I wanna put when a player look another show total guild members and guild members online...
Like new versions (im using 0.4 - 8.60)
I tried 2 things, not one worked
1 Sources tried: player.cpp
Error on compile:
2- LUA tried
Error
(yes my server have onlook on sources i search and found it)
Like new versions (im using 0.4 - 8.60)
I tried 2 things, not one worked
1 Sources tried: player.cpp
Code:
if(guildId)
{
if(lookDistance == -1)
s << " You are ";
else
s << " " << (sex % 2 ? "He" : "She") << " is ";
s << (rankName.empty() ? "a member" : rankName)<< " of the " << guildName;
if(!guildNick.empty())
s << " (" << guildNick << ")";
size_t memberCount = guildId->getMemberCount();
if (memberCount == 1) {
s << ", which has 1 member, " << guildId->getMembersOnline().size() << " of them online.";
} else {
s << ", which has " << memberCount << " members, " << guildId->getMembersOnline().size() << " of them online.";
}
s << ".";
}
Error on compile:
Code:
player.cpp: In member function ‘virtual std::__cxx11::string Player::getDescription(int32_t) const’:
player.cpp:256:36: error: base operand of ‘->’ is not a pointer
size_t memberCount = guildId->getMemberCount();
^
player.cpp:259:50: error: base operand of ‘->’ is not a pointer
s << ", which has 1 member, " << guildId->getMembersOnline().size() <<
^
player.cpp:261:71: error: base operand of ‘->’ is not a pointer
s << ", which has " << memberCount << " members, " << guildId->getMember
^
Makefile:546: recipe for target 'player.o' failed
make[1]: *** [player.o] Error 1
2- LUA tried
Code:
<event type="look" name="guildmembersonlook" event="script" value="guild_members_online.lua"/>
Code:
registerCreatureEvent(cid, "guildmembersonlook")
Code:
function onLook(cid, thing, position, lookDistance)
if isPlayer(thing.uid) then
if getPlayerGuildId(thing.uid) > 0 then
doPlayerSetSpecialDescription(thing.uid, ". Guild has " .. getGuildMembers(getPlayerGuildId(thing.uid)) .. " members, and " .. getGuildMembersOnline(getPlayerGuildId(thing.uid)) .. " of them online")
end
end
return true
end
Error
Code:
[23:45:35.141] [Error - CreatureScript Interface]
[23:45:35.141] data/creaturescripts/scripts/guild_members_online.lua:onLook
[23:45:35.141] Description:
[23:45:35.141] ...ata/creaturescripts/scripts/guild_members_online.lua:4: attempt to concatenate a table value
[23:45:35.141] stack traceback:
[23:45:35.141] ...ata/creaturescripts/scripts/guild_members_online.lua:4: in function <...ata/creaturescripts/scripts/guild_members_online.lua:1>
[23:45:35.342] [Error - CreatureScript Interface]
[23:45:35.342] data/creaturescripts/scripts/guild_members_online.lua:onLook
[23:45:35.342] Description:
[23:45:35.342] ...ata/creaturescripts/scripts/guild_members_online.lua:4: attempt to concatenate a table value
[23:45:35.342] stack traceback:
[23:45:35.342] ...ata/creaturescripts/scripts/guild_members_online.lua:4: in function <...ata/creaturescripts/scripts/guild_members_online.lua:1>
[23:45:35.542] [Error - CreatureScript Interface]
[23:45:35.542] data/creaturescripts/scripts/guild_members_online.lua:onLook
[23:45:35.542] Description:
[23:45:35.542] ...ata/creaturescripts/scripts/guild_members_online.lua:4: attempt to concatenate a table value
[23:45:35.542] stack traceback:
[23:45:35.542] ...ata/creaturescripts/scripts/guild_members_online.lua:4: in function <...ata/creaturescripts/scripts/guild_members_online.lua:1>
[23:45:37.488] [Error - CreatureScript Interface]
[23:45:37.488] data/creaturescripts/scripts/guild_members_online.lua:onLook
[23:45:37.488] Description:
[23:45:37.488] ...ata/creaturescripts/scripts/guild_members_online.lua:4: attempt to concatenate a table value
[23:45:37.488] stack traceback:
[23:45:37.488] ...ata/creaturescripts/scripts/guild_members_online.lua:4: in function <...ata/creaturescripts/scripts/guild_members_online.lua:1>
[23:45:39.187] [Error - CreatureScript Interface]
[23:45:39.187] data/creaturescripts/scripts/guild_members_online.lua:onLook
[23:45:39.187] Description:
[23:45:39.187] ...ata/creaturescripts/scripts/guild_members_online.lua:4: attempt to concatenate a table value
[23:45:39.187] stack traceback:
[23:45:39.187] ...ata/creaturescripts/scripts/guild_members_online.lua:4: in function <...ata/creaturescripts/scripts/guild_members_online.lua:1>
[23:45:39.980] [Error - CreatureScript Interface]
[23:45:39.980] data/creaturescripts/scripts/guild_members_online.lua:onLook
[23:45:39.980] Description:
[23:45:39.980] ...ata/creaturescripts/scripts/guild_members_online.lua:4: attempt to concatenate a table value
[23:45:39.980] stack traceback:
[23:45:39.981] ...ata/creaturescripts/scripts/guild_members_online.lua:4: in function <...ata/creaturescripts/scripts/guild_members_online.lua:1>
[23:45:40.280] [Error - CreatureScript Interface]
[23:45:40.280] data/creaturescripts/scripts/guild_members_online.lua:onLook
[23:45:40.280] Description:
[23:45:40.280] ...ata/creaturescripts/scripts/guild_members_online.lua:4: attempt to concatenate a table value
[23:45:40.280] stack traceback:
[23:45:40.280] ...ata/creaturescripts/scripts/guild_members_online.lua:4: in function <...ata/creaturescripts/scripts/guild_members_online.lua:1>
(yes my server have onlook on sources i search and found it)
Code:
std::string CreatureEvent::getScriptEventName() const
{
switch(m_type)
{
case CREATURE_EVENT_LOGIN:
return "onLogin";
case CREATURE_EVENT_LOGOUT:
return "onLogout";
case CREATURE_EVENT_CHANNEL_JOIN:
return "onJoinChannel";
case CREATURE_EVENT_CHANNEL_LEAVE:
return "onLeaveChannel";
case CREATURE_EVENT_THINK:
return "onThink";
case CREATURE_EVENT_ADVANCE:
return "onAdvance";
case CREATURE_EVENT_LOOK:
return "onLook";
case CREATURE_EVENT_DIRECTION:
return "onDirection";
case CREATURE_EVENT_OUTFIT:
return "onOutfit";
case CREATURE_EVENT_MAIL_SEND:
return "onSendMail";
case CREATURE_EVENT_MAIL_RECEIVE:
return "onReceiveMail";
case CREATURE_EVENT_TRADE_REQUEST:
return "onTradeRequest";
case CREATURE_EVENT_TRADE_ACCEPT:
return "onTradeAccept";
case CREATURE_EVENT_TEXTEDIT:
return "onTextEdit";
case CREATURE_EVENT_REPORTBUG:
return "onReportBug";
case CREATURE_EVENT_STATSCHANGE:
return "onStatsChange";
case CREATURE_EVENT_COMBAT_AREA:
return "onAreaCombat";
case CREATURE_EVENT_PUSH:
return "onPush";
case CREATURE_EVENT_TARGET:
return "onTarget";
case CREATURE_EVENT_FOLLOW:
return "onFollow";
case CREATURE_EVENT_COMBAT:
return "onCombat";
case CREATURE_EVENT_ATTACK:
return "onAttack";
case CREATURE_EVENT_CAST:
return "onCast";
case CREATURE_EVENT_KILL:
return "onKill";
case CREATURE_EVENT_DEATH:
return "onDeath";
case CREATURE_EVENT_PREPAREDEATH:
return "onPrepareDeath";
case CREATURE_EVENT_MOVEITEM:
return "onMoveItem";
case CREATURE_EVENT_NONE:
default:
break;
}
return "";
}
Code:
uint32_t CreatureEvent::executeLook(Player* player, Thing* thing, const Position& position, int16_t stackpos, int32_t lookDistance)
{
//onLook(cid, thing, position, lookDistance)