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  1. D

    Guild online OnLook

    I wanna put when a player look another show total guild members and guild members online... Like new versions (im using 0.4 - 8.60) I tried 2 things, not one worked 1 Sources tried: player.cpp if(guildId) { if(lookDistance == -1) s << " You are "; else s << " " << (sex % 2 ? "He" : "She") <<...
  2. D

    Lua [Request] fix my burst arrow damage

    I've change to: <!-- Bows and Crossbows --> <!-- mage --> <distance id="8856" unproperly="1" swing="true" event="script" value="distance_damage.lua"> <!-- donate mage bow --> <vocation id="1"/> <vocation id="5" showInDescription="0"/> <vocation id="9"...
  3. D

    guild members online in look.

    It was on my sources (0.4)
  4. D

    guild members online in look.

    I look inside my source in creatureevent.cpp And have onlook std::string CreatureEvent::getScriptEventName() const { switch(m_type) { case CREATURE_EVENT_LOGIN: return "onLogin"; case CREATURE_EVENT_LOGOUT: return "onLogout"; case CREATURE_EVENT_CHANNEL_JOIN...
  5. D

    Lua [Request] fix my burst arrow damage

    Oh god i think my problem is in my weapons.xml but idk how to fix... Give me a light weapons.xml <!-- Bows and Crossbows --> <!-- mage --> <distance id="8856" unproperly="1" swing="true" event="function" value="atkweaponandskill.lua"> <!-- donate mage bow --> <vocation id="1"/>...
  6. D

    Lua [Request] fix my burst arrow damage

    I tried... Only damage to magic, not attack local combat = createCombatObject() setCombatParam(combat, COMBAT_PARAM_BLOCKARMOR, 0) setCombatParam(combat, COMBAT_PARAM_BLOCKSHIELD, 0) setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE) setCombatParam(combat, COMBAT_PARAM_EFFECT...
  7. D

    guild members online in look.

    im using 0.4
  8. D

    guild members online in look.

    what is the best way to put it... script or sources?
  9. D

    Lua [Request] fix my burst arrow damage

    I'm using 0.4 all the time... About extraAttack, but i set attack not extra attack... <item id="2456" article="a" name="bow"> <attribute key="weight" value="3100" /> <attribute key="weaponType" value="distance" /> <attribute key="slotType" value="two-handed" /> <attribute...
  10. D

    Lua [Request] fix my burst arrow damage

    I've tried bro, not work... I tested function like i gave me... Not work using bows 04:07 You see a bow (Range:6, Atk +1). It weighs 31.00 oz. ItemID: [2456]. Position: [X: 1030] [Y: 1016] [Z: 7]. 04:07 You see a +3 bow (Range:6, Atk +10). It weighs 31.00 oz. ItemID: [2456]. Position: [X...
  11. D

    Lua [Request] fix my burst arrow damage

    How!? local combat = createCombatObject() setCombatParam(combat, COMBAT_PARAM_BLOCKARMOR, 0) setCombatParam(combat, COMBAT_PARAM_BLOCKSHIELD, 0) setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE) setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_FIREAREA)...
  12. D

    Lua [Request] fix my burst arrow damage

    How could i get weapon attack like 01:54 You see a bow (Range:6, Atk +1). It weighs 31.00 oz. ItemID: [2456]. Position: [X: 962] [Y: 1037] [Z: 6]. function onGetPlayerMinMaxValues(cid, weaponSkill, weaponAttack, attackStrength) local magic = getPlayerMagLevel(cid) -- local damage =...
  13. D

    Lua [Request] fix my burst arrow damage

    I tried local combat = createCombatObject() setCombatParam(combat, COMBAT_PARAM_BLOCKARMOR, 0) setCombatParam(combat, COMBAT_PARAM_BLOCKSHIELD, 0) setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE) setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_FIREAREA)...
  14. D

    guild members online in look.

    I tried in LUA and not work too <event type="look" name="guildmembersonlook" event="script" value="guild_members_online.lua"/> registerCreatureEvent(cid, "guildmembersonlook") function onLook(cid, thing, position, lookDistance) if isPlayer(thing.uid) then if getPlayerGuildId(thing.uid)...
  15. D

    Lua [Request] fix my burst arrow damage

    I need get value to bow equiped
  16. D

    Lua [Request] fix my burst arrow damage

    Oh ty, now magic thing is working... But why attack not work? Edit: Burst arrow is going normal... But when attack rotworm, not remove life, dont show no one number and dont remove life
  17. D

    Lua [Request] fix my burst arrow damage

    Attack didn't work too 3- I tried local combat = createCombatObject() setCombatParam(combat, COMBAT_PARAM_BLOCKARMOR, 0) setCombatParam(combat, COMBAT_PARAM_BLOCKSHIELD, 0) setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE) setCombatParam(combat, COMBAT_PARAM_EFFECT...
  18. D

    Lua [Request] fix my burst arrow damage

    I tested somemany ways noone work fine 1- I've tried Sorcerer (magic level 24) But damage still: 10 local combat = createCombatObject() setCombatParam(combat, COMBAT_PARAM_BLOCKARMOR, 0) setCombatParam(combat, COMBAT_PARAM_BLOCKSHIELD, 0) setCombatParam(combat, COMBAT_PARAM_TYPE...
  19. D

    Lua [Request] fix my burst arrow damage

    There is another way to get attack*10 + maglvl*1? I'm not a pro, i jsut did what i see on internet
  20. D

    Lua [Request] fix my burst arrow damage

    function onGetFormulaValues(cid, level, maglevel) Dont have attack and i need get attack*10 + maglvl*1
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