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  1. ivvanek

    [TFS 1.3] [8.6] Server Freeze/Lag when player die

    No errors ...
  2. ivvanek

    [TFS 1.3] [8.6] Server Freeze/Lag when player die

    I have realized that droploot.lua and PlayerDeath.lua makes my server freeze for 3 seconds when player die. Disabled in xml file: <?xml version="1.0" encoding="UTF-8"?> <creaturescripts> <event type="login" name="PlayerLogin" script="login.lua" /> <event type="logout"...
  3. ivvanek

    [TFS 1.3] [8.6] No PZ lock when attack player with skull

    When attacking a player with skull i dont have pz lock. The player with skull has PZ lock and its working correctly, but When someone attack the player with skull i dont have pz lock and can go into depo. Where to find solution to enable pz when attacking players with skull?
  4. ivvanek

    [TFS 1.3] [8.6] Not working Skull and PZ System

    That helps. Recompiled again new version from nekiro and put my "data" folder into this and still doesnt work skull and pz system... where to find the way?
  5. ivvanek

    [TFS 1.3] [8.6] Not working Skull and PZ System

    Dont know how to do that.
  6. ivvanek

    [TFS 1.3] [8.6] Not working Skull and PZ System

    I have dowloaded your clean repo from github like 2 weeks ago and it is work perfectly. Yesterday i saw update on your github and downloaded source again because i think maybe it will fix my problem but i have errors with compiling and i cannot check this update :)...
  7. ivvanek

    [TFS 1.3] [8.6] Not working Skull and PZ System

    My last change was in these files but i dont know if this files respond to skull system npc/lib/npcsystem/modules.lua npc/lib/npcsystem/npchandler.lua npc/lib/npcsystem/npcsystem.lua I am looking for files which respond to skull system and battle, because it is PZ issue too, i can go to pz...
  8. ivvanek

    [TFS 1.3] [8.6] Not working Skull and PZ System

    <?xml version="1.0" encoding="UTF-8"?> <creaturescripts> <event type="login" name="PlayerLogin" script="login.lua" /> <event type="logout" name="PlayerLogout" script="logout.lua" /> <event type="login" name="FirstItems" script="firstitems.lua" /> <!-- <event type="login"...
  9. ivvanek

    [TFS 1.3] [8.6] Not working Skull and PZ System

    Only lua scripts, i do not touch source.
  10. ivvanek

    [8.60] Latest forgottenserver 1.3/1.4. Clean downport.

    Error when compiling with fresh downloaded repo from your github /home/debian/tfs13/src/combat.cpp: In static member function ‘static void Combat::doAreaCombat(Creature*, const Position&, const AreaCombat*, CombatDamage&, const CombatParams&)’: /home/debian/tfs13/src/combat.cpp:851:11: error...
  11. ivvanek

    [TFS 1.3] [8.6] Not working Skull and PZ System

    All spells and runes i can use without skull. Something is broken but console didnt tell me anything... any error. It is disabled maybe in lua files? you know maybe on which one?
  12. ivvanek

    [TFS 1.3] [8.6] Not working Skull and PZ System

    Yes, i am using TFS 1.3 for 8.6 downgraded nekiro/forgottenserver (https://github.com/nekiro/forgottenserver/tree/8.6-downgrade) I have real map + NPCs + scripts from other datapacks, everything is working well, just Skull and PZ not working... Everything was working well but some my changes...
  13. ivvanek

    [TFS 1.3] [8.6] Not working Skull and PZ System

    Guys, it is TFS 1.3 and when changing to "open" or "open-pvp" server won't startup. -- Combat settings -- NOTE: valid values for worldType are: "pvp", "no-pvp" and "pvp-enforced" worldType = "pvp" hotkeyAimbotEnabled = true protectionLevel = 1 killsToRedSkull = 3 killsToBlackSkull = 6 pzLocked...
  14. ivvanek

    [TFS 1.3] [8.6] Not working Skull and PZ System

    Players can attack you without skull and go inside depo because they dont have pz. Config.lua worldType = "pvp" hotkeyAimbotEnabled = true protectionLevel = 1 killsToRedSkull = 3 killsToBlackSkull = 6 pzLocked = 60000 removeChargesFromRunes = true removeChargesFromPotions = true...
  15. ivvanek

    [TFS 1.3] Skull system and PZ not working

    Hello my friends :) Everything works fine before some changes with NPC. Because i had problem with npcs and make changes following this topic bellow. https://otland.net/threads/tfs-1-3-8-6-bless-from-eremo-not-work.269551/ Console Error: Lua Script Error: [Npc interface]...
  16. ivvanek

    [TFS 1.3] 8.6 Bless from Eremo not work

    Hello, I cannot buy blesses from NPCs, for example i will give you my codes from NPC Eremo. I can paste other codes just tell me which one. Eremo.xml <?xml version="1.0" encoding="UTF-8"?> <npc name="Eremo" script="Eremo.lua" walkinterval="2000" floorchange="0"> <health now="100"...
  17. ivvanek

    [TFS 1.3] Server Log show me other players damage/heal

    Hello, I see other players damages/heals in my screen. Every player see this information on screen which player deal damage or heal. How to fix it ?
  18. ivvanek

    [TFS 1.3] Spell cooldown. I am exhausted

    Then i copy backup of folder Spells from your repository @Nekiro and run server and again i have cooldown after use "exevo gran mas flam", cannot use other spells and runes, only heal and haste spells i can use. It is something wrong with my spells... and i dont have idea what is wrong... EDIT...
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