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  1. bury

    Problem with my test server (Windows 10/64 bits)

    Hey Wibben! Sorry for the late answer. I didnt need the test server (becuase had the real one on my hosting running without problem) and I left the problem stay. Now I return on it and I'm doing what you said. I copied my fully working server to my PC through FTP and tried renaming actions...
  2. bury

    Problem with my test server (Windows 10/64 bits)

    This is one. I added .txt at the end so that I could upload in otland otherwise I wasnt allowed to do it. Just remove .txt and u'll have the .mdmp file. Thanks wibben.
  3. bury

    Problem with my test server (Windows 10/64 bits)

    How could I open them? its called for example: "theforgottenserver_26-10-2017_01-03-29.mdmp" Tried with notepad ++ and it doesnt open.
  4. bury

    Problem with my test server (Windows 10/64 bits)

    As I say thats not the problem. I did that and...: " Unhandled exception, generating minidump... " (And it crashes everytime I try it and also the window of cmd/console dissapears) EDIT: The folder where is located the console executable (with config.lua etc) is full of .mdmp files lol one...
  5. bury

    Problem with my test server (Windows 10/64 bits)

    Hello. My server is hosted on a debian server but as it just have one ip available, I cant make a test server there so I make all my tests on my CPU, that is a windows 10 64 bits. It works even better than the debian one since the hardware of my pc is better than the one of the hosting server...
  6. bury

    Shovel sand holes error

    Hello! The problem is that the shovel script is this function onUse(...) return TOOLS.SHOVEL(...) end Or I cant find any other lol
  7. bury

    Shovel sand holes error

    /data/actions/scripts/tools shovel.lua function onUse(...) return TOOLS.SHOVEL(...) end actions.xml <action itemid="2554" event="script" value="tools/shovel.lua"/> <action itemid="5710" event="script" value="tools/shovel.lua"/> LOL
  8. bury

    Shovel sand holes error

    Hello, using the shovel (light also) in the sand of darashia for example, makes a hole appears. You can enter the hole and you get "map trapped" like you dont see the level where you are, only the sand and you trapped. Sometimes I get a scarab coin or a scarab, but like 90% I get a hole lol How...
  9. bury

    Problem with walkback movement script

    bump
  10. bury

    Problem with walkback movement script

    But the problem is the walkback.lua script doesnt work somehow in my server no?
  11. bury

    Problem with walkback movement script

    Uff I've it since 2012, I cant remember good, but normally everything use to work properly. Should I check that function without any prints, in my original script or how? Thanks!! EDIT: If not, is possibly to load any other walkback?? Thanks. bump bump
  12. bury

    Problem with walkback movement script

    Error spams in the start of the server, but only that script, true? I dont have to mix it with mine or w/e? In that case, it displays error everytime. Thanks.
  13. bury

    Problem with walkback movement script

    Okay yes, I made both things. Tried with: print("return 1") print("return 2") print("return 3") print("return 4") in each return true, and that is what happened. When I start server it spams return 1 return 1 return 1 return 1 return 1 Everytime. Ok, but everytime I get into a chest I get...
  14. bury

    Problem with walkback movement script

    Hello! I dont know if I have to write print("return 1") in all the four return true or print("return 1") on first return true, then print("return 2") in the second one and so on. I tested both way, and server spams always: return 1 return 1 return 1 return 1 return 1 return 1 return 1 return...
  15. bury

    Items are not going to depot after leaving house.

    Do you know how can I get the distribution without restarting the server (since I think it's written when you start it). Thanks! Bump? :D Thanks! Found it! 0.4.3777.19 - codenamed: (completed) bump
  16. bury

    Problem with walkback movement script

    @pasiak12 If I search for "2000" in movements.xml I don't find anything. Sorry but what you mean about before or after return? If I go to the chest the characters get on there (and it doesn't go down to the floor again). You can keep on the chest everytime. I dont know if you want me to edit...
  17. bury

    Problem with walkback movement script

    I'm using tfs 0.4 Searched in the forum but it seems that the script I use works for everybody lol walkback.lua local SPECIAL_QUESTS = {2001} function onStepIn(cid, item, position, lastPosition, fromPosition, toPosition, actor) if(not isPlayer(cid)) then return true end...
  18. bury

    Solved Problem with citizen movement script

    I dont know what I was thinking about :O I was so convinced that was another script what was doing that, that forgot about RME destination. Sorry. Thanks!!
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