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  1. 2

    exchange golds for item like lever consumption

    Well, the error stopped, but the item is not removed from BP, so if the player does not have the item, he warns that he needs the item, but when he has the item, it is not removed from BP, he can use the lever as many times as he wants. here the file lib.lua File royalcrossbow.lua
  2. 2

    exchange golds for item like lever consumption

    Lua Script Error: [Action Interface] data/actions/scripts/legendarylever/royalcrossbow.lua:onUse data/actions/scripts/legendarylever/lib/lib.lua:26: attempt to call method 'hasItem' (a nil value) stack traceback: [C]: in function 'hasItem'...
  3. 2

    exchange golds for item like lever consumption

    Lua Script Error: [Action Interface] data/actions/scripts/legendarylever/royalcrossbow.lua:onUse data/actions/scripts/legendarylever/royalcrossbow.lua:15: attempt to call method 'hasItem' (a nil value) stack traceback: [C]: in function 'hasItem'...
  4. 2

    exchange golds for item like lever consumption

    I have a code I tried to change the code to be able to use the lever I needed to have 5 units of item 18423, but it didn't work, can someone help me with this, the default code is working normally, but I just wanted this, and if I didn't have the item he couldn't use it. I use TFS 1.4x 10.98...
  5. 2

    new items hotkey otcV8

    I already tried, I already did that, I even put the market name and everything in the properties, the potions I made inside the potions.lua file, it's in the actions folder. Ah, I added a new SD on the server until it doesn't work on the otc hotkey, like this SD already had its spr on the 10.98...
  6. 2

    new items hotkey otcV8

    But normal potions don't have force use, I copied the properties, just don't add the "MARKET" property, the rest is the same as the id of normal potions, like Great potion,
  7. 2

    new items hotkey otcV8

    Guys, I have 1 more problem, I'm trying to add new potions on my server, it works if I use it on the potion and use it on the character, but when I put it on the bot's Hotkey it doesn't work, neither it nor a new SD that I added, everything works if you use the item.
  8. 2

    Problem with OTCV8

    So I already checked it, everything is in the correct folder, everything is using normal, and the strange thing is that only this item is bugging, because the rest of the map is normal kkk, if the problem was spr/dat this is wrong, many items would bug , mainly the ones I've added recently...
  9. 2

    Problem with OTCV8

    I downloaded a new otc client, the one I use is V8, then I downloaded the OTC, but the same error, I have new spr added.
  10. 2

    Problem with OTCV8

    i tested it with another otc and the problem remains, i use msm spr/dat, everywhere, but what can i do to fix it. I am like this because there is no problem in the rm and only in the client.
  11. 2

    Problem with OTCV8

    they are the same in everything.
  12. 2

    Problem with OTCV8

    I have a 10.98 server, TFS 1.4x, well I have this problem in RME everything is normal, but when I enter the server these items appear, I use msm "SPR, DAT, ITEM.OTB" in rme and client they are all the same, does anyone know why this happens.
  13. 2

    Error with client ProtocolGame parse message exception

    Hello, sorry for my English, but I have a server here, I added some Spr a + on the server, before adding everything was fine, but here after being added, the client gives an error, and when accessing some TP the player goes the screen hangs where the player accesses the TP. client error could...
  14. 2

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