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  1. spyk3z

    [USA] GhostOT.Rocks [8.6][Custom]

    bump
  2. spyk3z

    [USA] GhostOT.Rocks [8.6][Custom]

    Thanks you for your input, Yes the kraken is custom. It's from an upcoming rpg I'm working on based off greek/roman mythos. .
  3. spyk3z

    [USA] GhostOT.Rocks [8.6][Custom]

    Bump
  4. spyk3z

    [USA] GhostOT.Rocks [8.6][Custom]

    I use to love playing Ghost OT, and I couldn't find one so here we go. A few things about the server. http://ghostot.rocks/ -Real tibia guild war system! -A lot of Custom Quests -Balanced vocations -Cheap donation -Custom ITEMS AND MONSTERS - 24/7/365.242 Experience stages: 1 - 100 =...
  5. spyk3z

    [Caynez] I'm a cool guy, really

    Yo you should screen share on skype.
  6. spyk3z

    [TFS 1.0] Bleeding damage.

    Thanks man, Awesome.
  7. spyk3z

    [TFS 1.0] Bleeding damage.

    Works perfectly, A lot cleaner then what I ended up doing. local combat = Combat() combat:setParameter(COMBAT_PARAM_TYPE, COMBAT_LIFEDRAIN) combat:setParameter(COMBAT_PARAM_EFFECT, CONST_ME_BLACKSMOKE) local area = createCombatArea(AREA_CIRCLE3X3) combat:setArea(area) local combat2 =...
  8. spyk3z

    [TFS 1.0] Bleeding damage.

    Is it possible to make bleeding skill based? I tried using this code local combat = Combat() combat:setParameter(COMBAT_PARAM_TYPE, COMBAT_LIFEDRAIN) combat:setParameter(COMBAT_PARAM_EFFECT, CONST_ME_BLACKSMOKE) local area = createCombatArea(AREA_CIRCLE3X3) combat:setArea(area) function...
  9. spyk3z

    Solved TFS 1.0 Spell

    Thanks man.
  10. spyk3z

    Solved TFS 1.0 Spell

    function onGetFormulaValues(cid, skill, attack, factor) local skillTotal, levelTotal = skill * attack, getPlayerLevel(cid) / 5 return -(((skillTotal * 0.10) + 4) + (levelTotal)), -(((skillTotal * 0.14) + 9) + (levelTotal)) end combat1:setCallback(CALLBACK_PARAM_SKILLVALUE...
  11. spyk3z

    Solved TFS 1.0 Spell

    Just noticed that it does no damage, and console says: warning callback loadcallback event ongetformulavalues not found.
  12. spyk3z

    Solved TFS 1.0 Spell

    Console keeps getting spammed with argument #3 is unsafe.
  13. spyk3z

    Solved TFS 1.0 Spell

    local CircleArea = { createCombatArea({ {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 1, 1...
  14. spyk3z

    Solved TFS 1.0 Spell

    Getting Lua Script Error: [Main interface] in a timer event called from: <unknown scriptfile> attempt to index a number value stack traceback: [c]: a 0x011cd140 [c]: in function 'execute' /data/spells/scripts/sorc.lua:178: in function sorc.lua:177 local CircleArea = { createCombatArea({ {0, 0...
  15. spyk3z

    Solved TFS 1.0 Spell

    local function combat11(creature,var) return combat1:execute(creature, var) end local function combat12(creature,var) return combat2:execute(creature, var) end local function combat13(creature,var) return combat3:execute(creature, var) end local function combat14(creature,var) return...
  16. spyk3z

    Solved TFS 1.0 Spell

    local CircleArea = { createCombatArea({ {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 1, 1...
  17. spyk3z

    Solved TFS 1.0 Spell

    How would I make the spell cycle through them? Addevent? Every time I mess with addevent my server crashes when the user dies.
  18. spyk3z

    Solved TFS 1.0 Spell

    I've done that, same error.
  19. spyk3z

    Solved TFS 1.0 Spell

    local CircleArea = { createCombatArea({ {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 1, 1...
  20. spyk3z

    Lua [TFS 1.0] New spell crashing server.

    Thanks, I'll check it out.
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