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  1. Lundrial

    [10.90 + Cast] Tfs 1.2 (custom modifications) + Reward Chest

    I only tried with one person, I can't open ports so it was via hamachi, but I don't think that matters we both could spectate each other forat least 1 hour without problems
  2. Lundrial

    Any interest for a low rates/old style custom map with custom spawns/quests?

    Since im sick of rl maps everywhere I started recopiling all the custom maps I could find to make a big custom map, my idea is to make it slowish I'll add every spawn/quest in this map so the map will probably end up different as how people know it since it is a mix of a lot of maps, here how...
  3. Lundrial

    Compiling TFS For 10.90?

    im not sure but I'm using VC 2015 express and it seems free, 8gb doesn't seem so express for me tho
  4. Lundrial

    [10.90 + Cast] Tfs 1.2 (custom modifications) + Reward Chest

    Well I managed to make that reward system work, if anyone is interested pm me and I'll send you the updated sources, ty @MatheusMkalo
  5. Lundrial

    Compiling TFS For 10.90?

    just look around in the forum, I already posted 2 versions, with and without cast
  6. Lundrial

    [10.90 + Cast] Tfs 1.2 (custom modifications) + Reward Chest

    well I modified getCastingStreamsList to make sure it always displays premium so it ended up like this void ProtocolLogin::getCastingStreamsList(const std::string& password, uint16_t version) { //dispatcher thread auto output = OutputMessagePool::getOutputMessage()...
  7. Lundrial

    [10.90 + Cast] Tfs 1.2 (custom modifications) + Reward Chest

    Added the premium byte/store link in protocolgamebase in the sendaddcreature part, 2 other codes in the caster login so I don't debug when trying to login without account and the hexadecimal value in the cast channel definition because it was causing the npc channel not to open when you greet an...
  8. Lundrial

    Can we get a good ot thats playable please..

    I'm currently hosting 24/7 in a common house and we don't have donations/shops, ots made for fun still exist.
  9. Lundrial

    [10.90 + Cast] Tfs 1.2 (custom modifications) + Reward Chest

    I tried and it resulted in a lot of bugs that were out of my understanding, the only reward chest system I managed to make work "properly" was yours in any case, people is free to do anything they want with this sources and they can replace yours with a fixed version of the one you mentioned, I...
  10. Lundrial

    [10.90] Tfs 1.2 (custom modifications) + Reward Chest

    well you can use any rme that supports 10.82 and just replace the items.otb and xml in the rme folder with the ones in the tfs folder or you can choose to use another unofficial items.otb (I don't recommend it) and 10.90 rme.
  11. Lundrial

    [10.90 + Cast] Tfs 1.2 (custom modifications) + Reward Chest

    This is the second version of my custom sources, I spent all day trying to make djarek's cast system work on 10.90 and I finally did it Using the latest tfs 1.2 sources as today: 14/12/15 Modifications: See my other post --How to use the reward chest-- --How to use the cast system-- Special...
  12. Lundrial

    [10.90] Tfs 1.2 (custom modifications) + Reward Chest

    unfortunately im not that good with c++ so I'm trying to use the one in tfs pull requests, if I make it work I'll try to update this one Well, I did it, made the system work, im gonna post this sources with cast in a sec
  13. Lundrial

    [10.90] Tfs 1.2 (custom modifications) + Reward Chest

    lmao I forgot that I changed the loot messages from green ingame to orange in the console, and hotkey usage from green in front to small white, sorry pic:
  14. Lundrial

    [10.90] Tfs 1.2 (custom modifications) + Reward Chest

    yup, I forgot one change, I added Player.setExhaustion and Player.getExhaustion functions by @Printer
  15. Lundrial

    [10.90] Tfs 1.2 (custom modifications) + Reward Chest

    Since a lot of people have trouble editing the sources or adding support for 10.80+ I decided to upload the sources that im gonna use to make my server before I start editing too many things, I already made some modifications tho, and I won't compile it for you, that's your work. Using the...
  16. Lundrial

    Death of OT-Land

    They actually already do it, I've seen plenty of posts, even when there's like 20 guides on how to create one
  17. Lundrial

    Death of OT-Land

    well the game IS slowly dying, you guys have to consideer the game is more than 10 years old and new games are pumped every day, the industry is more focused on 3d games now and people move to where their friends are, in my case LoL, it doesn't mean we just need to let tibia die, I still have my...
  18. Lundrial

    Cast System TFS 1.1 (prototype)

    thanks, I would have done the same if I knew what to do, lol
  19. Lundrial

    Release Medusa Tower 10.80+

    well i'm kinda interested in the map tracker
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