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  1. S

    Using blender to create sprites...

    For me, I already know a lot of 3D and am no good at 2D, so yeah it is easier to do something I already know. Plus, I wouldn't call it a shortcut. It is a different method to achieve a result. I can easily spend hours and hours on a model to get it right. It takes skill and an eye for it just...
  2. S

    Using blender to create sprites...

    Those sprites look good. Did you render the magenta background or did you add it in an image editor? If so, you can leave the sky checked and just change the color to magenta and save yourself a step.
  3. S

    Using blender to create sprites...

    Watching my video. It seems that it isn't youtube. The software I used to record the video didn't record very well. I will try to remake the video and post it again. Like I said in the video, this is the first time I've done a Blender video.
  4. S

    Using blender to create sprites...

    You have a point. I still think it is possible to make a model that can be used to make sprites. It's just a matter of controlling the detail correctly for the medium it is intended for. So far I have only been using models that I got off of the internet. That said, I was able to clear it up a...
  5. S

    Using blender to create sprites...

    Here is one made from a better model (less small detail and more large features that show up in low res renders) for this kind of work: Edit: Actually that is a good example of the stretching I mentioned in the video. I forgot to adjust the lattice so that it was only two units long after...
  6. S

    Using blender to create sprites...

    It took some time to figure out the right technique, but having figured it out, I could probably make a new one in 20 minutes or less.
  7. S

    Using blender to create sprites...

    Here is a video showing how I did the image in the first post.
  8. S

    Using blender to create sprites...

    I would be happy to do a video.
  9. S

    Using blender to create sprites...

    Here is my first attempt at a rock wall. Obviously not ready for use, but just an attempt to see if I can get it to work at all. The one on the right is the base render. The one on the left has been processed using the oilify filter in GIMP.
  10. S

    Using blender to create sprites...

    The main thing was using a lattice to skew the model just right. Most of what I did over the weekend was figure out what settings on the lattice gave the right perspective for Tibia. (I also think it needs a different lattice for tiles and sprites for everything to look right). Then it was just...
  11. S

    Using blender to create sprites...

    I'm no pixel artist, but I dabble in 3D. This weekend I spent some time trying to work out how to get Blender to render sprites for Tibia. Here are the results: This is from this model. It would probably look better if I it had been made for such low-res rendering (for instance, he has a...
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