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  1. frostedflakes

    No grind only play

    I'm working on a list with all the suggestions plus my own but it became an entire board and is not plain text anymore so um I'll need a sec In the meantime, we want both but they conflict: Infinite progression and level caps Vocations and no vocations Infinite progression: you get to keep...
  2. frostedflakes

    No grind only play

    Cool! More advice nodoby asked for: Keep your systems as simple as possible. Make them so simple your grandma and slow kids who eat glue understand it, and then dumb it down even more. Not because your players are idiots but when you start adding more systems the complexity can kill you really...
  3. frostedflakes

    No grind only play

    No comment xD Strongly agree. May be related to the high barrier of entry for custom servers and the expectation that the server will be running for years. It may or may not be smarter to operate under the opposite assumption, your server will be likely dead in a few weeks, so let's party now...
  4. frostedflakes

    Tibia is one of very few games that is actually..

    They were 4 german kids that were into fantasy stuff, of course there's some occult themes here and there. 20 years ago, people took roleplaying much more seriously back then and also were much more involved in worldbuilding. You seem to think there's some conspiracy here, mind to elaborate?
  5. frostedflakes

    No grind only play

    I've noticed there's a bunch of people here trying to make more casual style servers, that are less about grinding, fighting wars and hitting your mom with a chair, and a little more about hanging around, exploring and doing cool shit we couldn't do back in 2008. @Marceklos came with this...
  6. frostedflakes

    another project?

    Don't ask questions on the discussion board then?? You've posted some vague goals and ideas and a bunch of sand, do you want to discuss making a server we all want to play or is it your private devlog and we're supposed to fuck off because I don't see anybody actually "advertise", only people...
  7. frostedflakes

    another project?

    What about the basic stuff? Is it enough to remove level from damage calculations or does everything needs to be done from scratch? How would vocations work? They are way too limiting, is it fun if you remove them (it probably is)? How do you "build" your character then? I can only come up with...
  8. frostedflakes

    another project?

    Well then you'd have to yeet vertical progression out the window. Dunno how to do that if you get locked into a vocation from the start and only way to really get stronger is grinding levels until infinity. Dumbest comparison ever but in Forza Horizon 5, I'm often just drifting around the map...
  9. frostedflakes

    Difference in clients

    I had an excel somewhere but can't find it. I used this site: Updates (https://tibia.fandom.com/wiki/Updates) it has all updates documented. Mounts and cooldowns came in 8.7, last "oldschool" client with old animations was 9.86 and everything after version 11 is running on the new Qt client.
  10. frostedflakes

    another project?

    I tried making an entire world, turns out making it by hand with the is hard and takes a lot of time, at this point you're better off making your own game. Maybe I'm just slow but I resorted to making a cool big city with ways to get to different "maps" because making something this big is just...
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