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  1. P

    [TFS 1.2] Pet system

    Yes, now I have read more or less the code, in fact I have tried to add more pets (it works 50%) but I have some problems with that when evolving among other things. thanks for responding anyway
  2. P

    [TFS 1.2] Pet system

    Sorry for reviving the post, but how can you identify if the player has a pet? through storage? since if I use the #player:getSummons() function > 0 for example, it detects the pet only when it is invoked
  3. P

    Add mana to the pet

    why? xd
  4. P

    Add mana to the pet

    Hello everyone, I'm trying to modify this Hellboy system starting by adding mana, but when I do it and call back the PET it throws me this error: Lua Script Error: [Action Interface] data/actions/scripts/petcontainer2.lua:onUse data/lib/pets_lib.lua:377: attempt to call method 'setMaxMana' (a...
  5. P

    otclient v8 shop - Unable to send extended opcode 201, extended opcodes are not enabled on this server

    sorry for reviving the post, but the solution to this problem is that you must register the json.lua file in the core.lua file, I hope this help helps someone else
  6. P

    how to add tiles to game window otx 3.10

    Hello otland people, I would like to know if it is possible to add more tools using the otx 3.10 distribution?. And if so, how can I do it?. I was reviewing the post of Flatlander, but apparently it is for you, and in my sources there is no line mentioned in the post. Thanks for your time
  7. P

    problem with shop module, dont show points amount

    it doesn't work anyway, added a function to the system talkaction even and it doesn't work either
  8. P

    problem with shop module, dont show points amount

    hello everyone, I am creating from 0 and I have problems that it does not show me the number of points that the account has, I already enabled the opcode option in the otcv8, I also added the opcode lines to the script but it still does not work, it is missing add something else? this is my...
  9. P

    error when compiling

    Thank you very much friend, I will try how these sources work :D
  10. P

    [TFS 1.4] Boosted Creatures

    dont works on tfs 1.3?
  11. P

    error when compiling

    thanks so much, I'm going to try it and let you know if it works for me :D
  12. P

    error when compiling

    hello, if you read carefully from the beginning I said it was a custom console based on tfs 1.3, I saw this post after I created my post. here is the link with the sources src (https://www.mediafire.com/file/sgwa4qlb6djxtia/src.rar/file) posted it for what it's worth.
  13. P

    error when compiling

    hello thanks for answering, the tutorial was followed step by step, I did a test with the official tfs sources and I didn't have any problem when compiling it with ubuntu, now what I'm trying to compile is a custom tfs 1.3 console and I haven't been successful in being able to compile it, i...
  14. P

    error when compiling

    I have the same problem :/
  15. P

    problem compile tfs 1.3 ubuntu

    hello all, i am trying to compile my ot tfs 1.3 with ubuntu but i get the following error how can I solve that?
  16. P

    Tradeoff 2.0 TFS 1.3+

    does anyone have that php for znote?
  17. P

    dodge attribute

    Up
  18. P

    dodge attribute

    bump
  19. P

    dodge attribute

    hello everyone, i want to add a new attribute to my ot for items. something like the one from reflect, but from dodge, please if you can help me i am using otx 3.1
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