't run again this event. No errors in distro, no errors in game, nothing happened. My code: <?xml version='1.0' encoding='ISO-8859-1'?> <mod name='Zombie Event'...
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    C++ Rev 3884 MSVC files

    Hi, does someone have files .vcxproj for TFS 0.4 rev 3884? I need to compile this to x64 bit :< I was looking in google and a few BR sites and I can't get this : <
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    I'm looking for a few scripts TFS 0.4

    I'm looking for a few scripts for TFS 0.4 Evo RPG. -Upgrade system up to +12. First item can upgrade with 90% of chance 1-6 lvls Second item can upgrde with: 70% 7 lvl 60% 8 lvl 50% 9 lvl Third item can upgrade with: 40% 10 lvl 30% 11 lvl 20% 12 lvl if you have fail your item will be degraded...
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    Spell Effect each 2s

    Hmm, I don't know what is wrong but damage received is still same :/ I tried Death dmg and Psychical dmg and still the same. Can I get any contact with you by pm or something? I send you IP and you can check or something. I don't know what's wrong ;v
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    Spell Effect each 2s

    Nothing I mean that dmg received before and after spell is still the same. Resistance doest work.
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    Spell Effect each 2s

    still nothing...
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    Spell Effect each 2s

    Still is something wrong. I tried use your function, I created resistance and onStages etc and still nothing. I tried change a few things and still nothing. Without utamo exori with 500 lvl and 100 mlvl by SD dmg are between 400-500 and with utamo exori dmg by SD is still the same. Psychical dmg...
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    Spell Effect each 2s

    I tested this spell. I got every 2s effect but dmg of SD for example are still the same :< Psychical dmg is the same as well I think. I tried to get 40% less from death and psychical :< and still I didn't get animation of Dodge as is this in onStatsChange.
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    Houses

    Cheers pal! I would like to start a server in 3 months. I knew a lot about mapping, scripting etc but it was about 5-7 years ago :P I feel like a newbie now cuz I forgot almost everything. I have a lot of work with this map... Ladders, rocks, houses, tps. My map has 24mb but about 5-10mb are...
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    Houses

    You are the best! It belongs to house 'Unnamed House #2301'. Nobody owns this house. It costs 57000 gold coins. ItemID: [5102]. Position: [X: 1011] [Y: 997] [Z: 4].
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    Houses

    hi, I have another problem. My xml lokks like thast: <?xml version="1.0" encoding="UTF-8"?> <houses> <house name="Enigma #1" houseid="2299" entryx="1011" entryy="997" entryz="4" rent="1000" townid="1" size="51"/> </houses> my map in-game looks: and RME: I can't entry with a new...
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    Spell Effect each 2s

    Hi, now it's better but I still have problem with effect. I would like to get this effect each 2 seconds. when I casted utamo exori I got magic red effect then after 2 seconds there's again magic red Effect and that's it. It's not repeating more than once.
  16. D

    Spell Effect each 2s

    Hi, I'm trying to add a new spell for ED/MS. I would like to do 40% resistance for death/psychical and after cast get effect every 2 seconds of setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_RED) My script looks like that : local combat = createCombatObject() setCombatParam(combat...
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